Player Matchup

Da Ji
Da Ji
FubFub31
Da Ji
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
31W - 25L
1,578 Elo+
Party 1
Anhur
Anhur
NatusSkorpio
Anhur
Level 27
God Stats
1W - 2L
1,342 SR
Queue Stats
37W - 25L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
dobleasuma
Xing Tian
Level 7
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 17L
1,473 Elo+
Solo
King Arthur
King Arthur
plsf8
King Arthur
Level 8
God Stats
7W - 4L
1,648 SR
Queue Stats
238W - 123L
1,803 Elo+
Solo
Ra
Ra
xDragaz
Ra
Level 16
God Stats
2W - 1L
1,731 SR
Queue Stats
80W - 59L
1,751 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,644 Elo+

VS

Team Averages
Level 23
1,635 SR
1,615 Elo+
Ganesha
Ganesha
DogySty1e
Ganesha
Level 30
God Stats
26W - 33L
1,760 SR
Queue Stats
302W - 326L
1,505 Elo+
Solo
Susano
Susano
IPreferBeans
Susano
Level 20
God Stats
6W - 1L
1,953 SR
Queue Stats
138W - 95L
1,660 Elo+
Solo
Medusa
Medusa
MeCarryYouNoob
Medusa
Level 28
God Stats
15W - 12L
1,699 SR
Queue Stats
131W - 105L
1,665 Elo+
Solo
Merlin
Merlin
weedSmokerino
Merlin
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 82L
1,655 Elo+
Solo
Apollo
Apollo
ЭльБатонино
Apollo
Level 27
God Stats
2W - 0L
1,261 SR
Queue Stats
64W - 56L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FubFub31
Da Ji
10
2 / 2 / 1
5,599
560
1,629
5,478
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,554
455
1,405
6,148
1,154
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
dobleasuma
Xing Tian
7
0 / 2 / 0
4,580
458
1,721
5,283
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
plsf8
King Arthur
10
0 / 0 / 1
5,278
528
5,192
8,752
2,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,595
560
3,771
7,762
2,715
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DogySty1e
Ganesha
9
0 / 1 / 7
5,032
503
2,375
8,083
5,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
11
7 / 0 / 1
6,431
643
6,844
5,867
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 0
6,293
629
3,759
3,186
822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 3
6,596
660
2,466
3,113
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 1
5,320
532
5,199
7,407
3,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DogySty1e
Ganesha
0
1
7
3.5
L
Da Ji
FubFub31
Da Ji
2
2
1
1.25
W
Susano
7
0
1
7.5
W
4
0
0
4
L
0
4
0
0
L
Xing Tian
dobleasuma
Xing Tian
0
2
0
0
L
King Arthur
plsf8
King Arthur
0
0
1
0.5
W
1
1
3
2.5
L
1
4
1
0.38
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
20,643
33,423
Taken
27,656
11,362
Mitigated
12,131
9,791
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DogySty1e
Ganesha
2,375
374
290
2,055
8,083
5,313
160
2,861
5,222
9,581
0
L
Da Ji
FubFub31
Da Ji
1,629
276
0
2,470
5,478
1,648
0
161
5,317
0
28,353
W
Susano
6,844
2,411
0
307
5,867
1,695
0
1,332
4,535
0
34,252
W
3,759
1,122
0
604
3,186
822
571
284
2,902
0
44,728
L
1,405
1,137
0
1,231
6,148
1,154
0
797
5,351
0
18,681
L
Xing Tian
dobleasuma
Xing Tian
1,721
231
0
0
5,283
2,979
0
962
4,321
8,662
0
L
King Arthur
plsf8
King Arthur
5,192
309
0
3,910
8,752
2,866
0
0
8,752
0
28,824
W
2,466
340
0
1,224
3,113
889
0
1,015
2,098
47,797
0
L
3,771
548
132
2,048
7,762
2,715
0
2,921
4,841
37,981
0
W
5,199
2,625
0
3,004
7,407
3,412
108
0
7,407
0
26,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
29,672
261
Minions Killed
330
0
Camps Cleared
0
938,148
Distance Traveled
943,348
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,032
503
0
0
0
181,162
3
L
Da Ji
5,599
560
71
7
0
215,772
4
W
Susano
6,431
643
65
7
0
214,936
1
W
Medusa
6,293
629
98
10
0
189,108
1
L
Anhur
4,554
455
46
5
0
151,164
0
L
Xing Tian
4,580
458
13
1
0
185,995
0
L
King Arthur
5,278
528
53
5
0
206,092
2
W
Merlin
6,596
660
108
11
0
176,756
4
L
Ra
5,595
560
78
8
0
179,125
4
W
Apollo
5,320
532
59
6
0
181,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role