Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
FelXIV
Bakasura
Level 155
God Stats
1W - 0L
1,800 SR
Queue Stats
87W - 87L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
GENERAL_KARON
Sylvanus
Level 141
God Stats
8W - 6L
1,622 SR
Queue Stats
112W - 95L
1,570 Elo+
Party 1
Vulcan
Vulcan
Zoro-Junior
Vulcan
Level 13
God Stats
4W - 3L
1,813 SR
Queue Stats
62W - 39L
1,563 Elo+
Party 1
Fenrir
Fenrir
libra_947
Fenrir
Level 126
God Stats
12W - 10L
1,485 SR
Queue Stats
1,049W - 929L
1,624 Elo+
Party 1
Team Averages
Level 107
1,644 SR
1,559 Elo+

VS

Team Averages
Level 102
1,549 SR
1,511 Elo+
Tiamat
Tiamat
BionicShredder
Tiamat
Level 129
God Stats
65W - 63L
1,630 SR
Queue Stats
551W - 542L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkGogetaHD
Gilgamesh
Level 75
God Stats
5W - 5L
1,529 SR
Queue Stats
103W - 138L
1,460 Elo+
Solo
Ymir
Ymir
Edwards95x
Ymir
Level 65
God Stats
72W - 67L
1,549 SR
Queue Stats
436W - 395L
1,517 Elo+
Party 2
Medusa
Medusa
Pork_Balls_
Medusa
Level 118
God Stats
4W - 6L
1,370 SR
Queue Stats
365W - 351L
1,508 Elo+
Party 2
Fenrir
Fenrir
gimpEguy
Fenrir
Level 123
God Stats
6W - 6L
1,668 SR
Queue Stats
208W - 219L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
2 / 2 / 2
9,730
608
2,694
9,115
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
FelXIV
Bakasura
14
4 / 3 / 4
8,828
552
4,782
12,623
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
GENERAL_KARON
Sylvanus
13
3 / 0 / 13
8,000
500
5,949
9,557
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
15
8 / 1 / 9
9,441
590
13,849
8,230
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
libra_947
Fenrir
16
14 / 0 / 9
10,292
643
13,138
13,978
12,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,945
497
9,379
9,705
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DarkGogetaHD
Gilgamesh
11
0 / 9 / 0
7,011
438
6,148
14,156
12,547
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 6 / 2
6,114
382
4,777
11,003
6,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
3 / 4 / 2
7,998
500
7,460
10,870
3,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
gimpEguy
Fenrir
11
1 / 6 / 2
6,905
432
2,909
12,112
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
31
Kills
6
6
Deaths
31
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
2
1.5
L
2
6
3
0.58
L
Gilgamesh
DarkGogetaHD
Gilgamesh
0
9
0
0
L
0
6
2
0.17
W
Bakasura
FelXIV
Bakasura
4
3
4
2
W
Sylvanus
GENERAL_KARON
Sylvanus
3
0
13
9.5
L
Medusa
3
4
2
1
W
Vulcan
8
1
9
12.5
L
Fenrir
gimpEguy
Fenrir
1
6
2
0.33
W
Fenrir
libra_947
Fenrir
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,412
Damage
30,673
53,503
Taken
57,846
34,613
Mitigated
32,305
14,266
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,694
898
439
3,080
9,115
3,293
2,750
1,055
8,060
0
72,985
L
9,379
776
0
1,336
9,705
5,678
0
2,908
6,302
54,380
0
L
Gilgamesh
DarkGogetaHD
Gilgamesh
6,148
1,633
0
1,382
14,156
12,547
1,000
4,016
9,988
0
41,853
L
4,777
637
0
2,283
11,003
6,025
0
6,541
4,334
24,918
0
W
Bakasura
FelXIV
Bakasura
4,782
3,721
0
3,299
12,623
6,404
1,234
3,133
9,490
0
48,150
W
Sylvanus
GENERAL_KARON
Sylvanus
5,949
2,068
614
1,598
9,557
8,599
162
4,415
5,142
17,795
3,947
L
Medusa
7,460
3,049
0
3,353
10,870
3,291
0
3,344
7,442
0
46,140
W
Vulcan
13,849
4,746
444
1,842
8,230
3,781
900
2,508
5,722
56,988
0
L
Fenrir
gimpEguy
Fenrir
2,909
505
0
4,788
12,112
4,764
0
4,553
7,362
0
32,802
W
Fenrir
libra_947
Fenrir
13,138
2,706
0
2,950
13,978
12,536
0
3,312
10,666
12,615
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
35,973
506
Minions Killed
380
0
Camps Cleared
0
1,539,238
Distance Traveled
1,380,479
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,730
608
135
8
0
271,834
3
L
Tiamat
7,945
497
119
7
0
274,657
5
L
Gilgamesh
7,011
438
76
5
0
273,678
1
L
Ymir
6,114
382
39
2
0
259,227
6
W
Bakasura
8,828
552
113
7
0
319,767
1
W
Sylvanus
8,000
500
36
2
0
286,026
4
L
Medusa
7,998
500
87
5
0
284,609
3
W
Vulcan
9,441
590
138
9
0
324,047
10
L
Fenrir
6,905
432
59
4
0
288,308
3
W
Fenrir
10,292
643
84
5
0
337,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role