Player Matchup

Hachiman
Hachiman
ChrisBkillA
Hachiman
Level 61
God Stats
5W - 7L
1,348 SR
Queue Stats
20W - 34L
1,386 Elo+
Party 2
Chaac
Chaac
CorruptGhillie
Chaac
Level 85
God Stats
13W - 10L
1,477 SR
Queue Stats
126W - 148L
1,411 Elo+
Party 2
Eset
Eset
Land42shark
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 85L
1,488 Elo+
Party 2
Team Averages
Level 77
1,442 SR
1,428 Elo+

VS

Team Averages
Level 39
1,561 SR
1,373 Elo+
Nu Wa
Nu Wa
Doggyness
Nu Wa
Level 75
God Stats
2W - 3L
1,504 SR
Queue Stats
105W - 132L
1,435 Elo+
Party 1
Bacchus
Bacchus
Faithlesss666
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,412 Elo+
Party 1
Medusa
Medusa
GalateaVI
Medusa
Level 14
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 17L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChrisBkillA
Hachiman
16
7 / 5 / 5
12,171
676
10,015
13,893
4,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 11
12,701
706
15,264
21,041
21,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 7
12,171
676
12,786
11,837
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Doggyness
Nu Wa
14
4 / 11 / 4
10,979
610
14,872
14,892
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
16
6 / 2 / 4
12,427
690
10,759
15,794
31,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
GalateaVI
Medusa
15
1 / 3 / 5
10,694
594
5,289
11,796
6,006
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
16
Kills
11
11
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChrisBkillA
Hachiman
7
5
5
1.9
W
5
4
11
2.63
L
Nu Wa
Doggyness
Nu Wa
4
11
4
0.55
L
Bacchus
6
2
4
4
L
Medusa
GalateaVI
Medusa
1
3
5
1.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
30,920
46,771
Taken
42,482
30,252
Mitigated
45,351
14,530
Healing
1,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChrisBkillA
Hachiman
10,015
6,317
242
2,704
13,893
4,681
754
9,323
4,316
0
47,012
W
15,264
3,434
0
5,747
21,041
21,484
1,129
8,045
12,720
773
48,193
L
Nu Wa
Doggyness
Nu Wa
14,872
5,851
0
81
14,892
7,482
763
2,656
11,968
56,088
0
L
Bacchus
10,759
1,218
0
679
15,794
31,863
34
5,137
10,159
18,041
0
L
Medusa
GalateaVI
Medusa
5,289
2,404
0
963
11,796
6,006
469
4,254
7,344
0
35,230
W
12,786
1,392
918
4,919
11,837
4,087
1,436
7,509
4,104
62,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
34,100
256
Minions Killed
150
0
Camps Cleared
0
958,422
Distance Traveled
884,387
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,171
676
72
4
0
294,524
0
W
Chaac
12,701
706
60
3
0
332,729
0
L
Nu Wa
10,979
610
80
4
0
261,795
1
L
Bacchus
12,427
690
14
1
0
357,566
2
L
Medusa
10,694
594
56
3
0
265,026
4
W
Eset
12,171
676
124
7
0
331,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role