Player Matchup

Apollo
Apollo
Barylon
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 65L
1,614 Elo+
Party 2
Tiamat
Tiamat
JustineLawliet
Tiamat
Level 129
God Stats
1W - 3L
1,186 SR
Queue Stats
90W - 61L
1,609 Elo+
Party 2
Hel
Hel
MikioFuji7
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,678 Elo+
Party 2
Jormungandr
Jormungandr
NeaCampbell
Jormungandr
Level 142
God Stats
2W - 2L
1,470 SR
Queue Stats
85W - 69L
1,628 Elo+
Solo
Janus
Janus
nico-gyb
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,604 Elo+
Party 2
Team Averages
Level 115
1,431 SR
1,626 Elo+

VS

Team Averages
Level 123
1,574 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Etraikem
The Morrigan
Level 155
God Stats
9W - 8L
1,289 SR
Queue Stats
209W - 175L
1,566 Elo+
Party 1
Apollo
Apollo
Nesnow
Apollo
Level 102
God Stats
3W - 0L
1,715 SR
Queue Stats
187W - 167L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
SmokingWithAFish
Sylvanus
Level 148
God Stats
2W - 0L
1,614 SR
Queue Stats
117W - 118L
1,521 Elo+
Solo
Thor
Thor
filsdepoulpe
Thor
Level 108
God Stats
4W - 2L
1,752 SR
Queue Stats
81W - 68L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Barylon
Apollo
17
8 / 8 / 6
11,168
798
15,358
17,025
7,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 9
10,299
736
10,256
15,261
9,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 10
11,040
789
7,306
16,551
12,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
NeaCampbell
Jormungandr
17
1 / 3 / 15
10,530
752
15,421
23,623
24,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
nico-gyb
Janus
17
5 / 4 / 5
10,476
748
9,194
14,296
5,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 4 / 12
10,276
734
13,800
12,200
5,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Etraikem
The Morrigan
18
6 / 4 / 12
11,262
804
17,914
12,038
5,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Nesnow
Apollo
17
4 / 4 / 10
11,449
818
17,497
13,069
5,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 16
11,158
797
9,183
19,323
25,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 3 / 13
11,283
806
13,600
11,980
6,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
19
Kills
23
23
Deaths
19
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
4
12
2.25
L
Apollo
Barylon
Apollo
8
8
6
1.38
W
The Morrigan
Etraikem
The Morrigan
6
4
12
3
L
3
3
9
2.5
L
2
5
10
1.4
L
Jormungandr
NeaCampbell
Jormungandr
1
3
15
2.83
W
Apollo
Nesnow
Apollo
4
4
10
2.25
W
3
4
16
2.75
W
7
3
13
4.5
L
Janus
nico-gyb
Janus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,535
Damage
71,994
86,756
Taken
68,610
59,452
Mitigated
47,712
38,754
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,800
3,726
1,414
1,044
12,200
5,377
1,482
9,033
3,167
28,863
0
L
Apollo
Barylon
Apollo
15,358
7,837
769
3,618
17,025
7,409
2,450
7,867
9,158
0
27,659
W
The Morrigan
Etraikem
The Morrigan
17,914
2,653
2,357
1,548
12,038
5,568
571
7,594
4,165
42,737
0
L
10,256
714
1,649
2,176
15,261
9,058
837
8,466
6,795
28,147
0
L
7,306
465
16,429
6,343
16,551
12,152
226
12,177
4,374
17,537
0
L
Jormungandr
NeaCampbell
Jormungandr
15,421
2,500
833
3,402
23,623
24,916
532
9,021
14,502
39,499
0
W
Apollo
Nesnow
Apollo
17,497
9,052
1,553
2,252
13,069
5,470
2,495
7,965
5,104
0
34,311
W
9,183
1,443
9,334
6,692
19,323
25,148
600
9,769
9,554
11,840
0
W
13,600
1,478
1,364
750
11,980
6,149
588
7,733
4,247
0
25,185
L
Janus
nico-gyb
Janus
9,194
531
1,823
1,712
14,296
5,917
748
6,358
7,938
25,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
55,428
156
Minions Killed
136
0
Camps Cleared
0
1,279,692
Distance Traveled
1,242,073
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,276
734
28
2
0
241,836
0
L
Apollo
11,168
798
30
2
0
216,107
0
W
The Morrigan
11,262
804
46
3
0
245,060
3
L
Tiamat
10,299
736
46
3
0
269,802
0
L
Hel
11,040
789
19
1
0
279,850
0
L
Jormungandr
10,530
752
35
3
0
257,203
1
W
Apollo
11,449
818
34
2
0
247,123
1
W
Sylvanus
11,158
797
11
1
0
229,236
1
W
Thor
11,283
806
17
1
0
278,818
4
L
Janus
10,476
748
26
2
0
256,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role