Player Matchup

Cerberus
Cerberus
Arco46
Cerberus
Level 4
God Stats
10W - 2L
1,500 SR
Queue Stats
148W - 113L
1,687 Elo+
Party 3
Neith
Neith
Hydra54223
Neith
Level 83
God Stats
5W - 4L
1,689 SR
Queue Stats
561W - 419L
1,589 Elo+
Party 3
Jing Wei
Jing Wei
cerneto
Jing Wei
Level 69
God Stats
7W - 7L
1,691 SR
Queue Stats
41W - 36L
1,506 Elo+
Party 3
Thor
Thor
i jus cant win
Thor
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 90L
1,542 Elo+
Party 1
Ymir
Ymir
l Arthur Morgan
Ymir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,533 Elo+
Party 1
Team Averages
Level 64
1,576 SR
1,571 Elo+

VS

Team Averages
Level 71
1,630 SR
1,618 Elo+
Odin
Odin
Crimed
Odin
Level 106
God Stats
2W - 2L
1,642 SR
Queue Stats
205W - 124L
1,678 Elo+
Party 2
Geb
Geb
Ferna_j7
Geb
Level 39
God Stats
9W - 11L
1,651 SR
Queue Stats
172W - 191L
1,493 Elo+
Solo
Kukulkan
Kukulkan
YAACre
Kukulkan
Level 111
God Stats
3W - 7L
1,562 SR
Queue Stats
354W - 327L
1,564 Elo+
Solo
Xbalanque
Xbalanque
enzo1219
Xbalanque
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 133L
1,644 Elo+
Party 2
Mercury
Mercury
mason1255
Mercury
Level 71
God Stats
1W - 1L
1,796 SR
Queue Stats
14W - 13L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arco46
Cerberus
12
1 / 1 / 5
6,990
499
7,824
10,950
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Neith
15
6 / 3 / 6
8,878
634
8,410
8,956
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
cerneto
Jing Wei
13
3 / 2 / 1
7,584
542
6,337
10,800
2,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 2
8,964
640
5,055
8,339
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 2
9,610
686
11,096
9,135
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Crimed
Odin
12
0 / 6 / 0
6,742
482
3,761
13,945
7,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 1
7,001
500
3,179
12,428
7,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
YAACre
Kukulkan
13
2 / 5 / 1
7,663
547
5,118
8,062
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
enzo1219
Xbalanque
13
2 / 4 / 0
7,235
517
10,899
11,338
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
mason1255
Mercury
11
2 / 4 / 1
6,961
497
3,942
7,928
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
6
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arco46
Cerberus
1
1
5
3.5
L
Odin
Crimed
Odin
0
6
0
0
L
0
2
1
0.25
W
Neith
6
3
6
3
L
Kukulkan
YAACre
Kukulkan
2
5
1
0.5
W
Jing Wei
cerneto
Jing Wei
3
2
1
1.75
L
Xbalanque
enzo1219
Xbalanque
2
4
0
0.5
W
7
0
2
8
W
4
0
2
5
L
Mercury
mason1255
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,722
Damage
26,899
48,180
Taken
53,701
23,992
Mitigated
24,388
16,099
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arco46
Cerberus
7,824
914
396
3,127
10,950
8,781
0
2,351
8,557
35,489
0
L
Odin
Crimed
Odin
3,761
517
0
2,070
13,945
7,867
0
9,455
4,421
1,330
33,692
L
3,179
433
777
3,300
12,428
7,249
0
3,547
8,301
22,289
0
W
Neith
8,410
3,117
0
1,943
8,956
3,397
0
3,496
5,200
0
50,917
L
Kukulkan
YAACre
Kukulkan
5,118
1,240
0
750
8,062
3,035
0
558
7,504
42,044
0
W
Jing Wei
cerneto
Jing Wei
6,337
4,745
0
5,021
10,800
2,909
0
1,542
9,258
0
47,499
L
Xbalanque
enzo1219
Xbalanque
10,899
5,931
0
3,380
11,338
3,089
0
2,706
8,397
0
65,393
W
5,055
889
0
750
8,339
3,396
734
813
7,490
0
58,300
W
11,096
3,733
0
4,862
9,135
5,509
1,162
312
8,614
63,821
3,951
L
Mercury
mason1255
Mercury
3,942
1,911
0
1,385
7,928
3,148
0
1,339
6,546
0
35,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
35,602
504
Minions Killed
400
0
Camps Cleared
0
1,403,886
Distance Traveled
1,311,374
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,990
499
61
4
0
282,367
1
L
Odin
6,742
482
79
6
0
244,580
0
L
Geb
7,001
500
29
2
0
283,941
2
W
Neith
8,878
634
98
7
0
271,398
3
L
Kukulkan
7,663
547
104
7
0
230,872
3
W
Jing Wei
7,584
542
92
7
0
269,428
4
L
Xbalanque
7,235
517
110
8
0
246,914
3
W
Thor
8,964
640
117
8
0
307,696
1
W
Ymir
9,610
686
136
10
0
272,997
1
L
Mercury
6,961
497
78
6
0
305,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role