Player Matchup

Ares
Ares
Platinum III
BakedWithJesus
Ares
Platinum III
Level 157
God Stats
12W - 11L
1,587 SR
Queue Stats
207W - 262L
1,947 MMR
Solo
Jing Wei
Jing Wei
Gold III
I am Demiiurge
Jing Wei
Gold III
Level 48
God Stats
8W - 8L
1,255 SR
Queue Stats
29W - 22L
1,854 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
Zuerq
Morgan Le Fay
Platinum IV
Level 127
God Stats
2W - 3L
1,623 SR
Queue Stats
166W - 161L
1,957 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,488 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,519 SR
1,751 MMR
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum I
DDTWD
Sol
Platinum I
Level 44
God Stats
9W - 4L
1,712 SR
Queue Stats
31W - 14L
2,131 MMR
Party 1
Vamana
Vamana
Gold I
LordxHaze25
Vamana
Gold I
Level 147
God Stats
2W - 2L
1,344 SR
Queue Stats
90W - 84L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,792
679
4,688
13,058
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
10
2 / 6 / 0
6,817
682
5,625
10,069
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Zuerq
Morgan Le Fay
10
1 / 3 / 1
6,814
681
6,885
9,875
4,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAthenaGilgameshBacchusNeith

VS

Bans
FenrirCerberusMedusaDanzaburouChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
5 / 3 / 4
8,115
812
7,516
8,382
5,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
DDTWD
Sol
13
5 / 0 / 5
8,451
845
16,092
11,810
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
11
2 / 0 / 8
7,586
759
4,465
12,084
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
4
2.33
L
0
3
2
0.33
W
Sol
DDTWD
Sol
5
0
5
7.5
L
Jing Wei
2
6
0
0.33
W
Vamana
2
0
8
6
L
Morgan Le Fay
Zuerq
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
28,073
33,002
Taken
32,276
18,962
Mitigated
16,167
6,501
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,516
1,397
792
927
8,382
5,014
140
3,101
5,281
0
17,492
L
4,688
25
243
3,128
13,058
10,756
0
5,537
7,521
9,818
0
W
Sol
DDTWD
Sol
16,092
7,161
0
7,851
11,810
4,544
2,561
4,846
6,964
52,630
5,223
L
Jing Wei
5,625
3,870
0
873
10,069
3,577
275
5,078
4,991
0
19,175
W
Vamana
4,465
2,130
0
4,885
12,084
6,609
334
3,626
8,458
0
17,652
L
Morgan Le Fay
Zuerq
Morgan Le Fay
6,885
502
0
2,257
9,875
4,629
0
3,524
6,351
31,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
24,152
93
Minions Killed
127
0
Camps Cleared
0
574,358
Distance Traveled
624,144
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,115
812
30
3
0
209,345
0
L
Ares
6,792
679
9
1
0
185,479
1
W
Sol
8,451
845
77
8
0
194,212
1
L
Jing Wei
6,817
682
43
4
0
203,700
1
W
Vamana
7,586
759
20
2
0
220,587
2
L
Morgan Le Fay
6,814
681
41
4
0
185,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role