Player Matchup

Anhur
Anhur
CleverPun96
Anhur
Level 109
God Stats
4W - 9L
1,628 SR
Queue Stats
219W - 223L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
KingSteezy47
Zhong Kui
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
470W - 492L
1,508 Elo+
Party 2
Neith
Neith
SamGHost13
Neith
Level 126
God Stats
1W - 1L
1,215 SR
Queue Stats
79W - 69L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Tunrfish
Sylvanus
Level 109
God Stats
25W - 14L
1,590 SR
Queue Stats
572W - 559L
1,550 Elo+
Solo
Fenrir
Fenrir
xHourGlass
Fenrir
Level 118
God Stats
16W - 12L
1,647 SR
Queue Stats
297W - 274L
1,577 Elo+
Party 2
Team Averages
Level 105
1,516 SR
1,565 Elo+

VS

Team Averages
Level 94
1,655 SR
1,630 Elo+
King Arthur
King Arthur
Gathormin
King Arthur
Level 123
God Stats
0W - 1L
1,669 SR
Queue Stats
5W - 10L
1,621 Elo+
Party 1
Arachne
Arachne
Tommy2Clutch
Arachne
Level 61
God Stats
47W - 35L
1,636 SR
Queue Stats
187W - 197L
1,570 Elo+
Party 3
Athena
Athena
TyrStump
Athena
Level 105
God Stats
2W - 2L
1,583 SR
Queue Stats
3W - 5L
1,621 Elo+
Party 1
Chernobog
Chernobog
UntiedKnots
Chernobog
Level 58
God Stats
5W - 6L
1,783 SR
Queue Stats
618W - 555L
1,638 Elo+
Party 3
Tiamat
Tiamat
xxcoolbreezexx
Tiamat
Level 121
God Stats
0W - 1L
1,604 SR
Queue Stats
7W - 12L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,193
719
4,876
3,400
1,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
KingSteezy47
Zhong Kui
11
0 / 2 / 4
6,382
638
4,530
7,293
6,120
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
1 / 1 / 2
5,403
540
5,055
6,052
1,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Tunrfish
Sylvanus
9
0 / 1 / 3
5,665
567
2,808
5,575
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xHourGlass
Fenrir
12
7 / 1 / 2
7,185
719
4,527
5,841
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gathormin
King Arthur
11
3 / 3 / 0
6,207
621
3,998
7,883
4,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Tommy2Clutch
Arachne
8
0 / 4 / 1
5,231
523
2,450
8,096
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
TyrStump
Athena
7
0 / 1 / 2
5,045
505
2,349
5,877
3,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
UntiedKnots
Chernobog
9
2 / 2 / 0
5,411
541
4,161
6,876
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,190
519
2,168
3,958
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
King Arthur
Gathormin
King Arthur
3
3
0
1
W
Zhong Kui
KingSteezy47
Zhong Kui
0
2
4
1
W
Neith
1
1
2
2
L
Arachne
Tommy2Clutch
Arachne
0
4
1
0.13
W
Sylvanus
Tunrfish
Sylvanus
0
1
3
1.5
L
Athena
TyrStump
Athena
0
1
2
1
L
Chernobog
UntiedKnots
Chernobog
2
2
0
1
W
Fenrir
xHourGlass
Fenrir
7
1
2
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
15,126
28,161
Taken
32,690
12,938
Mitigated
13,987
10,650
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,876
2,557
0
488
3,400
1,135
0
918
2,482
0
45,483
L
King Arthur
Gathormin
King Arthur
3,998
675
0
2,010
7,883
4,848
0
3,321
4,562
0
33,662
W
Zhong Kui
KingSteezy47
Zhong Kui
4,530
1,087
0
2,956
7,293
6,120
0
340
6,953
32,600
0
W
Neith
5,055
2,804
0
2,158
6,052
1,432
0
1,180
4,872
0
30,576
L
Arachne
Tommy2Clutch
Arachne
2,450
1,690
0
3,225
8,096
2,696
0
615
7,481
0
28,367
W
Sylvanus
Tunrfish
Sylvanus
2,808
1,093
818
1,522
5,575
2,312
0
1,159
4,416
13,022
0
L
Athena
TyrStump
Athena
2,349
825
0
950
5,877
3,383
0
2,225
3,652
8,245
0
L
Chernobog
UntiedKnots
Chernobog
4,161
2,531
0
1,746
6,876
1,813
0
942
5,934
0
34,920
W
Fenrir
xHourGlass
Fenrir
4,527
1,020
0
2,708
5,841
1,939
0
920
4,921
0
31,297
L
2,168
291
0
665
3,958
1,247
0
235
3,723
27,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
27,084
327
Minions Killed
266
0
Camps Cleared
0
970,608
Distance Traveled
1,058,691
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,193
719
101
10
0
202,908
4
L
King Arthur
6,207
621
71
7
0
216,339
2
W
Zhong Kui
6,382
638
80
8
0
154,887
3
W
Neith
5,403
540
58
6
0
182,456
3
L
Arachne
5,231
523
60
6
0
206,915
3
W
Sylvanus
5,665
567
25
3
0
195,387
4
L
Athena
5,045
505
6
1
0
229,228
4
L
Chernobog
5,411
541
71
7
0
201,752
3
W
Fenrir
7,185
719
63
6
0
234,970
3
L
Tiamat
5,190
519
58
6
0
204,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role