Player Matchup

Nox
Nox
BellaDoesStuffYT
Nox
Level 106
God Stats
213W - 262L
1,479 SR
Queue Stats
967W - 1,143L
1,467 Elo+
Party 1
Yemoja
Yemoja
Daddythulhu
Yemoja
Level 42
God Stats
0W - 1L
1,810 SR
Queue Stats
35W - 26L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
SAVAGELILBEAST
Ne Zha
Level 128
God Stats
0W - 2L
1,352 SR
Queue Stats
263W - 348L
1,389 Elo+
Solo
Hera
Hera
YungkillaRKO
Hera
Level 47
God Stats
0W - 1L
1,437 SR
Queue Stats
158W - 160L
1,494 Elo+
Party 1
Cupid
Cupid
odelreal
Cupid
Level 63
God Stats
22W - 22L
1,419 SR
Queue Stats
247W - 316L
1,291 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,440 Elo+

VS

Team Averages
Level 55
1,274 SR
1,354 Elo+
Scylla
Scylla
Dracoo7574
Scylla
Level 65
God Stats
16W - 18L
1,286 SR
Queue Stats
357W - 489L
1,324 Elo+
Solo
Ymir
Ymir
Landodando3212
Ymir
Level 38
God Stats
26W - 29L
1,521 SR
Queue Stats
195W - 232L
1,353 Elo+
Party 2
Bakasura
Bakasura
MourningWheat84
Bakasura
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
77W - 106L
1,349 Elo+
Party 2
Serqet
Serqet
acrownand3nails
Serqet
Level 104
God Stats
5W - 9L
1,057 SR
Queue Stats
462W - 495L
1,379 Elo+
Party 2
Thoth
Thoth
tygamer4
Thoth
Level 45
God Stats
1W - 6L
1,007 SR
Queue Stats
314W - 370L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,703
593
4,099
4,255
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
3 / 4 / 2
6,853
527
8,639
7,667
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 1
6,646
511
1,228
8,364
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,184
476
1,899
5,709
1,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
odelreal
Cupid
10
2 / 4 / 2
5,954
458
3,228
5,768
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dracoo7574
Scylla
11
5 / 2 / 2
6,661
512
5,824
7,606
2,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 5
6,829
525
2,602
7,109
5,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
10
1 / 2 / 2
6,048
465
1,184
6,079
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
6,808
524
2,394
7,219
2,344
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
tygamer4
Thoth
11
5 / 1 / 0
7,136
549
5,466
6,107
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
12
12
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
L
Yemoja
3
4
2
1
W
Scylla
Dracoo7574
Scylla
5
2
2
3
W
1
2
5
1.75
W
Bakasura
1
2
2
1
L
1
1
1
1.5
L
0
3
1
0.17
W
0
3
0
0
L
Cupid
odelreal
Cupid
2
4
2
0.75
W
Thoth
tygamer4
Thoth
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,093
Damage
17,470
31,763
Taken
34,120
9,384
Mitigated
14,583
9,115
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,099
365
0
1,121
4,255
1,770
644
0
3,943
36,613
0
L
Yemoja
8,639
1,103
79
702
7,667
2,284
162
5,284
2,383
41,127
0
W
Scylla
Dracoo7574
Scylla
5,824
858
286
1,335
7,606
2,226
510
3,347
4,259
28,407
0
W
2,602
585
525
688
7,109
5,941
150
2,903
4,206
22,261
0
W
Bakasura
1,184
800
0
1,846
6,079
2,264
55
2,356
3,695
0
17,000
L
1,228
283
0
5,465
8,364
2,462
0
1,490
6,821
0
34,764
L
1,899
566
0
680
5,709
1,380
720
3,263
2,446
33,852
0
W
2,394
543
0
927
7,219
2,344
0
3,058
3,967
0
38,312
L
Cupid
odelreal
Cupid
3,228
1,685
234
834
5,768
1,488
0
3,855
1,913
0
17,922
W
Thoth
tygamer4
Thoth
5,466
294
0
378
6,107
1,808
820
2,751
3,356
36,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
33,482
321
Minions Killed
269
0
Camps Cleared
0
1,116,466
Distance Traveled
1,137,270
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,703
593
82
6
0
219,587
1
L
Yemoja
6,853
527
65
5
0
206,017
5
W
Scylla
6,661
512
47
4
0
221,023
0
W
Ymir
6,829
525
36
3
0
209,835
0
W
Bakasura
6,048
465
50
4
0
250,554
0
L
Ne Zha
6,646
511
82
6
0
221,056
4
L
Hera
6,184
476
64
5
0
239,077
4
W
Serqet
6,808
524
80
6
0
217,530
6
L
Cupid
5,954
458
28
2
0
230,729
1
W
Thoth
7,136
549
56
4
0
238,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role