Player Matchup

Achilles
Achilles
CanonTheMellon
Achilles
Level 7
God Stats
2W - 3L
1,611 SR
Queue Stats
44W - 48L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
Lolofolo2000
Cabrakan
Level 128
God Stats
2W - 1L
1,827 SR
Queue Stats
129W - 62L
1,689 Elo+
Party 1
He Bo
He Bo
RazzzMaTaz
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,393 Elo+
Party 1
Team Averages
Level 58
1,646 SR
1,527 Elo+

VS

Team Averages
Level 35
1,532 SR
1,344 Elo+
Nox
Nox
Aesthel
Nox
Level 29
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Raijin
Raijin
Lemmiwinks17
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Solo
Cthulhu
Cthulhu
pred4tor7
Cthulhu
Level 70
God Stats
9W - 4L
1,888 SR
Queue Stats
17W - 18L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
9 / 3 / 16
14,167
708
12,824
18,282
23,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Lolofolo2000
Cabrakan
19
12 / 0 / 18
14,231
712
20,383
19,118
17,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
19
12 / 4 / 18
15,000
750
15,470
17,752
6,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
1 / 14 / 5
11,123
556
9,373
15,985
6,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
10
0 / 13 / 2
9,632
482
2,317
14,504
4,926
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
pred4tor7
Cthulhu
17
6 / 6 / 1
12,214
611
20,937
21,716
23,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
33
Kills
7
7
Deaths
33
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
1
14
5
0.25
W
Achilles
9
3
16
5.67
L
Raijin
0
13
2
0.08
W
Cabrakan
Lolofolo2000
Cabrakan
12
0
18
21
W
He Bo
12
4
18
5.25
L
Cthulhu
pred4tor7
Cthulhu
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,677
Damage
32,627
55,152
Taken
52,205
47,440
Mitigated
35,028
13,432
Healing
1,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
9,373
506
0
82
15,985
6,326
18
12,732
3,027
32,059
0
W
Achilles
12,824
2,665
0
3,062
18,282
23,195
206
11,143
6,511
0
28,980
L
Raijin
2,317
698
0
0
14,504
4,926
0
9,668
4,796
6,444
0
W
Cabrakan
Lolofolo2000
Cabrakan
20,383
3,315
0
4,935
19,118
17,515
790
8,704
9,809
69,762
0
W
He Bo
15,470
1,522
846
4,589
17,752
6,730
1,425
10,859
6,205
66,436
0
L
Cthulhu
pred4tor7
Cthulhu
20,937
608
163
823
21,716
23,776
0
12,469
8,529
56,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
32,969
222
Minions Killed
143
0
Camps Cleared
0
1,054,600
Distance Traveled
748,030
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,123
556
60
3
0
255,013
0
W
Achilles
14,167
708
28
1
0
375,005
5
L
Raijin
9,632
482
10
1
0
153,393
0
W
Cabrakan
14,231
712
94
5
0
340,896
1
W
He Bo
15,000
750
100
5
0
338,699
0
L
Cthulhu
12,214
611
73
4
0
339,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role