Player Matchup

Ullr
Ullr
DiggleHD
Ullr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,253 Elo+
Party 2
Pele
Pele
KenziieHD
Pele
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,324 Elo+
Party 2
Kuzenbo
Kuzenbo
loic-army
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,378 Elo+
Solo
Apollo
Apollo
nandeos
Apollo
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
89W - 106L
1,453 Elo+
Solo
Hachiman
Hachiman
Гудя
Hachiman
Level 109
God Stats
2W - 5L
1,774 SR
Queue Stats
263W - 287L
1,467 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,375 Elo+

VS

Team Averages
Level 54
1,488 SR
1,417 Elo+
Bacchus
Bacchus
 
Bacchus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GoDD_XxGrizzlYxX
Freya
Level 46
God Stats
1W - 2L
1,198 SR
Queue Stats
60W - 63L
1,413 Elo+
Party 1
Bastet
Bastet
Smain90
Bastet
Level 65
God Stats
1W - 1L
1,740 SR
Queue Stats
208W - 200L
1,425 Elo+
Solo
Nemesis
Nemesis
Yander-exe
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,286 Elo+
Party 1
Sol
Sol
xXGummy_SkilzZXx
Sol
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 63L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 6 / 11
9,163
655
11,279
16,046
5,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
19
11 / 8 / 5
11,961
854
23,756
21,753
8,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
loic-army
Kuzenbo
15
1 / 8 / 9
9,150
654
12,452
22,411
13,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
nandeos
Apollo
16
2 / 10 / 10
9,672
691
9,632
15,717
6,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Гудя
Hachiman
16
4 / 8 / 9
10,007
715
16,837
15,299
5,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
5 / 3 / 26
13,451
961
12,979
21,370
35,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 3 / 17
12,122
866
18,594
16,756
8,532
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Smain90
Bastet
18
7 / 7 / 14
11,835
845
15,987
16,349
9,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Yander-exe
Nemesis
18
5 / 3 / 17
11,024
787
9,156
14,610
9,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
13 / 4 / 18
12,477
891
28,476
20,934
9,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
132
20
Kills
40
40
Deaths
20
44
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
26
6
L
Ullr
2
6
11
1.25
W
10
3
17
6.17
L
Pele
11
8
5
1.69
W
Bastet
Smain90
Bastet
7
7
14
2
W
Nemesis
Yander-exe
Nemesis
5
3
17
4.5
L
Kuzenbo
loic-army
Kuzenbo
1
8
9
0.69
L
Apollo
nandeos
Apollo
2
10
10
0.7
W
13
4
18
5.5
L
Hachiman
Гудя
Hachiman
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,956
Damage
85,192
91,226
Taken
90,019
39,839
Mitigated
71,746
25,723
Healing
35,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,979
1,361
1,439
3,762
21,370
35,004
90
4,285
17,085
31,738
0
L
Ullr
11,279
2,618
791
4,890
16,046
5,978
0
11,557
4,489
0
17,459
W
18,594
5,155
2,335
6,915
16,756
8,532
1,436
2,476
14,280
34,826
0
L
Pele
23,756
4,348
1,332
7,242
21,753
8,667
0
12,082
9,671
0
44,858
W
Bastet
Smain90
Bastet
15,987
4,264
2,977
2,093
16,349
9,453
0
1,731
14,618
225
26,884
W
Nemesis
Yander-exe
Nemesis
9,156
2,021
1,267
2,808
14,610
9,606
209
2,085
12,525
0
15,134
L
Kuzenbo
loic-army
Kuzenbo
12,452
3,037
680
3,983
22,411
13,614
14
14,415
7,996
20,072
0
L
Apollo
nandeos
Apollo
9,632
4,509
1,102
862
15,717
6,080
0
11,693
4,024
0
20,533
W
28,476
6,867
1,632
9,894
20,934
9,151
3,579
1,875
19,059
54,037
0
L
Hachiman
Гудя
Hachiman
16,837
7,944
1,525
3,316
15,299
5,500
0
10,464
4,835
0
27,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
60,909
127
Minions Killed
165
0
Camps Cleared
0
1,200,454
Distance Traveled
1,401,515
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,451
961
24
2
0
300,819
1
L
Ullr
9,163
655
9
1
0
250,990
0
W
Freya
12,122
866
41
3
0
250,694
0
L
Pele
11,961
854
43
3
0
229,655
1
W
Bastet
11,835
845
29
2
0
290,349
3
W
Nemesis
11,024
787
13
1
0
309,615
1
L
Kuzenbo
9,150
654
19
1
0
257,311
3
L
Apollo
9,672
691
32
2
0
234,864
0
W
Sol
12,477
891
58
4
0
250,038
0
L
Hachiman
10,007
715
24
2
0
227,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role