Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Draven6021
Sylvanus
Level 142
God Stats
14W - 20L
1,442 SR
Queue Stats
132W - 153L
1,341 Elo+
Solo
Cupid
Cupid
MathUMcGonaslay
Cupid
Level 64
God Stats
20W - 16L
1,566 SR
Queue Stats
349W - 388L
1,405 Elo+
Solo
Ra
Ra
Snickdraw
Ra
Level 102
God Stats
1W - 2L
1,452 SR
Queue Stats
27W - 28L
1,419 Elo+
Solo
Xbalanque
Xbalanque
game-eradication
Xbalanque
Level 34
God Stats
1W - 1L
1,734 SR
Queue Stats
45W - 53L
1,355 Elo+
Solo
Team Averages
Level 94
1,539 SR
1,404 Elo+

VS

Team Averages
Level 48
1,547 SR
1,355 Elo+
Sylvanus
Sylvanus
ArrogantNoble
Sylvanus
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 49L
1,404 Elo+
Party 1
Arachne
Arachne
BeastBoy-561
Arachne
Level 41
God Stats
3W - 2L
1,605 SR
Queue Stats
30W - 45L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
FMG711
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,311 Elo+
Party 1
Hera
Hera
GreatDub
Hera
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,384 Elo+
Party 1
Bellona
Bellona
salluchegamingYT
Bellona
Level 63
God Stats
4W - 5L
1,631 SR
Queue Stats
65W - 74L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 4
8,345
695
5,725
8,140
3,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Draven6021
Sylvanus
14
3 / 7 / 4
9,012
751
10,966
16,275
10,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 8 / 5
9,096
758
10,872
13,536
5,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 2
8,839
737
4,102
9,324
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
12
0 / 1 / 3
7,103
592
3,051
4,958
1,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArrogantNoble
Sylvanus
16
1 / 1 / 17
10,428
869
7,325
13,455
12,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
BeastBoy-561
Arachne
17
8 / 2 / 9
11,154
930
7,144
8,168
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
FMG711
Heimdallr
15
3 / 3 / 6
9,087
757
6,635
9,508
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
5 / 1 / 8
9,996
833
10,293
6,870
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 13
10,728
894
11,352
10,678
9,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
9
Kills
22
22
Deaths
9
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
4
2
W
Sylvanus
ArrogantNoble
Sylvanus
1
1
17
9.5
W
Arachne
BeastBoy-561
Arachne
8
2
9
6.25
L
Sylvanus
Draven6021
Sylvanus
3
7
4
0.71
W
Heimdallr
FMG711
Heimdallr
3
3
6
2
W
Hera
5
1
8
9
L
4
8
5
0.81
L
0
4
2
0.25
L
Xbalanque
0
1
3
1.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
42,749
52,233
Taken
48,679
29,338
Mitigated
34,236
9,309
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,725
1,421
0
1,830
8,140
3,509
172
1,982
6,148
0
21,526
W
Sylvanus
ArrogantNoble
Sylvanus
7,325
3,032
3,714
4,718
13,455
12,685
1,054
6,062
7,393
21,547
0
W
Arachne
BeastBoy-561
Arachne
7,144
5,988
0
1,277
8,168
4,657
3,225
2,176
5,992
0
24,193
L
Sylvanus
Draven6021
Sylvanus
10,966
2,944
827
3,066
16,275
10,715
432
6,311
9,880
28,502
0
W
Heimdallr
FMG711
Heimdallr
6,635
1,679
29
791
9,508
4,658
1,765
2,826
6,682
0
25,488
W
Hera
10,293
3,829
667
603
6,870
2,911
1,726
2,327
4,543
40,529
0
L
10,872
5,988
26
1,500
13,536
5,563
963
4,016
9,372
0
26,338
L
4,102
140
562
714
9,324
8,008
0
3,827
5,351
33,757
0
L
Xbalanque
3,051
1,223
219
565
4,958
1,543
0
2,025
2,863
0
16,039
W
11,352
3,035
0
866
10,678
9,325
1,222
1,853
8,825
2,646
21,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
51,393
227
Minions Killed
238
7
Camps Cleared
8
996,503
Distance Traveled
1,067,481
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,345
695
39
3
2
221,083
7
W
Sylvanus
10,428
869
40
3
0
180,931
0
W
Arachne
11,154
930
40
3
3
257,807
0
L
Sylvanus
9,012
751
36
3
0
164,625
1
W
Heimdallr
9,087
757
39
3
2
189,443
0
W
Hera
9,996
833
82
7
1
205,256
1
L
Cupid
9,096
758
48
4
0
199,332
0
L
Ra
8,839
737
66
6
3
221,276
1
L
Xbalanque
7,103
592
38
3
2
190,187
0
W
Bellona
10,728
894
37
3
2
234,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role