Player Matchup

Tiamat
Tiamat
HEVNORAAK5630
Tiamat
Level 137
God Stats
33W - 47L
1,487 SR
Queue Stats
95W - 123L
1,496 Elo+
Solo
Nox
Nox
Henry Osorio
Nox
Level 85
God Stats
85W - 60L
1,526 SR
Queue Stats
169W - 156L
1,526 Elo+
Solo
Yemoja
Yemoja
PinMagician1610
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 276L
1,596 Elo+
Solo
Susano
Susano
Sebgar
Susano
Level 55
God Stats
2W - 2L
1,245 SR
Queue Stats
732W - 749L
1,519 Elo+
Solo
Hercules
Hercules
likainblood09
Hercules
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,561 Elo+
Solo
Team Averages
Level 104
1,452 SR
1,540 Elo+

VS

Team Averages
Level 101
1,534 SR
1,531 Elo+
Jing Wei
Jing Wei
Chechota
Jing Wei
Level 89
God Stats
1W - 2L
1,201 SR
Queue Stats
120W - 105L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeroCloud87
Morgan Le Fay
Level 117
God Stats
22W - 20L
1,659 SR
Queue Stats
787W - 763L
1,517 Elo+
Solo
Tyr
Tyr
IRegKuroI
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
JoelBetaP
Cerberus
Level 74
God Stats
33W - 29L
1,657 SR
Queue Stats
673W - 660L
1,563 Elo+
Solo
Bastet
Bastet
THExS1N1STER
Bastet
Level 122
God Stats
13W - 7L
1,655 SR
Queue Stats
25W - 20L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,786
890
11,331
10,547
9,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 4 / 1
9,475
861
14,636
16,304
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 1
9,347
850
5,368
5,220
4,031
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
Sebgar
Susano
16
0 / 8 / 2
9,168
833
9,545
17,819
5,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
likainblood09
Hercules
16
1 / 6 / 2
9,539
867
6,790
14,652
6,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

128

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chechota
Jing Wei
17
1 / 3 / 15
10,451
950
9,518
11,190
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HeroCloud87
Morgan Le Fay
18
5 / 1 / 13
11,171
1,016
18,740
9,946
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 14
10,922
993
7,546
9,346
12,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
JoelBetaP
Cerberus
18
1 / 0 / 18
10,387
944
11,848
15,504
16,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
17
11 / 0 / 7
11,681
1,062
10,578
6,384
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
4
Kills
23
23
Deaths
4
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chechota
Jing Wei
1
3
15
2.83
L
2
5
2
0.6
L
1
4
1
0.38
W
Morgan Le Fay
HeroCloud87
Morgan Le Fay
5
1
13
11.5
W
5
0
14
12
W
Cerberus
JoelBetaP
Cerberus
1
0
18
10
L
0
0
1
0.5
L
Susano
Sebgar
Susano
0
8
2
0.13
W
Bastet
11
0
7
14.5
L
Hercules
likainblood09
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
58,230
64,542
Taken
52,370
31,842
Mitigated
39,997
4,858
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chechota
Jing Wei
9,518
8,009
0
250
11,190
4,062
0
6,163
5,027
0
36,758
L
11,331
990
0
838
10,547
9,837
0
3,385
7,162
32,204
0
L
14,636
1,108
0
0
16,304
5,642
0
6,638
9,666
36,594
0
W
Morgan Le Fay
HeroCloud87
Morgan Le Fay
18,740
1,704
364
2,168
9,946
4,068
0
5,653
4,293
40,147
0
W
7,546
557
0
706
9,346
12,701
0
6,049
3,297
0
14,852
W
Cerberus
JoelBetaP
Cerberus
11,848
292
41
2,220
15,504
16,548
0
8,935
6,569
37,509
0
L
5,368
570
1,747
232
5,220
4,031
0
2,376
2,844
33,771
0
L
Susano
Sebgar
Susano
9,545
662
0
1,166
17,819
5,394
0
9,943
7,876
0
26,007
W
Bastet
10,578
2,493
0
511
6,384
2,618
0
4,535
1,849
0
21,562
L
Hercules
likainblood09
Hercules
6,790
1,185
0
875
14,652
6,938
0
8,246
6,406
0
13,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
54,612
219
Minions Killed
240
5
Camps Cleared
7
999,193
Distance Traveled
1,120,286
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,451
950
75
7
4
212,461
1
L
Tiamat
9,786
890
48
4
1
191,887
1
L
Nox
9,475
861
50
5
0
219,373
1
W
Morgan Le Fay
11,171
1,016
49
4
2
213,807
0
W
Tyr
10,922
993
14
1
1
216,934
0
W
Cerberus
10,387
944
58
5
0
236,578
1
L
Yemoja
9,347
850
55
5
0
175,455
0
L
Susano
9,168
833
48
4
2
215,143
1
W
Bastet
11,681
1,062
44
4
0
240,506
0
L
Hercules
9,539
867
18
2
2
197,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role