Player Matchup

Rama
Rama
ArchieHcnyl
Rama
Level 37
God Stats
1W - 1L
1,793 SR
Queue Stats
182W - 163L
1,619 Elo+
Party 1
Bakasura
Bakasura
BlueFlame1010
Bakasura
Level 17
God Stats
1W - 2L
1,782 SR
Queue Stats
28W - 22L
1,612 Elo+
Party 1
Ares
Ares
kacperangol
Ares
Level 34
God Stats
11W - 3L
1,766 SR
Queue Stats
120W - 98L
1,634 Elo+
Party 1
Agni
Agni
sausageboi123
Agni
Level 29
God Stats
0W - 3L
1,413 SR
Queue Stats
113W - 88L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
ΡΕΝΕ
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Solo
Team Averages
Level 25
1,651 SR
1,642 Elo+

VS

Team Averages
Level 20
1,549 SR
1,602 Elo+
Chiron
Chiron
ANDYRM
Chiron
Level 26
God Stats
29W - 25L
1,628 SR
Queue Stats
108W - 102L
1,642 Elo+
Solo
Cthulhu
Cthulhu
KlKnIeToKlK
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,597 Elo+
Solo
Sol
Sol
MRSZZ
Sol
Level 16
God Stats
7W - 5L
1,504 SR
Queue Stats
49W - 44L
1,514 Elo+
Solo
Bellona
Bellona
Stealestuff
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 90L
1,598 Elo+
Solo
Thanatos
Thanatos
otismothebest
Thanatos
Level 27
God Stats
113W - 89L
1,614 SR
Queue Stats
319W - 274L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,547
539
4,433
9,963
3,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
BlueFlame1010
Bakasura
13
5 / 5 / 2
7,884
563
4,670
11,180
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 6 / 4
7,142
510
6,267
14,622
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 4 / 2
8,372
598
11,895
8,485
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
ΡΕΝΕ
Ne Zha
11
2 / 5 / 0
6,953
497
3,987
8,898
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ANDYRM
Chiron
14
7 / 0 / 7
8,974
641
7,727
7,946
2,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KlKnIeToKlK
Cthulhu
11
1 / 5 / 15
8,116
580
5,840
11,220
8,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
MRSZZ
Sol
12
2 / 6 / 3
7,651
547
5,606
10,411
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Stealestuff
Bellona
16
6 / 1 / 3
9,348
668
8,043
9,031
8,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
otismothebest
Thanatos
14
9 / 3 / 3
8,858
633
10,424
10,164
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
15
Kills
25
25
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
ANDYRM
Chiron
7
0
7
10.5
L
1
5
6
0.8
L
Bakasura
BlueFlame1010
Bakasura
5
5
2
1.2
W
Cthulhu
KlKnIeToKlK
Cthulhu
1
5
15
1.7
W
Sol
MRSZZ
Sol
2
6
3
0.58
W
Bellona
Stealestuff
Bellona
6
1
3
7.5
L
2
6
4
0.67
W
Thanatos
otismothebest
Thanatos
9
3
3
3.5
L
5
4
2
1.5
L
Ne Zha
ΡΕΝΕ
Ne Zha
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
37,640
53,148
Taken
48,772
26,959
Mitigated
26,807
11,082
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ANDYRM
Chiron
7,727
3,419
569
4,189
7,946
2,381
2,700
2,894
5,052
0
53,931
L
4,433
2,614
0
1,924
9,963
3,499
31
904
9,059
0
47,588
L
Bakasura
BlueFlame1010
Bakasura
4,670
2,951
0
2,773
11,180
5,363
36
2,323
8,857
0
36,136
W
Cthulhu
KlKnIeToKlK
Cthulhu
5,840
421
390
1,320
11,220
8,316
380
3,872
7,138
19,977
0
W
Sol
MRSZZ
Sol
5,606
2,197
0
2,821
10,411
3,953
1,242
5,992
4,349
35,968
4,617
W
Bellona
Stealestuff
Bellona
8,043
3,484
0
3,068
9,031
8,107
762
2,064
6,947
0
52,149
L
6,267
162
0
1,480
14,622
10,237
202
3,779
10,843
14,045
0
W
Thanatos
otismothebest
Thanatos
10,424
3,831
0
9,924
10,164
4,050
0
3,340
6,664
0
48,272
L
11,895
738
0
2,302
8,485
3,849
419
3,107
5,378
54,443
0
L
Ne Zha
ΡΕΝΕ
Ne Zha
3,987
1,506
0
2,603
8,898
4,011
752
997
7,901
0
32,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
42,947
360
Minions Killed
385
0
Camps Cleared
0
1,312,347
Distance Traveled
1,364,245
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,974
641
104
7
0
267,246
4
L
Rama
7,547
539
100
7
0
248,266
2
L
Bakasura
7,884
563
86
6
0
306,001
0
W
Cthulhu
8,116
580
25
2
0
261,814
4
W
Sol
7,651
547
71
5
0
229,694
5
W
Bellona
9,348
668
109
8
0
303,157
1
L
Ares
7,142
510
17
1
0
258,587
4
W
Thanatos
8,858
633
76
5
0
302,334
4
L
Agni
8,372
598
97
7
0
266,129
2
L
Ne Zha
6,953
497
60
4
0
233,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role