Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FelXIV
Rama
Level 155
God Stats
1W - 3L
1,563 SR
Queue Stats
87W - 87L
1,549 Elo+
Party 1
Chaac
Chaac
GENERAL_KARON
Chaac
Level 141
God Stats
5W - 4L
1,771 SR
Queue Stats
112W - 95L
1,579 Elo+
Party 1
Bacchus
Bacchus
Zoro-Junior
Bacchus
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
62W - 39L
1,584 Elo+
Party 1
Yemoja
Yemoja
libra_947
Yemoja
Level 126
God Stats
18W - 20L
1,528 SR
Queue Stats
1,049W - 929L
1,631 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,569 Elo+

VS

Team Averages
Level 86
1,436 SR
1,424 Elo+
Izanami
Izanami
Otuz1Gerne
Izanami
Level 60
God Stats
86W - 68L
1,591 SR
Queue Stats
190W - 186L
1,489 Elo+
Party 3
Sylvanus
Sylvanus
ToxicSabre7885
Sylvanus
Level 81
God Stats
7W - 7L
1,507 SR
Queue Stats
337W - 371L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToxicWolf1794
Tsukuyomi
Level 83
God Stats
18W - 15L
1,412 SR
Queue Stats
349W - 395L
1,379 Elo+
Party 2
Freya
Freya
VenomSwitch
Freya
Level 122
God Stats
8W - 8L
1,257 SR
Queue Stats
143W - 174L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
rehber09
Sun Wukong
Level 84
God Stats
22W - 42L
1,410 SR
Queue Stats
559W - 552L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
13 / 5 / 2
12,207
642
15,976
16,592
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
FelXIV
Rama
18
7 / 2 / 8
12,036
633
10,782
17,893
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 3 / 10
11,118
585
17,893
20,540
21,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Zoro-Junior
Bacchus
15
2 / 2 / 17
9,569
504
10,729
17,049
21,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
libra_947
Yemoja
17
6 / 4 / 15
11,290
594
13,762
16,183
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Otuz1Gerne
Izanami
14
2 / 8 / 5
8,990
473
9,981
16,778
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
0 / 7 / 3
6,925
364
7,182
18,730
16,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ToxicWolf1794
Tsukuyomi
15
8 / 7 / 4
10,656
561
14,355
17,240
6,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 4
9,524
501
9,028
15,292
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
rehber09
Sun Wukong
17
4 / 7 / 5
10,429
549
10,020
16,323
11,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
37
Kills
16
16
Deaths
37
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
13
5
2
2.8
W
Rama
FelXIV
Rama
7
2
8
5.5
W
9
3
10
4.67
L
Izanami
Otuz1Gerne
Izanami
2
8
5
0.56
L
Sylvanus
0
7
3
0.21
L
Tsukuyomi
ToxicWolf1794
Tsukuyomi
8
7
4
1.43
L
2
8
4
0.5
W
Bacchus
Zoro-Junior
Bacchus
2
2
17
5.25
W
Yemoja
libra_947
Yemoja
6
4
15
3.38
L
Sun Wukong
rehber09
Sun Wukong
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,142
Damage
50,566
88,257
Taken
84,363
64,526
Mitigated
48,289
34,413
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,976
10,048
0
566
16,592
7,719
405
1,085
15,507
0
91,219
W
Rama
FelXIV
Rama
10,782
8,967
0
7,486
17,893
6,490
4,038
2,666
15,227
0
91,931
W
17,893
1,158
0
6,909
20,540
21,171
1,277
2,042
18,498
0
68,422
L
Izanami
Otuz1Gerne
Izanami
9,981
7,806
0
3,637
16,778
6,297
0
3,936
12,403
0
61,505
L
Sylvanus
7,182
2,441
1,632
3,038
18,730
16,684
60
6,008
12,386
18,548
4,524
L
Tsukuyomi
ToxicWolf1794
Tsukuyomi
14,355
4,452
334
1,165
17,240
6,624
0
5,010
12,016
0
53,187
L
9,028
3,080
0
4,942
15,292
6,918
0
6,950
8,059
52,175
5,824
W
Bacchus
Zoro-Junior
Bacchus
10,729
1,544
0
3,439
17,049
21,328
521
4,625
12,424
28,189
0
W
Yemoja
libra_947
Yemoja
13,762
1,704
9,555
6,458
16,183
7,818
1,251
4,061
12,122
60,724
0
L
Sun Wukong
rehber09
Sun Wukong
10,020
1,122
0
3,877
16,323
11,766
0
1,174
15,008
0
49,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,220
Gold Earned
46,524
554
Minions Killed
435
0
Camps Cleared
0
1,824,510
Distance Traveled
1,664,532
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,207
642
135
7
0
438,260
5
W
Rama
12,036
633
168
9
0
334,092
1
W
Chaac
11,118
585
110
6
0
371,705
0
L
Izanami
8,990
473
132
7
0
298,283
7
L
Sylvanus
6,925
364
33
2
0
286,380
0
L
Tsukuyomi
10,656
561
70
4
0
362,253
2
L
Freya
9,524
501
98
5
0
337,047
6
W
Bacchus
9,569
504
30
2
0
353,536
0
W
Yemoja
11,290
594
111
6
0
326,917
0
L
Sun Wukong
10,429
549
102
5
0
380,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role