Player Matchup

Geb
Geb
AllelujahGin
Geb
Level 29
God Stats
5W - 2L
1,263 SR
Queue Stats
240W - 219L
1,638 Elo+
Solo
Fenrir
Fenrir
Requirе
Fenrir
Level 86
God Stats
13W - 13L
1,663 SR
Queue Stats
250W - 253L
1,497 Elo+
Party 1
Neith
Neith
araeee
Neith
Level 14
God Stats
19W - 25L
1,491 SR
Queue Stats
167W - 190L
1,534 Elo+
Party 1
Tyr
Tyr
cameronisachad
Tyr
Level 18
God Stats
2W - 3L
1,489 SR
Queue Stats
156W - 143L
1,488 Elo+
Party 1
Anubis
Anubis
darkwolfter
Anubis
Level 25
God Stats
4W - 2L
1,700 SR
Queue Stats
115W - 107L
1,531 Elo+
Solo
Team Averages
Level 34
1,521 SR
1,538 Elo+

VS

Team Averages
Level 26
1,549 SR
1,526 Elo+
Skadi
Skadi
Aruba2004
Skadi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 94L
1,563 Elo+
Solo
Kukulkan
Kukulkan
DisgustedLegend
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Solo
Mercury
Mercury
GuardianEternal
Mercury
Level 31
God Stats
2W - 6L
1,561 SR
Queue Stats
36W - 43L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Stoise102
Sun Wukong
Level 26
God Stats
2W - 2L
1,825 SR
Queue Stats
89W - 69L
1,547 Elo+
Solo
He Bo
He Bo
xxxliltrap
He Bo
Level 28
God Stats
0W - 2L
1,361 SR
Queue Stats
105W - 96L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 14
9,813
467
5,131
20,804
19,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Requirе
Fenrir
19
23 / 3 / 4
12,983
618
20,041
19,419
11,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
araeee
Neith
14
2 / 5 / 12
9,402
448
5,019
11,444
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 8
8,469
403
6,864
15,707
8,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
4 / 7 / 10
9,870
470
12,516
18,716
9,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aruba2004
Skadi
16
4 / 5 / 7
10,067
479
8,579
12,278
3,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
11
2 / 8 / 4
8,141
388
8,263
9,789
2,793
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 7 / 9
10,021
477
8,046
14,344
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Stoise102
Sun Wukong
17
7 / 4 / 7
10,890
519
13,247
17,828
15,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
16
7 / 7 / 4
10,899
519
26,618
15,302
5,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
30
Kills
22
22
Deaths
31
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
Skadi
Aruba2004
Skadi
4
5
7
1.5
L
Kukulkan
2
8
4
0.5
L
2
7
9
0.93
W
Fenrir
Requirе
Fenrir
23
3
4
8.33
L
Sun Wukong
Stoise102
Sun Wukong
7
4
7
2.63
W
Neith
araeee
Neith
2
5
12
1.6
W
0
5
8
0.8
W
Anubis
4
7
10
1.29
L
He Bo
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,571
Damage
64,753
86,090
Taken
69,541
53,387
Mitigated
31,987
18,433
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,131
677
0
492
20,804
19,178
62
11,947
8,857
19,667
0
L
Skadi
Aruba2004
Skadi
8,579
4,382
120
3,478
12,278
3,986
705
3,821
8,457
0
61,492
L
Kukulkan
8,263
386
0
0
9,789
2,793
1,349
2,674
7,115
29,006
0
L
8,046
2,862
0
577
14,344
4,348
0
2,236
12,108
0
65,331
W
Fenrir
Requirе
Fenrir
20,041
3,867
467
4,926
19,419
11,483
1,222
9,544
9,875
0
65,208
L
Sun Wukong
Stoise102
Sun Wukong
13,247
1,682
0
4,577
17,828
15,001
616
4,402
13,426
5,092
54,943
W
Neith
araeee
Neith
5,019
1,943
0
3,526
11,444
4,064
391
2,991
8,453
0
37,651
W
6,864
889
555
3,535
15,707
8,934
0
4,181
11,526
0
41,017
W
Anubis
12,516
457
320
4,612
18,716
9,728
604
9,509
9,207
64,795
0
L
He Bo
26,618
1,157
0
3,800
15,302
5,859
956
4,514
10,788
69,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
50,018
351
Minions Killed
448
0
Camps Cleared
0
1,778,971
Distance Traveled
1,687,040
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,813
467
19
1
0
375,964
1
L
Skadi
10,067
479
108
5
0
340,919
1
L
Kukulkan
8,141
388
48
2
0
296,489
0
L
Mercury
10,021
477
85
4
0
374,601
4
W
Fenrir
12,983
618
91
4
0
418,249
1
L
Sun Wukong
10,890
519
119
6
0
345,212
5
W
Neith
9,402
448
64
3
0
308,984
1
W
Tyr
8,469
403
63
3
0
362,316
0
W
Anubis
9,870
470
114
5
0
313,458
1
L
He Bo
10,899
519
88
4
0
329,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role