Player Matchup

King Arthur
King Arthur
FranticFox06
King Arthur
Level 47
God Stats
1W - 4L
1,376 SR
Queue Stats
91W - 79L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
Mrkingsman117
Danzaburou
Level 67
God Stats
10W - 10L
1,611 SR
Queue Stats
26W - 47L
1,263 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N_armol
Tsukuyomi
Level 58
God Stats
2W - 14L
1,174 SR
Queue Stats
21W - 40L
1,302 Elo+
Party 1
Raijin
Raijin
TTV Hk4741
Raijin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 214L
1,405 Elo+
Party 3
Bellona
Bellona
davidbrnard
Bellona
Level 7
God Stats
3W - 9L
1,319 SR
Queue Stats
5W - 13L
1,153 Elo+
Party 1
Team Averages
Level 43
1,396 SR
1,303 Elo+

VS

Team Averages
Level 65
1,466 SR
1,357 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ActualProblem
Sun Wukong
Level 63
God Stats
11W - 6L
1,417 SR
Queue Stats
77W - 84L
1,312 Elo+
Party 2
Scylla
Scylla
C4ntWasp
Scylla
Level 37
God Stats
8W - 8L
1,416 SR
Queue Stats
37W - 48L
1,297 Elo+
Party 2
Ares
Ares
DM29x
Ares
Level 100
God Stats
16W - 11L
1,459 SR
Queue Stats
128W - 138L
1,308 Elo+
Party 2
Arachne
Arachne
MrRobbie05
Arachne
Level 88
God Stats
5W - 3L
1,535 SR
Queue Stats
189W - 228L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FranticFox06
King Arthur
16
0 / 12 / 6
10,378
384
13,101
36,802
22,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Mrkingsman117
Danzaburou
17
1 / 7 / 6
11,478
425
7,899
17,842
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
N_armol
Tsukuyomi
20
7 / 11 / 6
14,239
527
20,285
26,046
10,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
TTV Hk4741
Raijin
20
6 / 4 / 2
13,472
499
13,411
20,486
10,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
davidbrnard
Bellona
15
0 / 9 / 1
10,022
371
577
21,166
11,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
18 / 4 / 15
16,585
614
35,421
20,221
8,149
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ActualProblem
Sun Wukong
20
11 / 0 / 13
15,818
586
30,048
26,699
19,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
C4ntWasp
Scylla
17
2 / 6 / 3
11,958
443
9,665
15,520
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
DM29x
Ares
19
7 / 3 / 14
14,556
539
11,566
17,988
22,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
MrRobbie05
Arachne
20
4 / 2 / 14
14,845
550
5,013
19,490
9,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
14
Kills
42
43
Deaths
15
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
18
4
15
6.38
W
Sun Wukong
ActualProblem
Sun Wukong
11
0
13
17.5
W
Scylla
C4ntWasp
Scylla
2
6
3
0.58
W
Ares
DM29x
Ares
7
3
14
4.67
L
King Arthur
FranticFox06
King Arthur
0
12
6
0.25
W
Arachne
MrRobbie05
Arachne
4
2
14
5.5
L
Danzaburou
Mrkingsman117
Danzaburou
1
7
6
0.57
L
Tsukuyomi
N_armol
Tsukuyomi
7
11
6
0.91
L
Raijin
TTV Hk4741
Raijin
6
4
2
1.75
L
Bellona
davidbrnard
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,273
Damage
91,713
122,342
Taken
99,918
60,884
Mitigated
65,083
26,366
Healing
33,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
35,421
24,855
0
9,240
20,221
8,149
6,764
2,812
17,409
0
144,051
W
Sun Wukong
ActualProblem
Sun Wukong
30,048
5,436
0
13,760
26,699
19,269
2,946
3,677
22,746
0
113,838
W
Scylla
C4ntWasp
Scylla
9,665
669
337
2,321
15,520
5,135
1,856
3,283
12,237
70,570
0
W
Ares
DM29x
Ares
11,566
524
0
1,757
17,988
22,723
614
2,793
14,839
31,286
0
L
King Arthur
FranticFox06
King Arthur
13,101
1,019
0
6,825
36,802
22,364
124
5,561
31,241
0
66,535
W
Arachne
MrRobbie05
Arachne
5,013
3,360
0
5,842
19,490
9,807
3,058
3,589
15,901
0
103,891
L
Danzaburou
Mrkingsman117
Danzaburou
7,899
1,701
484
4,022
17,842
5,928
2,493
3,747
14,095
0
62,773
L
Tsukuyomi
N_armol
Tsukuyomi
20,285
4,492
0
5,252
26,046
10,526
230
3,110
22,936
0
96,056
L
Raijin
TTV Hk4741
Raijin
13,411
721
0
8,313
20,486
10,251
0
7,790
12,696
96,785
0
L
Bellona
davidbrnard
Bellona
577
25
131
1,339
21,166
11,815
897
1,023
20,143
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
73,762
596
Minions Killed
671
0
Camps Cleared
0
2,306,771
Distance Traveled
2,439,692
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,585
614
222
8
0
449,903
6
W
Sun Wukong
15,818
586
161
6
0
540,242
1
W
Scylla
11,958
443
112
4
0
450,635
4
W
Ares
14,556
539
29
1
0
493,894
6
L
King Arthur
10,378
384
86
3
0
485,039
5
W
Arachne
14,845
550
147
5
0
505,018
8
L
Danzaburou
11,478
425
110
4
0
455,801
2
L
Tsukuyomi
14,239
527
148
5
0
449,366
0
L
Raijin
13,472
499
162
6
0
452,387
2
L
Bellona
10,022
371
90
3
0
464,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role