Player Matchup

King Arthur
King Arthur
BaDSiNKO
King Arthur
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 113L
1,268 Elo+
Solo
Izanami
Izanami
Coeus1
Izanami
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 45L
1,265 Elo+
Solo
Da Ji
Da Ji
KoryoSaram
Da Ji
Level 115
God Stats
2W - 5L
1,526 SR
Queue Stats
134W - 143L
1,530 Elo+
Party 2
Ra
Ra
Ogsukki
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 2
Persephone
Persephone
Zier2
Persephone
Level 27
God Stats
5W - 5L
1,503 SR
Queue Stats
65W - 68L
1,370 Elo+
Solo
Team Averages
Level 36
1,506 SR
1,387 Elo+

VS

Team Averages
Level 24
1,573 SR
1,286 Elo+
Kuzenbo
Kuzenbo
MakPut
Kuzenbo
Level 28
God Stats
5W - 7L
1,646 SR
Queue Stats
112W - 122L
1,389 Elo+
Solo
Jing Wei
Jing Wei
MrDarky40
Jing Wei
Level 29
God Stats
9W - 12L
1,526 SR
Queue Stats
67W - 77L
1,307 Elo+
Party 1
Xbalanque
Xbalanque
bratkenz
Xbalanque
Level 14
God Stats
2W - 3L
1,515 SR
Queue Stats
10W - 17L
1,299 Elo+
Solo
Ravana
Ravana
etagere
Ravana
Level 27
God Stats
3W - 4L
1,476 SR
Queue Stats
18W - 27L
1,217 Elo+
Party 1
Ratatoskr
Ratatoskr
krozfer
Ratatoskr
Level 23
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 19L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaDSiNKO
King Arthur
17
3 / 6 / 13
12,026
501
12,457
29,138
25,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Coeus1
Izanami
20
7 / 4 / 18
14,144
589
17,598
17,901
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
20
22 / 6 / 9
14,836
618
23,021
22,095
11,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

18
14 / 7 / 14
13,701
571
19,419
21,188
11,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Zier2
Persephone
18
7 / 4 / 17
14,002
583
22,317
16,068
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MakPut
Kuzenbo
19
8 / 5 / 8
14,448
602
14,774
29,858
25,689
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
MrDarky40
Jing Wei
18
5 / 16 / 5
11,329
472
15,665
26,645
10,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
bratkenz
Xbalanque
11
1 / 5 / 3
8,507
354
3,371
7,085
2,120
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
etagere
Ravana
16
5 / 13 / 8
11,988
500
11,167
24,298
23,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
krozfer
Ratatoskr
19
7 / 14 / 7
13,572
566
17,053
28,349
13,595
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
57
53
Kills
26
27
Deaths
53
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaDSiNKO
King Arthur
3
6
13
1.58
W
Izanami
Coeus1
Izanami
7
4
18
4
W
Da Ji
22
6
9
4.42
L
Kuzenbo
MakPut
Kuzenbo
8
5
8
2.4
L
Jing Wei
MrDarky40
Jing Wei
5
16
5
0.47
W
14
7
14
3
W
Persephone
Zier2
Persephone
7
4
17
3.88
L
Xbalanque
bratkenz
Xbalanque
1
5
3
0.5
L
Ravana
etagere
Ravana
5
13
8
0.69
L
Ratatoskr
krozfer
Ratatoskr
7
14
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,812
Damage
62,030
106,390
Taken
116,235
61,093
Mitigated
75,360
32,289
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaDSiNKO
King Arthur
12,457
796
0
5,212
29,138
25,807
428
3,377
24,953
1,019
48,038
W
Izanami
Coeus1
Izanami
17,598
13,985
0
3,498
17,901
7,072
10,081
2,913
14,988
0
101,635
W
Da Ji
23,021
6,577
0
5,181
22,095
11,239
992
1,470
20,625
0
80,156
L
Kuzenbo
MakPut
Kuzenbo
14,774
4,653
0
3,552
29,858
25,689
180
11,112
18,746
46,501
0
L
Jing Wei
MrDarky40
Jing Wei
15,665
11,956
0
2,815
26,645
10,155
557
10,281
16,364
0
69,618
W
19,419
3,855
5,366
8,159
21,188
11,570
1,338
2,986
18,202
49,045
0
W
Persephone
Zier2
Persephone
22,317
802
415
4,458
16,068
5,405
773
4,026
12,038
81,766
0
L
Xbalanque
bratkenz
Xbalanque
3,371
1,933
0
1,187
7,085
2,120
0
1,862
5,223
0
17,452
L
Ravana
etagere
Ravana
11,167
2,310
0
2,752
24,298
23,801
388
6,338
17,960
0
46,448
L
Ratatoskr
krozfer
Ratatoskr
17,053
3,508
0
4,438
28,349
13,595
0
12,505
15,844
0
71,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,709
Gold Earned
59,844
511
Minions Killed
348
0
Camps Cleared
0
2,101,475
Distance Traveled
1,816,508
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,026
501
62
3
0
413,641
3
W
Izanami
14,144
589
151
6
0
422,214
3
W
Da Ji
14,836
618
105
4
0
469,034
5
L
Kuzenbo
14,448
602
52
2
0
451,916
4
L
Jing Wei
11,329
472
106
4
0
367,531
2
W
Ra
13,701
571
71
3
0
384,972
1
W
Persephone
14,002
583
122
5
0
411,614
3
L
Xbalanque
8,507
354
36
2
0
191,184
3
L
Ravana
11,988
500
66
3
0
407,212
2
L
Ratatoskr
13,572
566
88
4
0
398,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role