Player Matchup

Sun Wukong
Sun Wukong
LIKEaBOSS3754
Sun Wukong
Level 103
God Stats
13W - 11L
1,610 SR
Queue Stats
599W - 645L
1,496 Elo+
Solo
Hel
Hel
Lordovchaos
Hel
Level 134
God Stats
1W - 1L
1,272 SR
Queue Stats
46W - 61L
1,493 Elo+
Party 1
Ullr
Ullr
xALACAZAMx
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,426 Elo+
Party 1
Team Averages
Level 114
1,461 SR
1,472 Elo+

VS

Team Averages
Level 79
1,534 SR
1,489 Elo+
Anhur
Anhur
ARGHYMETES
Anhur
Level 155
God Stats
11W - 15L
1,461 SR
Queue Stats
304W - 363L
1,459 Elo+
Solo
Anubis
Anubis
MofuggaPhx
Anubis
Level 13
God Stats
5W - 3L
1,641 SR
Queue Stats
6W - 5L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Str8Terpz
Sylvanus
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
353W - 375L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LIKEaBOSS3754
Sun Wukong
18
6 / 3 / 1
13,509
587
15,991
27,266
33,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 4 / 2
12,485
543
13,774
22,883
16,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 6
12,304
535
13,627
14,817
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
2 / 1 / 6
13,503
587
12,251
14,148
6,027
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MofuggaPhx
Anubis
18
7 / 7 / 4
14,402
626
26,897
15,746
7,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Str8Terpz
Sylvanus
18
3 / 1 / 5
14,742
641
14,036
27,584
23,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
12
12
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
1
6
5
L
Sun Wukong
LIKEaBOSS3754
Sun Wukong
6
3
1
2.17
L
2
4
2
0.75
W
Anubis
MofuggaPhx
Anubis
7
7
4
1.29
W
Sylvanus
Str8Terpz
Sylvanus
3
1
5
5.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
53,184
64,966
Taken
57,478
53,743
Mitigated
37,270
21,125
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,251
8,258
0
3,415
14,148
6,027
1,633
3,752
10,396
0
75,112
L
Sun Wukong
LIKEaBOSS3754
Sun Wukong
15,991
3,264
0
2,079
27,266
33,046
470
11,936
15,330
0
64,210
L
13,774
575
6,473
11,335
22,883
16,274
416
17,334
5,549
42,869
0
W
Anubis
MofuggaPhx
Anubis
26,897
1,343
0
2,986
15,746
7,828
229
2,544
13,202
78,851
0
W
Sylvanus
Str8Terpz
Sylvanus
14,036
3,544
2,248
16,240
27,584
23,415
865
7,478
20,106
31,812
0
L
13,627
7,094
0
1,238
14,817
4,423
938
11,663
3,154
0
40,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
42,647
223
Minions Killed
222
0
Camps Cleared
0
1,095,047
Distance Traveled
1,071,362
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,503
587
123
5
0
381,440
4
L
Sun Wukong
13,509
587
85
4
0
373,735
2
L
Hel
12,485
543
64
3
0
402,838
1
W
Anubis
14,402
626
70
3
0
336,840
1
W
Sylvanus
14,742
641
29
1
0
353,082
5
L
Ullr
12,304
535
74
3
0
318,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role