Player Matchup

Bellona
Bellona
Dashboard7
Bellona
Level 16
God Stats
2W - 1L
1,491 SR
Queue Stats
21W - 21L
1,416 Elo+
Solo
Skadi
Skadi
Fearless207
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,411 Elo+
Solo
Vulcan
Vulcan
MirrorIsMyName
Vulcan
Level 26
God Stats
2W - 1L
1,830 SR
Queue Stats
121W - 122L
1,413 Elo+
Solo
Fenrir
Fenrir
Yeet_that_meet_
Fenrir
Level 14
God Stats
4W - 0L
1,744 SR
Queue Stats
21W - 8L
1,548 Elo+
Solo
Cerberus
Cerberus
kevSant29
Cerberus
Level 26
God Stats
15W - 16L
1,483 SR
Queue Stats
227W - 228L
1,450 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,447 Elo+

VS

Team Averages
Level 23
1,485 SR
1,450 Elo+
Medusa
Medusa
Gigablast77
Medusa
Level 27
God Stats
41W - 29L
1,550 SR
Queue Stats
136W - 130L
1,435 Elo+
Solo
Ares
Ares
Zombeast808
Ares
Level 17
God Stats
9W - 16L
1,169 SR
Queue Stats
99W - 92L
1,457 Elo+
Party 1
Horus
Horus
adirtyobject
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,463 Elo+
Solo
Arachne
Arachne
iClapFatBunz
Arachne
Level 18
God Stats
35W - 27L
1,680 SR
Queue Stats
124W - 127L
1,495 Elo+
Party 1
King Arthur
King Arthur
sharkking120yt
King Arthur
Level 29
God Stats
15W - 17L
1,526 SR
Queue Stats
193W - 228L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dashboard7
Bellona
14
2 / 1 / 4
8,515
608
4,268
9,019
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 5
7,250
518
7,664
6,818
2,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 4
9,000
643
12,341
5,223
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 5 / 1
7,827
559
6,472
10,244
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
kevSant29
Cerberus
11
3 / 2 / 4
7,868
562
5,430
14,155
7,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 3
6,997
500
8,685
10,222
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 5
6,807
486
4,023
7,636
4,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 3
7,058
504
3,456
9,097
4,041
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
iClapFatBunz
Arachne
13
8 / 4 / 2
8,439
603
7,589
10,452
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
sharkking120yt
King Arthur
10
0 / 7 / 2
6,203
443
3,034
12,603
10,577
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
18
Kills
13
13
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dashboard7
Bellona
2
1
4
4
W
3
4
5
1.38
L
Medusa
1
4
3
0.63
W
5
1
4
7
W
5
5
1
1.1
L
3
2
5
2.75
L
1
3
3
0.83
L
Arachne
iClapFatBunz
Arachne
8
4
2
2.25
W
Cerberus
kevSant29
Cerberus
3
2
4
2.5
L
King Arthur
sharkking120yt
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
26,787
45,459
Taken
50,010
22,884
Mitigated
26,479
10,623
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dashboard7
Bellona
4,268
1,722
0
4,260
9,019
7,408
375
0
9,019
0
50,890
W
7,664
3,312
0
0
6,818
2,072
0
1,763
5,055
0
30,514
L
Medusa
8,685
4,220
0
3,098
10,222
3,388
245
3,190
7,032
0
52,160
W
12,341
4,229
0
500
5,223
2,228
1,062
0
5,223
64,984
0
W
6,472
1,407
0
3,138
10,244
3,942
0
11
10,233
0
45,156
L
4,023
622
165
1,438
7,636
4,848
91
1,706
5,892
15,791
0
L
3,456
1,561
141
1,549
9,097
4,041
0
1,707
7,354
0
29,596
L
Arachne
iClapFatBunz
Arachne
7,589
6,060
0
2,029
10,452
3,625
232
2,529
7,817
0
37,353
W
Cerberus
kevSant29
Cerberus
5,430
504
0
2,725
14,155
7,234
0
2,249
11,906
21,358
0
L
King Arthur
sharkking120yt
King Arthur
3,034
149
0
506
12,603
10,577
0
8,010
4,144
0
22,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
35,504
414
Minions Killed
269
0
Camps Cleared
0
1,407,271
Distance Traveled
1,385,217
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,515
608
120
9
0
270,588
4
W
Skadi
7,250
518
44
3
0
272,965
4
L
Medusa
6,997
500
86
6
0
254,520
0
W
Vulcan
9,000
643
110
8
0
282,551
2
W
Fenrir
7,827
559
102
7
0
289,578
0
L
Ares
6,807
486
27
2
0
290,616
1
L
Horus
7,058
504
58
4
0
270,669
3
L
Arachne
8,439
603
61
4
0
298,887
0
W
Cerberus
7,868
562
38
3
0
291,589
1
L
King Arthur
6,203
443
37
3
0
270,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role