Player Matchup

Izanami
Izanami
MrCubeinator
Izanami
Level 22
God Stats
15W - 13L
1,448 SR
Queue Stats
47W - 65L
1,397 Elo+
Party 2
Yemoja
Yemoja
NicholasKidman
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Shlypie
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TheSnowQueen167
Apollo
Level 18
God Stats
36W - 27L
1,490 SR
Queue Stats
110W - 121L
1,259 Elo+
Solo
Chang'e
Chang'e
warrior115035
Chang'e
Level 14
God Stats
15W - 10L
1,183 SR
Queue Stats
52W - 59L
1,287 Elo+
Party 2
Team Averages
Level 12
1,424 SR
1,389 Elo+

VS

Team Averages
Level 24
1,472 SR
1,352 Elo+
Guan Yu
Guan Yu
BIG EliWass9
Guan Yu
Level 4
God Stats
9W - 9L
1,554 SR
Queue Stats
36W - 42L
1,239 Elo+
Party 1
Ymir
Ymir
Niicasso416
Ymir
Level 22
God Stats
24W - 21L
1,480 SR
Queue Stats
36W - 46L
1,302 Elo+
Solo
Tiamat
Tiamat
Raykualkan93
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,643 Elo+
Solo
Raijin
Raijin
Starclown11
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Solo
Loki
Loki
Swandogg67
Loki
Level 66
God Stats
47W - 56L
1,326 SR
Queue Stats
438W - 562L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrCubeinator
Izanami
11
9 / 1 / 5
7,601
585
8,981
4,345
1,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

6
0 / 3 / 3
5,017
386
769
4,246
1,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Shlypie
He Bo
13
3 / 0 / 1
7,529
579
2,553
5,969
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 6
7,044
542
4,907
5,952
1,709
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
10
4 / 1 / 7
6,705
516
2,942
3,830
2,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIG EliWass9
Guan Yu
8
0 / 6 / 2
5,508
424
1,661
9,432
3,368
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 4 / 2
6,985
537
3,295
9,811
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
2
0 / 2 / 0
4,133
318
72
1,250
250
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
9
0 / 8 / 1
5,744
442
1,869
8,522
5,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 0
7,175
552
6,583
7,945
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
6
6
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BIG EliWass9
Guan Yu
0
6
2
0.17
W
Izanami
MrCubeinator
Izanami
9
1
5
11.5
W
0
3
3
0.5
L
2
4
2
0.75
L
Tiamat
0
2
0
0
W
He Bo
Shlypie
He Bo
3
0
1
3.5
L
Raijin
0
8
1
0.06
L
4
4
0
1
W
5
1
6
8
W
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
13,480
24,342
Taken
36,960
8,252
Mitigated
16,605
5,295
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BIG EliWass9
Guan Yu
1,661
495
244
763
9,432
3,368
0
478
8,954
0
19,615
W
Izanami
MrCubeinator
Izanami
8,981
7,064
0
0
4,345
1,410
1,881
1,924
2,421
0
39,388
W
769
436
294
0
4,246
1,275
0
342
3,904
5,566
0
L
3,295
1,177
0
1,167
9,811
4,965
0
1,610
8,201
17,585
0
L
Tiamat
72
72
0
106
1,250
250
150
164
1,086
483
0
W
He Bo
Shlypie
He Bo
2,553
120
0
2,538
5,969
1,519
864
68
5,901
45,107
0
L
Raijin
1,869
258
0
731
8,522
5,778
0
1,949
6,573
23,044
0
L
6,583
2,335
0
614
7,945
2,244
485
2,063
5,882
0
41,763
W
4,907
2,704
136
718
5,952
1,709
821
1,723
4,229
0
18,589
W
Chang'e
2,942
887
847
762
3,830
2,339
802
1,179
2,651
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
29,545
236
Minions Killed
179
0
Camps Cleared
0
1,067,367
Distance Traveled
941,299
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,508
424
36
3
0
223,282
0
W
Izanami
7,601
585
84
6
0
257,236
0
W
Yemoja
5,017
386
3
0
0
106,604
0
L
Ymir
6,985
537
29
2
0
220,784
1
L
Tiamat
4,133
318
0
0
0
43,579
0
W
He Bo
7,529
579
91
7
0
220,831
3
L
Raijin
5,744
442
38
3
0
216,516
3
L
Loki
7,175
552
76
6
0
237,138
1
W
Apollo
7,044
542
33
3
0
251,065
0
W
Chang'e
6,705
516
25
2
0
231,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role