Player Matchup

Vulcan
Vulcan
Justinkocht
Vulcan
Level 130
God Stats
0W - 1L
1,295 SR
Queue Stats
72W - 62L
1,603 Elo+
Party 2
Poseidon
Poseidon
Jörgmungandr
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ScuTioN
Kumbhakarna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,507 Elo+
Party 2
Loki
Loki
TheDeniz
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,634 Elo+
Party 2
Janus
Janus
tottotlp
Janus
Level 122
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 129
1,427 SR
1,549 Elo+

VS

Team Averages
Level 126
1,499 SR
1,645 Elo+
Bacchus
Bacchus
EndriuA
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,513 Elo+
Party 3
Serqet
Serqet
TomahawkArbiter
Serqet
Level 139
God Stats
1W - 0L
1,485 SR
Queue Stats
123W - 125L
1,699 Elo+
Party 1
Ah Puch
Ah Puch
damianosus
Ah Puch
Level 131
God Stats
8W - 4L
1,509 SR
Queue Stats
337W - 357L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
pepijnd
Danzaburou
Level 145
God Stats
3W - 0L
1,670 SR
Queue Stats
166W - 134L
1,689 Elo+
Solo
Nu Wa
Nu Wa
piuliv
Nu Wa
Level 159
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 12L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 5 / 8
9,447
727
16,961
10,565
4,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Jörgmungandr
Poseidon
15
3 / 8 / 7
8,875
683
8,694
12,325
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ScuTioN
Kumbhakarna
13
2 / 5 / 5
8,408
647
1,877
18,344
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
17
7 / 6 / 6
11,117
855
10,589
14,244
7,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
tottotlp
Janus
15
2 / 6 / 7
8,663
666
12,180
13,423
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EndriuA
Bacchus
16
2 / 2 / 14
10,138
780
5,280
15,491
17,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 6 / 16
9,143
703
9,406
12,702
8,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
damianosus
Ah Puch
15
6 / 6 / 10
10,080
775
14,831
13,139
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pepijnd
Danzaburou
20
9 / 2 / 17
12,113
932
17,092
13,160
6,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
piuliv
Nu Wa
19
11 / 2 / 13
11,759
905
17,487
9,868
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
100
17
Kills
30
30
Deaths
18
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
EndriuA
Bacchus
2
2
14
4.5
L
Vulcan
3
5
8
1.4
L
Poseidon
Jörgmungandr
Poseidon
3
8
7
0.81
L
Kumbhakarna
ScuTioN
Kumbhakarna
2
5
5
0.9
L
Loki
7
6
6
1.67
W
2
6
16
1.67
W
Ah Puch
damianosus
Ah Puch
6
6
10
1.83
W
Danzaburou
pepijnd
Danzaburou
9
2
17
8.75
W
Nu Wa
piuliv
Nu Wa
11
2
13
8.75
L
Janus
tottotlp
Janus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,301
Damage
64,096
68,901
Taken
64,360
33,598
Mitigated
42,449
20,983
Healing
26,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
EndriuA
Bacchus
5,280
226
2,236
6,582
15,491
17,826
479
9,348
5,825
12,581
0
L
Vulcan
16,961
2,303
2,426
2,229
10,565
4,021
149
5,495
4,698
33,677
0
L
Poseidon
Jörgmungandr
Poseidon
8,694
258
1,310
1,818
12,325
3,589
0
7,274
4,742
28,630
0
L
Kumbhakarna
ScuTioN
Kumbhakarna
1,877
130
1,624
3,556
18,344
14,689
0
9,058
8,626
4,369
0
L
Loki
10,589
1,708
1,936
1,429
14,244
7,060
0
7,991
6,253
0
20,563
W
9,406
1,143
808
2,624
12,702
8,374
542
8,743
3,829
0
10,322
W
Ah Puch
damianosus
Ah Puch
14,831
119
1,591
3,899
13,139
5,702
529
7,141
5,816
23,601
0
W
Danzaburou
pepijnd
Danzaburou
17,092
5,831
805
5,590
13,160
6,014
1,875
7,779
5,251
0
44,662
W
Nu Wa
piuliv
Nu Wa
17,487
2,937
795
1,736
9,868
4,533
1,835
5,853
3,927
38,984
0
L
Janus
tottotlp
Janus
12,180
311
912
3,743
13,423
4,239
0
7,780
5,368
34,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,510
Gold Earned
53,233
156
Minions Killed
138
0
Camps Cleared
0
1,177,483
Distance Traveled
1,238,077
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,138
780
5
0
0
241,188
3
L
Vulcan
9,447
727
35
3
0
253,932
3
L
Poseidon
8,875
683
27
2
0
213,749
0
L
Kumbhakarna
8,408
647
4
0
0
241,924
0
L
Loki
11,117
855
31
2
0
226,326
2
W
Serqet
9,143
703
8
1
0
264,941
0
W
Ah Puch
10,080
775
25
2
0
219,222
5
W
Danzaburou
12,113
932
56
4
0
253,192
1
W
Nu Wa
11,759
905
44
3
0
259,534
1
L
Janus
8,663
666
59
5
0
241,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role