Player Matchup

Ravana
Ravana
Císařlemurz
Ravana
Level 108
God Stats
1W - 3L
1,436 SR
Queue Stats
100W - 84L
1,552 Elo+
Party 1
Bacchus
Bacchus
Grizzler01
Bacchus
Level 120
God Stats
4W - 2L
1,515 SR
Queue Stats
80W - 60L
1,610 Elo+
Party 1
Anubis
Anubis
TurnedCorgi
Anubis
Level 82
God Stats
17W - 6L
1,684 SR
Queue Stats
147W - 112L
1,568 Elo+
Party 1
Team Averages
Level 103
1,545 SR
1,577 Elo+

VS

Team Averages
Level 22
1,574 SR
1,554 Elo+
Khepri
Khepri
DeGurkin
Khepri
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
78W - 91L
1,500 Elo+
Party 2
Da Ji
Da Ji
Nanoe148
Da Ji
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 70L
1,500 Elo+
Party 2
Agni
Agni
Sharapowa
Agni
Level 17
God Stats
38W - 26L
1,722 SR
Queue Stats
191W - 135L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
11,830
696
6,107
7,369
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Grizzler01
Bacchus
16
7 / 3 / 7
12,170
716
11,053
13,680
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
16
4 / 2 / 9
11,541
679
14,334
12,689
5,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeGurkin
Khepri
13
0 / 3 / 4
9,124
537
4,573
11,064
10,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Nanoe148
Da Ji
12
2 / 10 / 1
9,632
567
2,712
12,485
5,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
14
3 / 4 / 1
10,247
603
15,297
12,730
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
5
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Khepri
DeGurkin
Khepri
0
3
4
0.67
W
Bacchus
Grizzler01
Bacchus
7
3
7
3.5
L
Da Ji
Nanoe148
Da Ji
2
10
1
0.25
L
Agni
3
4
1
0.88
W
Anubis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
22,582
33,738
Taken
36,279
20,417
Mitigated
20,429
15,083
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,107
2,584
0
2,328
7,369
5,894
760
2,657
4,517
0
41,876
L
Khepri
DeGurkin
Khepri
4,573
558
0
472
11,064
10,721
0
7,614
3,450
26,836
0
W
Bacchus
Grizzler01
Bacchus
11,053
738
0
4,439
13,680
8,985
449
6,336
6,946
38,210
0
L
Da Ji
Nanoe148
Da Ji
2,712
480
0
1,115
12,485
5,173
0
8,763
3,722
0
9,406
L
Agni
15,297
824
94
2,224
12,730
4,535
0
9,010
3,720
50,228
0
W
Anubis
14,334
750
0
8,316
12,689
5,538
1,037
9,692
2,405
66,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
29,003
218
Minions Killed
128
0
Camps Cleared
0
931,018
Distance Traveled
758,296
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,830
696
58
3
0
340,298
2
L
Khepri
9,124
537
25
1
0
289,285
4
W
Bacchus
12,170
716
49
3
0
300,762
0
L
Da Ji
9,632
567
21
1
0
222,928
1
L
Agni
10,247
603
82
5
0
246,083
5
W
Anubis
11,541
679
111
7
0
289,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role