Player Matchup

Fenrir
Fenrir
Akumasenshi117
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 150L
1,521 Elo+
Solo
Ymir
Ymir
CheeseButt8
Ymir
Level 10
God Stats
6W - 5L
1,895 SR
Queue Stats
13W - 14L
1,639 Elo+
Party 1
Sol
Sol
DrBaIlSack
Sol
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 97L
1,605 Elo+
Party 1
Chaac
Chaac
Mathiastheotaku
Chaac
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 1L
1,584 Elo+
Solo
Artemis
Artemis
nÏhÏl
Artemis
Level 15
God Stats
5W - 4L
1,953 SR
Queue Stats
50W - 43L
1,578 Elo+
Solo
Team Averages
Level 30
1,722 SR
1,586 Elo+

VS

Team Averages
Level 25
1,612 SR
1,485 Elo+
Hercules
Hercules
FoogiWoo
Hercules
Level 28
God Stats
3W - 5L
1,593 SR
Queue Stats
248W - 186L
1,545 Elo+
Solo
Cthulhu
Cthulhu
GodOfBoris
Cthulhu
Level 23
God Stats
3W - 5L
1,820 SR
Queue Stats
28W - 28L
1,426 Elo+
Solo
Bakasura
Bakasura
LoNgJoHnSiLvEr10
Bakasura
Level 22
God Stats
13W - 10L
1,749 SR
Queue Stats
168W - 161L
1,556 Elo+
Solo
Scylla
Scylla
Maxq4551
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,394 Elo+
Solo
Neith
Neith
PEPEX-3
Neith
Level 29
God Stats
20W - 19L
1,401 SR
Queue Stats
27W - 28L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,944
567
5,444
10,670
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 3
7,150
511
1,496
7,523
4,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
15 / 0 / 0
9,778
698
14,375
7,796
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 4 / 2
6,727
481
5,009
10,688
9,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
nÏhÏl
Artemis
12
1 / 1 / 3
6,689
478
6,170
7,856
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FoogiWoo
Hercules
15
3 / 1 / 2
8,558
611
8,979
11,884
12,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
GodOfBoris
Cthulhu
8
1 / 2 / 0
6,490
464
2,799
8,933
2,953
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 0
7,789
556
3,953
12,045
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Maxq4551
Scylla
8
0 / 9 / 1
5,446
389
1,834
9,842
2,231
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
PEPEX-3
Neith
13
0 / 4 / 1
7,125
509
7,771
8,050
2,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
19
Kills
6
6
Deaths
20
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
0
0
3
1.5
W
15
0
0
15
L
Hercules
FoogiWoo
Hercules
3
1
2
4
L
Cthulhu
GodOfBoris
Cthulhu
1
2
0
0.5
L
2
4
0
0.5
W
0
4
2
0.25
L
Scylla
Maxq4551
Scylla
0
9
1
0.06
L
Neith
PEPEX-3
Neith
0
4
1
0.13
W
Artemis
nÏhÏl
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
25,336
44,533
Taken
50,754
23,536
Mitigated
24,216
17,160
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,444
891
0
3,742
10,670
4,131
834
0
10,600
0
52,124
W
1,496
260
0
1,950
7,523
4,891
86
1,586
5,937
17,595
0
W
14,375
4,042
0
4,575
7,796
2,710
1,196
1,778
5,813
60,867
0
L
Hercules
FoogiWoo
Hercules
8,979
3,254
0
5,692
11,884
12,598
0
304
11,556
0
53,599
L
Cthulhu
GodOfBoris
Cthulhu
2,799
384
0
1,485
8,933
2,953
0
3,147
5,653
13,028
0
L
3,953
3,207
0
5,012
12,045
4,061
376
4,010
7,835
0
39,155
W
5,009
1,544
0
3,976
10,688
9,481
410
0
10,562
0
28,226
L
Scylla
Maxq4551
Scylla
1,834
512
44
1,008
9,842
2,231
0
5,195
4,291
20,507
0
L
Neith
PEPEX-3
Neith
7,771
2,155
0
2,009
8,050
2,373
104
2,414
5,548
0
59,671
W
Artemis
nÏhÏl
Artemis
6,170
3,380
0
2,917
7,856
2,323
438
1,438
6,293
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
35,408
374
Minions Killed
372
0
Camps Cleared
0
1,323,476
Distance Traveled
1,253,947
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,944
567
106
8
0
278,721
1
W
Ymir
7,150
511
33
2
0
243,797
3
W
Sol
9,778
698
114
8
0
287,248
1
L
Hercules
8,558
611
123
9
0
282,869
4
L
Cthulhu
6,490
464
12
1
0
240,034
3
L
Bakasura
7,789
556
102
7
0
278,639
2
W
Chaac
6,727
481
53
4
0
254,550
0
L
Scylla
5,446
389
29
2
0
233,752
0
L
Neith
7,125
509
106
8
0
218,653
1
W
Artemis
6,689
478
68
5
0
259,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role