Player Matchup

Vamana
Vamana
BillKapri10
Vamana
Level 101
God Stats
4W - 1L
1,871 SR
Queue Stats
94W - 63L
1,717 Elo+
Party 2
Sobek
Sobek
JahCrispy
Sobek
Level 107
God Stats
2W - 1L
1,462 SR
Queue Stats
64W - 38L
1,744 Elo+
Party 2
Chang'e
Chang'e
walking cte
Chang'e
Level 136
God Stats
4W - 2L
1,772 SR
Queue Stats
172W - 112L
1,741 Elo+
Party 2
Team Averages
Level 115
1,701 SR
1,734 Elo+

VS

Team Averages
Level 116
1,540 SR
1,469 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GarenBlackwing
Geb
Level 44
God Stats
3W - 4L
1,716 SR
Queue Stats
5W - 10L
1,384 Elo+
Solo
Hou Yi
Hou Yi
xGrotesk
Hou Yi
Level 147
God Stats
3W - 4L
1,405 SR
Queue Stats
44W - 60L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
5 / 1 / 9
7,794
866
8,230
12,264
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
JahCrispy
Sobek
9
3 / 1 / 10
7,520
836
3,674
12,320
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
walking cte
Chang'e
13
6 / 0 / 3
7,902
878
6,288
7,801
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 6 / 0
5,817
646
6,027
5,585
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
5,401
600
3,583
8,454
4,484
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
xGrotesk
Hou Yi
8
1 / 4 / 1
5,975
664
7,518
7,970
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
0
0.17
W
Vamana
5
1
9
9.5
L
0
4
1
0.13
W
Sobek
JahCrispy
Sobek
3
1
10
8
W
Chang'e
walking cte
Chang'e
6
0
3
7.5
L
Hou Yi
xGrotesk
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
17,128
32,385
Taken
22,009
23,152
Mitigated
9,024
14,773
Healing
1,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,027
60
0
340
5,585
1,583
0
2,242
3,052
21,588
0
W
Vamana
8,230
3,063
655
4,262
12,264
7,684
667
4,246
8,018
0
25,807
L
3,583
572
0
655
8,454
4,484
0
4,084
3,984
6,654
0
W
Sobek
JahCrispy
Sobek
3,674
467
0
2,079
12,320
12,699
182
3,920
8,400
9,733
0
W
Chang'e
walking cte
Chang'e
6,288
326
3,157
4,620
7,801
2,769
1,057
1,444
6,357
38,578
0
L
Hou Yi
xGrotesk
Hou Yi
7,518
3,177
0
309
7,970
2,957
0
3,636
3,991
0
19,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
17,193
118
Minions Killed
66
0
Camps Cleared
0
533,698
Distance Traveled
464,272
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,817
646
22
2
0
168,799
2
W
Vamana
7,794
866
35
4
0
184,337
3
L
Geb
5,401
600
4
0
0
150,832
4
W
Sobek
7,520
836
10
1
0
175,630
2
W
Chang'e
7,902
878
73
8
0
173,731
4
L
Hou Yi
5,975
664
40
4
0
144,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role