Player Matchup

Thanatos
Thanatos
Aruba2004
Thanatos
Level 28
God Stats
10W - 11L
1,509 SR
Queue Stats
87W - 94L
1,546 Elo+
Solo
Neith
Neith
Exposi_11
Neith
Level 6
God Stats
3W - 0L
1,640 SR
Queue Stats
3W - 1L
1,736 Elo+
Solo
Bellona
Bellona
InorISilver
Bellona
Level 9
God Stats
4W - 1L
1,722 SR
Queue Stats
191W - 142L
1,701 Elo+
Party 2
Scylla
Scylla
Luci_Morninstar
Scylla
Level 143
God Stats
5W - 2L
1,401 SR
Queue Stats
299W - 229L
1,575 Elo+
Party 2
Ymir
Ymir
Stoise102
Ymir
Level 26
God Stats
7W - 4L
1,955 SR
Queue Stats
89W - 69L
1,535 Elo+
Solo
Team Averages
Level 42
1,645 SR
1,619 Elo+

VS

Team Averages
Level 26
1,543 SR
1,549 Elo+
Sun Wukong
Sun Wukong
AllelujahGin
Sun Wukong
Level 29
God Stats
7W - 13L
1,604 SR
Queue Stats
240W - 219L
1,645 Elo+
Solo
Loki
Loki
chonch0911
Loki
Level 18
God Stats
2W - 1L
1,466 SR
Queue Stats
13W - 17L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
that_one_player1
Tsukuyomi
Level 28
God Stats
14W - 14L
1,578 SR
Queue Stats
55W - 64L
1,578 Elo+
Party 1
Ra
Ra
xxxliltrap
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 96L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
younggdiego
Baron Samedi
Level 26
God Stats
18W - 18L
1,568 SR
Queue Stats
34W - 34L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aruba2004
Thanatos
20
10 / 4 / 5
13,628
593
9,353
19,763
12,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Exposi_11
Neith
17
3 / 12 / 5
11,370
494
9,920
17,689
7,040
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
InorISilver
Bellona
20
5 / 3 / 6
15,204
661
14,190
22,650
22,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 7 / 9
13,080
569
20,561
22,581
11,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
19
10 / 7 / 6
13,448
585
22,173
27,652
21,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllelujahGin
Sun Wukong
19
10 / 5 / 5
12,766
555
18,640
24,388
18,104
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 9 / 4
11,529
501
10,526
15,944
5,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
16
4 / 6 / 7
10,703
465
13,027
18,283
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 9 / 8
11,912
518
24,233
20,796
7,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
younggdiego
Baron Samedi
16
4 / 6 / 6
10,908
474
9,486
14,535
8,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
34
Kills
33
33
Deaths
35
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllelujahGin
Sun Wukong
10
5
5
2.5
W
Thanatos
Aruba2004
Thanatos
10
4
5
3.13
W
Neith
Exposi_11
Neith
3
12
5
0.46
W
Bellona
InorISilver
Bellona
5
3
6
2.67
W
6
7
9
1.5
W
Ymir
10
7
6
1.86
L
9
9
4
1.22
L
Tsukuyomi
4
6
7
1.25
L
6
9
8
1.11
L
Baron Samedi
younggdiego
Baron Samedi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,197
Damage
75,912
110,335
Taken
93,946
74,202
Mitigated
44,821
43,261
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllelujahGin
Sun Wukong
18,640
4,660
0
7,909
24,388
18,104
0
10,159
14,075
0
73,713
W
Thanatos
Aruba2004
Thanatos
9,353
2,271
0
20,281
19,763
12,134
464
5,826
13,937
0
100,055
W
Neith
Exposi_11
Neith
9,920
5,333
0
1,244
17,689
7,040
1,665
4,016
13,673
0
41,276
W
Bellona
InorISilver
Bellona
14,190
5,349
0
7,354
22,650
22,605
2,220
4,294
18,356
7,008
106,254
W
20,561
2,047
86
6,351
22,581
11,250
304
7,578
15,003
102,450
0
W
Ymir
22,173
5,978
0
7,945
27,652
21,173
0
12,033
15,619
78,501
0
L
10,526
3,115
0
0
15,944
5,029
0
5,124
10,820
0
37,030
L
Tsukuyomi
13,027
3,774
0
1,285
18,283
6,122
0
8,120
10,163
0
68,706
L
24,233
3,021
1,847
3,687
20,796
7,511
2,174
12,432
8,364
77,245
0
L
Baron Samedi
younggdiego
Baron Samedi
9,486
1,248
641
3,106
14,535
8,055
100
8,385
6,150
58,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,730
Gold Earned
57,818
650
Minions Killed
498
0
Camps Cleared
0
2,032,152
Distance Traveled
2,036,580
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,766
555
121
5
0
400,261
2
W
Thanatos
13,628
593
129
6
0
446,970
2
W
Neith
11,370
494
74
3
0
357,103
0
W
Bellona
15,204
661
191
8
0
437,074
4
W
Scylla
13,080
569
135
6
0
411,094
6
W
Ymir
13,448
585
121
5
0
379,911
8
L
Loki
11,529
501
51
2
0
447,624
2
L
Tsukuyomi
10,703
465
84
4
0
424,812
0
L
Ra
11,912
518
138
6
0
396,700
2
L
Baron Samedi
10,908
474
104
5
0
367,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role