Player Matchup

Anubis
Anubis
Be3y0nD
Anubis
Level 28
God Stats
32W - 20L
1,675 SR
Queue Stats
88W - 80L
1,528 Elo+
Party 1
Medusa
Medusa
Holoism
Medusa
Level 28
God Stats
3W - 2L
1,765 SR
Queue Stats
66W - 56L
1,554 Elo+
Party 1
Cerberus
Cerberus
WarPiggi
Cerberus
Level 63
God Stats
15W - 5L
1,723 SR
Queue Stats
121W - 105L
1,542 Elo+
Party 1
Geb
Geb
leolama
Geb
Level 56
God Stats
1W - 0L
1,203 SR
Queue Stats
75W - 65L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
yeeshgameesh
Sun Wukong
Level 59
God Stats
12W - 7L
1,839 SR
Queue Stats
171W - 203L
1,379 Elo+
Solo
Team Averages
Level 47
1,641 SR
1,501 Elo+

VS

Team Averages
Level 45
1,614 SR
1,448 Elo+
Baron Samedi
Baron Samedi
DerJuJuking
Baron Samedi
Level 27
God Stats
1W - 3L
1,512 SR
Queue Stats
11W - 13L
1,295 Elo+
Party 2
Cabrakan
Cabrakan
JonaxzBoii
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,546 Elo+
Party 3
Anhur
Anhur
Lewsawy
Anhur
Level 41
God Stats
4W - 1L
1,999 SR
Queue Stats
69W - 61L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
Superkarna
Gilgamesh
Level 33
God Stats
0W - 1L
1,737 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 2
Da Ji
Da Ji
ayumiko
Da Ji
Level 60
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Be3y0nD
Anubis
16
10 / 1 / 3
9,956
622
9,874
10,928
6,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Holoism
Medusa
15
0 / 3 / 1
8,404
525
4,295
9,324
3,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
WarPiggi
Cerberus
14
2 / 1 / 8
8,687
543
7,547
8,863
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
12
0 / 2 / 5
8,099
506
4,638
9,114
5,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
yeeshgameesh
Sun Wukong
16
8 / 1 / 1
9,878
617
8,434
9,895
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerJuJuking
Baron Samedi
14
1 / 5 / 1
8,380
524
4,979
8,624
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
JonaxzBoii
Cabrakan
10
0 / 3 / 5
6,911
432
3,092
11,332
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Lewsawy
Anhur
13
5 / 3 / 0
7,587
474
7,499
8,963
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Superkarna
Gilgamesh
11
0 / 6 / 2
6,688
418
4,985
9,722
2,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
ayumiko
Da Ji
11
2 / 3 / 4
7,487
468
4,522
11,403
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
8
8
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Be3y0nD
Anubis
10
1
3
11.5
L
Baron Samedi
DerJuJuking
Baron Samedi
1
5
1
0.3
W
Medusa
Holoism
Medusa
0
3
1
0.17
L
Cabrakan
JonaxzBoii
Cabrakan
0
3
5
0.83
L
Anhur
Lewsawy
Anhur
5
3
0
1.67
L
Gilgamesh
Superkarna
Gilgamesh
0
6
2
0.17
W
Cerberus
WarPiggi
Cerberus
2
1
8
6
L
Da Ji
ayumiko
Da Ji
2
3
4
1.33
W
Geb
0
2
5
1.25
W
Sun Wukong
yeeshgameesh
Sun Wukong
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
25,077
48,124
Taken
50,044
25,596
Mitigated
16,527
20,894
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Be3y0nD
Anubis
9,874
847
0
7,625
10,928
6,550
1,715
3,605
7,323
67,269
0
L
Baron Samedi
DerJuJuking
Baron Samedi
4,979
245
347
1,929
8,624
2,033
0
6,147
2,477
49,690
0
W
Medusa
Holoism
Medusa
4,295
1,985
0
4,420
9,324
3,149
848
788
8,536
0
69,619
L
Cabrakan
JonaxzBoii
Cabrakan
3,092
539
0
870
11,332
5,544
0
5,122
6,210
14,017
0
L
Anhur
Lewsawy
Anhur
7,499
2,930
0
2,504
8,963
2,431
0
5,259
3,704
0
45,032
L
Gilgamesh
Superkarna
Gilgamesh
4,985
997
0
1,566
9,722
2,872
0
1,606
8,116
0
30,796
W
Cerberus
WarPiggi
Cerberus
7,547
442
0
3,490
8,863
3,696
0
1,993
6,870
50,955
0
L
Da Ji
ayumiko
Da Ji
4,522
1,164
0
3,957
11,403
3,647
0
3,925
7,478
0
32,178
W
Geb
4,638
462
0
708
9,114
5,705
475
1,620
7,494
23,875
0
W
Sun Wukong
yeeshgameesh
Sun Wukong
8,434
2,058
0
4,651
9,895
6,496
1,864
316
9,579
0
53,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
37,053
504
Minions Killed
336
0
Camps Cleared
0
1,435,462
Distance Traveled
1,446,173
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,956
622
128
8
0
265,145
1
L
Baron Samedi
8,380
524
107
7
0
271,288
0
W
Medusa
8,404
525
127
8
0
286,085
3
L
Cabrakan
6,911
432
19
1
0
289,686
5
L
Anhur
7,587
474
88
6
0
306,251
6
L
Gilgamesh
6,688
418
63
4
0
286,120
1
W
Cerberus
8,687
543
110
7
0
306,489
1
L
Da Ji
7,487
468
59
4
0
292,828
3
W
Geb
8,099
506
38
2
0
279,248
2
W
Sun Wukong
9,878
617
101
6
0
298,495
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role