Player Matchup

Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AetherRuler
Chiron
Level 105
God Stats
2W - 5L
1,727 SR
Queue Stats
23W - 20L
1,604 Elo+
Party 1
Hel
Hel
AnelCaviti
Hel
Level 104
God Stats
95W - 83L
1,648 SR
Queue Stats
188W - 200L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
DrDerpDPH
Gilgamesh
Level 127
God Stats
1W - 5L
1,656 SR
Queue Stats
29W - 28L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
SpeedyG43
Jormungandr
Level 123
God Stats
3W - 4L
1,417 SR
Queue Stats
24W - 21L
1,596 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,550 Elo+

VS

Team Averages
Level 104
1,633 SR
1,555 Elo+
Mulan
Mulan
BinaryHickory87
Mulan
Level 109
God Stats
2W - 0L
1,913 SR
Queue Stats
56W - 34L
1,569 Elo+
Party 3
Hun Batz
Hun Batz
Eqd1
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 109L
1,529 Elo+
Solo
Anubis
Anubis
FatAsAPanda
Anubis
Level 94
God Stats
17W - 9L
1,779 SR
Queue Stats
393W - 349L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
OfficerSnipez
Jing Wei
Level 65
God Stats
15W - 13L
1,491 SR
Queue Stats
217W - 186L
1,479 Elo+
Party 2
Tiamat
Tiamat
gordito99
Tiamat
Level 124
God Stats
1W - 0L
1,481 SR
Queue Stats
53W - 24L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 10 / 1
6,375
638
4,184
11,618
3,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
0 / 2 / 0
6,347
635
4,517
7,611
2,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 1
6,559
656
2,554
9,760
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DrDerpDPH
Gilgamesh
12
2 / 4 / 1
7,881
788
6,202
9,799
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
SpeedyG43
Jormungandr
14
2 / 3 / 1
7,757
776
8,152
13,203
11,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,235
824
7,028
8,731
7,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Eqd1
Hun Batz
16
4 / 0 / 8
9,037
904
8,665
6,255
2,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
8 / 2 / 6
9,174
917
8,606
6,687
3,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
OfficerSnipez
Jing Wei
16
3 / 0 / 9
8,648
865
8,003
5,599
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
gordito99
Tiamat
15
4 / 2 / 11
8,635
864
12,776
9,115
7,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
22
22
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
10
1
0.05
L
Chiron
0
2
0
0
L
0
3
1
0.17
W
3
0
8
7
L
Gilgamesh
DrDerpDPH
Gilgamesh
2
4
1
0.63
W
Hun Batz
Eqd1
Hun Batz
4
0
8
8
W
Anubis
8
2
6
5.5
W
Jing Wei
OfficerSnipez
Jing Wei
3
0
9
7.5
L
Jormungandr
SpeedyG43
Jormungandr
2
3
1
0.83
W
Tiamat
gordito99
Tiamat
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
45,078
51,991
Taken
36,387
29,288
Mitigated
23,296
11,940
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,184
1,405
0
156
11,618
3,876
0
4,656
6,962
0
14,444
L
Chiron
4,517
915
549
2,317
7,611
2,512
2
3,630
3,981
0
23,213
L
2,554
38
2,817
3,809
9,760
3,979
0
5,211
4,421
16,852
0
W
7,028
1,141
0
1,032
8,731
7,037
165
1,579
7,065
0
19,883
L
Gilgamesh
DrDerpDPH
Gilgamesh
6,202
1,742
0
857
9,799
6,975
0
2,713
6,980
0
12,051
W
Hun Batz
Eqd1
Hun Batz
8,665
2,429
260
1,955
6,255
2,477
0
1,789
4,333
0
34,171
W
Anubis
8,606
625
135
3,358
6,687
3,652
0
3,341
3,126
26,843
0
W
Jing Wei
OfficerSnipez
Jing Wei
8,003
5,974
0
1,627
5,599
2,248
1,733
2,087
3,424
0
33,302
L
Jormungandr
SpeedyG43
Jormungandr
8,152
1,921
301
1,134
13,203
11,946
0
5,431
7,772
25,371
0
W
Tiamat
gordito99
Tiamat
12,776
1,006
110
3,299
9,115
7,882
0
2,296
6,680
28,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
43,729
172
Minions Killed
275
5
Camps Cleared
12
865,279
Distance Traveled
1,018,287
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,375
638
23
2
1
171,547
2
L
Chiron
6,347
635
57
6
0
168,114
1
L
Hel
6,559
656
35
4
0
193,285
3
W
Mulan
8,235
824
43
4
3
215,640
1
L
Gilgamesh
7,881
788
13
1
1
146,759
0
W
Hun Batz
9,037
904
66
7
2
213,703
2
W
Anubis
9,174
917
46
5
1
181,949
2
W
Jing Wei
8,648
865
76
8
2
210,536
4
L
Jormungandr
7,757
776
44
4
3
185,574
1
W
Tiamat
8,635
864
44
4
4
196,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role