Player Matchup

Osiris
Osiris
B1gWalrus
Osiris
Level 41
God Stats
1W - 3L
1,295 SR
Queue Stats
86W - 78L
1,461 Elo+
Party 1
Apollo
Apollo
Drip9
Apollo
Level 26
God Stats
2W - 10L
1,398 SR
Queue Stats
51W - 62L
1,442 Elo+
Party 4
The Morrigan
The Morrigan
Ghori11a
The Morrigan
Level 26
God Stats
6W - 7L
1,273 SR
Queue Stats
59W - 59L
1,463 Elo+
Party 4
Geb
Geb
Tonz1999
Geb
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 43L
1,449 Elo+
Party 4
Gilgamesh
Gilgamesh
dadboduwu
Gilgamesh
Level 18
God Stats
6W - 4L
1,787 SR
Queue Stats
172W - 149L
1,517 Elo+
Party 1
Team Averages
Level 27
1,451 SR
1,467 Elo+

VS

Team Averages
Level 14
1,477 SR
1,458 Elo+
Nemesis
Nemesis
DrSile
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,420 Elo+
Party 3
Artemis
Artemis
Ivicpivic
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,420 Elo+
Party 3
Hel
Hel
Mullebror
Hel
Level 24
God Stats
19W - 16L
1,530 SR
Queue Stats
137W - 132L
1,419 Elo+
Party 2
Terra
Terra
ParheyZ
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,670 Elo+
Solo
Odin
Odin
VonDnozzle
Odin
Level 22
God Stats
4W - 8L
1,357 SR
Queue Stats
89W - 81L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B1gWalrus
Osiris
17
7 / 3 / 16
11,794
513
23,377
21,885
21,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Drip9
Apollo
17
13 / 4 / 17
11,797
513
20,605
18,754
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Ghori11a
The Morrigan
17
7 / 2 / 16
11,435
497
14,943
10,213
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 24
8,998
391
6,254
10,635
12,302
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
dadboduwu
Gilgamesh
20
17 / 1 / 16
13,293
578
25,431
16,515
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrSile
Nemesis
12
1 / 8 / 2
8,380
364
5,094
17,531
8,011
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Ivicpivic
Artemis
12
2 / 8 / 4
8,973
390
6,693
12,673
4,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 9 / 1
10,012
435
11,700
22,946
14,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Terra
ParheyZ
Terra
13
3 / 10 / 4
10,260
446
7,924
29,596
39,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 9 / 2
9,339
406
7,044
24,776
26,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
25
44
Kills
12
16
Deaths
44
89
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
B1gWalrus
Osiris
7
3
16
5
L
Nemesis
DrSile
Nemesis
1
8
2
0.25
W
Apollo
Drip9
Apollo
13
4
17
5.38
W
The Morrigan
Ghori11a
The Morrigan
7
2
16
7.5
L
Artemis
Ivicpivic
Artemis
2
8
4
0.5
L
4
9
1
0.5
L
Terra
ParheyZ
Terra
3
10
4
0.5
W
0
6
24
2
L
2
9
2
0.33
W
Gilgamesh
dadboduwu
Gilgamesh
17
1
16
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,610
Damage
38,455
78,002
Taken
107,522
55,253
Mitigated
92,131
24,688
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
B1gWalrus
Osiris
23,377
9,587
0
8,874
21,885
21,232
1,022
5,270
16,615
0
74,186
L
Nemesis
DrSile
Nemesis
5,094
1,765
0
2,352
17,531
8,011
0
3,274
14,105
0
30,174
W
Apollo
Drip9
Apollo
20,605
10,827
0
7,742
18,754
7,647
4,024
4,817
13,937
0
78,919
W
The Morrigan
Ghori11a
The Morrigan
14,943
2,788
0
1,808
10,213
4,082
1,659
4,206
6,007
69,031
3,911
L
Artemis
Ivicpivic
Artemis
6,693
3,449
0
1,814
12,673
4,952
0
2,162
10,429
0
25,554
L
11,700
1,006
3,401
7,297
22,946
14,038
713
4,054
18,572
57,347
0
L
Terra
ParheyZ
Terra
7,924
1,443
3,241
5,891
29,596
39,008
60
6,811
22,583
26,471
0
W
6,254
561
0
40
10,635
12,302
724
3,770
6,865
18,740
0
L
7,044
2,519
0
5,581
24,776
26,122
237
2,247
22,485
0
33,312
W
Gilgamesh
dadboduwu
Gilgamesh
25,431
7,608
0
6,224
16,515
9,990
0
6,138
10,377
0
106,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,317
Gold Earned
46,964
493
Minions Killed
298
0
Camps Cleared
0
2,132,272
Distance Traveled
1,834,205
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,794
513
108
5
0
413,524
1
L
Nemesis
8,380
364
57
2
0
371,933
3
W
Apollo
11,797
513
112
5
0
376,315
1
W
The Morrigan
11,435
497
121
5
0
427,697
5
L
Artemis
8,973
390
33
1
0
312,915
0
L
Hel
10,012
435
112
5
0
387,789
4
L
Terra
10,260
446
31
1
0
393,065
0
W
Geb
8,998
391
22
1
0
418,725
1
L
Odin
9,339
406
65
3
0
368,503
0
W
Gilgamesh
13,293
578
130
6
0
496,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role