Player Matchup

Fenrir
Fenrir
D-ROB56
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,246 Elo+
Solo
Tiamat
Tiamat
DEGENDRY
Tiamat
Level 17
God Stats
3W - 7L
1,443 SR
Queue Stats
11W - 16L
1,483 Elo+
Solo
Osiris
Osiris
Osiris Ruler
Osiris
Level 3
God Stats
2W - 8L
1,455 SR
Queue Stats
12W - 16L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Pquebo
Cthulhu
Level 3
God Stats
3W - 2L
1,820 SR
Queue Stats
11W - 14L
1,622 Elo+
Solo
Chiron
Chiron
Tekne4kz
Chiron
Level 18
God Stats
2W - 2L
1,525 SR
Queue Stats
36W - 33L
1,590 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,461 Elo+

VS

Team Averages
Level 22
1,484 SR
1,569 Elo+
Izanami
Izanami
EMANITOBRAVO10
Izanami
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
61W - 57L
1,514 Elo+
Solo
Osiris
Osiris
IcyPinkClam
Osiris
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 141L
1,500 Elo+
Solo
He Bo
He Bo
KEVINCHO0104
He Bo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 21L
1,652 Elo+
Solo
Danzaburou
Danzaburou
Teinted-
Danzaburou
Level 24
God Stats
15W - 8L
1,822 SR
Queue Stats
144W - 131L
1,665 Elo+
Solo
Cthulhu
Cthulhu
WiseCarnival705
Cthulhu
Level 28
God Stats
10W - 10L
1,285 SR
Queue Stats
536W - 540L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D-ROB56
Fenrir
1
0 / 0 / 0
1,056
211
0
0
0
Tiamat
DEGENDRY
Tiamat
2
0 / 3 / 0
2,725
545
511
1,704
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
4
0 / 2 / 0
3,028
606
864
2,301
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Pquebo
Cthulhu
5
0 / 1 / 2
3,545
709
1,550
2,227
742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Tekne4kz
Chiron
7
2 / 1 / 0
3,675
735
2,759
2,916
735
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,312
662
744
2,494
459
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
6
2 / 0 / 1
4,120
824
956
2,003
868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 0 / 2
4,190
838
1,733
2,459
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Teinted-
Danzaburou
7
3 / 0 / 1
4,247
849
1,934
2,346
574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 1 / 0
3,304
661
518
3,434
1,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D-ROB56
Fenrir
0
0
0
0
L
Tiamat
DEGENDRY
Tiamat
0
3
0
0
W
0
1
2
1
W
Osiris
2
0
1
2.5
W
2
0
2
3
L
Osiris
0
2
0
0
L
Cthulhu
Pquebo
Cthulhu
0
1
2
1
W
Danzaburou
Teinted-
Danzaburou
3
0
1
3.5
L
Chiron
Tekne4kz
Chiron
2
1
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,684
Damage
5,885
9,148
Taken
12,736
2,593
Mitigated
3,902
1,634
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D-ROB56
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
DEGENDRY
Tiamat
511
260
0
130
1,704
295
0
0
1,704
3,046
0
W
744
322
0
1,079
2,494
459
0
438
2,056
0
12,327
W
Osiris
956
422
0
500
2,003
868
0
244
1,703
0
11,484
W
1,733
296
0
2,050
2,459
409
0
185
2,274
17,161
0
L
Osiris
864
413
0
547
2,301
821
0
966
1,335
0
6,008
L
Cthulhu
Pquebo
Cthulhu
1,550
74
0
0
2,227
742
0
564
1,663
7,620
0
W
Danzaburou
Teinted-
Danzaburou
1,934
1,002
0
1,385
2,346
574
162
354
1,952
0
17,234
L
Chiron
Tekne4kz
Chiron
2,759
580
50
907
2,916
735
0
721
2,195
0
17,558
W
518
164
0
1,158
3,434
1,592
0
744
2,690
6,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,029
Gold Earned
19,173
72
Minions Killed
145
0
Camps Cleared
0
301,104
Distance Traveled
493,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
1,056
211
0
0
0
0
0
L
Tiamat
2,725
545
4
1
0
47,489
0
W
Izanami
3,312
662
29
6
0
94,924
1
W
Osiris
4,120
824
29
6
0
98,234
1
W
He Bo
4,190
838
45
9
0
104,701
0
L
Osiris
3,028
606
16
3
0
64,485
0
L
Cthulhu
3,545
709
22
4
0
103,810
2
W
Danzaburou
4,247
849
29
6
0
97,595
1
L
Chiron
3,675
735
30
6
0
85,320
2
W
Cthulhu
3,304
661
13
3
0
98,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role