Player Matchup

Mulan
Mulan
GargoyleHead
Mulan
Level 126
God Stats
12W - 6L
1,676 SR
Queue Stats
319W - 242L
1,670 Elo+
Party 1
Sylvanus
Sylvanus
cheri_66
Sylvanus
Level 29
God Stats
15W - 11L
1,651 SR
Queue Stats
46W - 39L
1,492 Elo+
Party 1
Olorun
Olorun
crankydatmonkey6
Olorun
Level 129
God Stats
7W - 5L
1,678 SR
Queue Stats
373W - 296L
1,602 Elo+
Party 1
Izanami
Izanami
iShadowzTv
Izanami
Level 49
God Stats
10W - 7L
1,770 SR
Queue Stats
350W - 270L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
jrsamurai
Jing Wei
Level 143
God Stats
3W - 1L
1,850 SR
Queue Stats
89W - 88L
1,540 Elo+
Party 1
Team Averages
Level 95
1,725 SR
1,578 Elo+

VS

Team Averages
Level 64
1,691 SR
1,475 Elo+
Danzaburou
Danzaburou
BroStophecles1
Danzaburou
Level 115
God Stats
3W - 1L
1,925 SR
Queue Stats
120W - 99L
1,573 Elo+
Party 2
Bacchus
Bacchus
Bulphrog171
Bacchus
Level 98
God Stats
3W - 1L
1,846 SR
Queue Stats
57W - 49L
1,534 Elo+
Party 2
Khepri
Khepri
TheSpiderFox714
Khepri
Level 47
God Stats
1W - 1L
1,797 SR
Queue Stats
147W - 168L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouMayCalIMeSir
Tsukuyomi
Level 13
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 2
King Arthur
King Arthur
math26582
King Arthur
Level 45
God Stats
3W - 6L
1,350 SR
Queue Stats
20W - 29L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 2
9,948
711
14,176
13,255
11,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
cheri_66
Sylvanus
11
0 / 1 / 5
7,437
531
3,317
9,886
6,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 2 / 2
9,071
648
7,253
7,565
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iShadowzTv
Izanami
14
4 / 2 / 2
8,752
625
9,532
10,002
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
jrsamurai
Jing Wei
14
3 / 0 / 6
8,655
618
8,258
8,725
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroStophecles1
Danzaburou
12
1 / 2 / 2
7,100
507
8,198
10,617
3,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Bulphrog171
Bacchus
12
1 / 3 / 2
6,851
489
7,226
9,304
5,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 4 / 1
6,990
499
3,717
13,686
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
YouMayCalIMeSir
Tsukuyomi
11
3 / 6 / 1
7,151
511
7,682
13,089
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

King Arthur
math26582
King Arthur
11
0 / 7 / 0
6,024
430
3,398
12,149
9,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
7
7
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BroStophecles1
Danzaburou
1
2
2
1
L
Bacchus
Bulphrog171
Bacchus
1
3
2
0.67
W
10
2
2
5.5
L
2
4
1
0.63
L
Tsukuyomi
YouMayCalIMeSir
Tsukuyomi
3
6
1
0.58
W
Sylvanus
cheri_66
Sylvanus
0
1
5
2.5
W
5
2
2
3
W
Izanami
iShadowzTv
Izanami
4
2
2
2.5
W
Jing Wei
jrsamurai
Jing Wei
3
0
6
6
L
King Arthur
math26582
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,536
Damage
30,221
49,433
Taken
58,845
27,990
Mitigated
35,584
19,230
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BroStophecles1
Danzaburou
8,198
4,698
0
5,549
10,617
3,075
0
1,051
9,566
0
45,757
L
Bacchus
Bulphrog171
Bacchus
7,226
517
0
1,060
9,304
5,715
0
3,558
5,746
34,610
0
W
14,176
1,838
0
6,007
13,255
11,356
0
2,276
10,881
0
57,970
L
3,717
505
0
3,126
13,686
12,231
0
2,801
10,885
15,798
0
L
Tsukuyomi
YouMayCalIMeSir
Tsukuyomi
7,682
2,153
92
1,278
13,089
5,530
0
2,284
10,805
0
44,135
W
Sylvanus
cheri_66
Sylvanus
3,317
799
934
3,066
9,886
6,001
24
2,412
7,388
14,319
0
W
7,253
4,860
65
3,398
7,565
3,215
2,329
3,082
4,377
47,608
4,720
W
Izanami
iShadowzTv
Izanami
9,532
6,226
0
5,040
10,002
4,211
3,356
1,206
8,796
0
66,675
W
Jing Wei
jrsamurai
Jing Wei
8,258
6,068
0
720
8,725
3,207
2,613
1,769
6,870
0
61,364
L
King Arthur
math26582
King Arthur
3,398
388
0
1,505
12,149
9,033
444
76
12,073
0
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
34,116
472
Minions Killed
326
0
Camps Cleared
0
1,354,597
Distance Traveled
1,321,449
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,100
507
97
7
0
264,511
1
L
Bacchus
6,851
489
75
5
0
298,315
1
W
Mulan
9,948
711
122
9
0
282,725
2
L
Khepri
6,990
499
16
1
0
279,376
3
L
Tsukuyomi
7,151
511
76
5
0
262,021
4
W
Sylvanus
7,437
531
23
2
0
246,896
5
W
Olorun
9,071
648
91
7
0
270,874
3
W
Izanami
8,752
625
123
9
0
247,875
4
W
Jing Wei
8,655
618
113
8
0
306,227
1
L
King Arthur
6,024
430
62
4
0
217,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role