Player Matchup

Geb
Geb
Melancholy11
Geb
Level 24
God Stats
5W - 1L
1,963 SR
Queue Stats
41W - 48L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
MortalEternum
Gilgamesh
Level 18
God Stats
0W - 1L
1,405 SR
Queue Stats
7W - 11L
1,392 Elo+
Solo
Loki
Loki
highIMking
Loki
Level 29
God Stats
5W - 9L
1,335 SR
Queue Stats
101W - 107L
1,394 Elo+
Solo
Janus
Janus
rowley254
Janus
Level 26
God Stats
7W - 8L
1,423 SR
Queue Stats
262W - 300L
1,433 Elo+
Solo
Ullr
Ullr
xKira96
Ullr
Level 28
God Stats
1W - 3L
1,745 SR
Queue Stats
310W - 329L
1,393 Elo+
Solo
Team Averages
Level 25
1,574 SR
1,403 Elo+

VS

Team Averages
Level 23
1,504 SR
1,446 Elo+
Nemesis
Nemesis
Brungi
Nemesis
Level 27
God Stats
8W - 4L
1,559 SR
Queue Stats
61W - 53L
1,489 Elo+
Party 1
Anubis
Anubis
GamerDabte
Anubis
Level 28
God Stats
44W - 21L
1,757 SR
Queue Stats
199W - 186L
1,572 Elo+
Party 1
Terra
Terra
IcebergLettuc3
Terra
Level 24
God Stats
1W - 1L
1,295 SR
Queue Stats
141W - 120L
1,482 Elo+
Solo
Bellona
Bellona
Jlprich3
Bellona
Level 23
God Stats
2W - 2L
1,532 SR
Queue Stats
17W - 20L
1,375 Elo+
Solo
Izanami
Izanami
hunr
Izanami
Level 12
God Stats
4W - 6L
1,376 SR
Queue Stats
5W - 10L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
10,293
429
9,889
30,948
25,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MortalEternum
Gilgamesh
9
0 / 4 / 2
7,364
307
2,885
8,737
5,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 1
11,091
462
9,125
16,901
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
rowley254
Janus
16
1 / 10 / 2
9,667
403
14,147
14,604
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
xKira96
Ullr
13
1 / 7 / 1
8,140
339
8,079
19,037
4,719
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brungi
Nemesis
18
5 / 3 / 12
12,675
528
6,387
15,617
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GamerDabte
Anubis
20
16 / 2 / 9
14,829
618
26,688
13,271
8,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 1 / 16
12,782
533
7,105
19,489
19,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Jlprich3
Bellona
20
7 / 2 / 6
13,582
566
10,278
18,497
17,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
hunr
Izanami
19
10 / 0 / 13
13,173
549
22,155
16,609
7,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
8
Kills
39
39
Deaths
8
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brungi
Nemesis
5
3
12
3.67
W
Anubis
GamerDabte
Anubis
16
2
9
10.25
W
1
1
16
9
W
Bellona
Jlprich3
Bellona
7
2
6
5
L
1
11
2
0.18
L
Gilgamesh
MortalEternum
Gilgamesh
0
4
2
0.25
L
5
7
1
0.79
W
Izanami
hunr
Izanami
10
0
13
16.5
L
Janus
rowley254
Janus
1
10
2
0.2
L
Ullr
xKira96
Ullr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
72,613
90,227
Taken
83,483
43,104
Mitigated
58,945
7,898
Healing
35,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brungi
Nemesis
6,387
3,231
0
6,325
15,617
6,853
166
4,717
10,900
0
87,288
W
Anubis
GamerDabte
Anubis
26,688
576
0
7,638
13,271
8,204
1,867
3,180
10,091
130,874
0
W
7,105
1,023
2,113
3,465
19,489
19,696
0
6,621
12,868
30,408
0
W
Bellona
Jlprich3
Bellona
10,278
3,517
0
9,215
18,497
17,107
2,155
4,408
14,089
0
95,341
L
9,889
1,409
0
2,808
30,948
25,099
52
12,140
18,720
28,447
0
L
Gilgamesh
MortalEternum
Gilgamesh
2,885
533
0
1,039
8,737
5,555
0
507
8,230
0
11,933
L
9,125
3,461
0
3,433
16,901
3,796
0
7,129
9,772
0
47,219
W
Izanami
hunr
Izanami
22,155
18,233
0
6,356
16,609
7,085
3,960
8,173
8,436
0
85,119
L
Janus
rowley254
Janus
14,147
689
0
317
14,604
3,935
0
7,717
6,887
76,285
0
L
Ullr
xKira96
Ullr
8,079
4,049
0
301
19,037
4,719
49
7,399
11,560
0
43,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
67,041
336
Minions Killed
560
0
Camps Cleared
0
1,882,787
Distance Traveled
2,337,677
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,675
528
104
4
0
444,074
0
W
Anubis
14,829
618
154
6
0
426,754
4
W
Terra
12,782
533
35
1
0
529,624
12
W
Bellona
13,582
566
147
6
0
485,215
1
L
Geb
10,293
429
27
1
0
406,136
1
L
Gilgamesh
7,364
307
28
1
0
184,278
4
L
Loki
11,091
462
78
3
0
457,458
2
W
Izanami
13,173
549
120
5
0
452,010
2
L
Janus
9,667
403
124
5
0
439,220
0
L
Ullr
8,140
339
79
3
0
395,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role