Player Matchup

Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ArcaneDarckay
Skadi
Level 59
God Stats
18W - 23L
1,376 SR
Queue Stats
157W - 204L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
Dr Schmack
Sun Wukong
Level 41
God Stats
1W - 5L
1,417 SR
Queue Stats
166W - 158L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmJade16
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,316 SR
Queue Stats
18W - 29L
1,325 Elo+
Solo
Ares
Ares
Literallydum
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,451 Elo+
Solo
Team Averages
Level 65
1,422 SR
1,405 Elo+

VS

Team Averages
Level 67
1,588 SR
1,438 Elo+
Ymir
Ymir
Danny2Downs
Ymir
Level 48
God Stats
4W - 1L
1,671 SR
Queue Stats
59W - 57L
1,467 Elo+
Solo
Hel
Hel
GaelGokussj4
Hel
Level 86
God Stats
7W - 9L
1,433 SR
Queue Stats
227W - 230L
1,456 Elo+
Solo
Anhur
Anhur
Tenuta25
Anhur
Level 37
God Stats
6W - 7L
1,434 SR
Queue Stats
10W - 15L
1,293 Elo+
Solo
Horus
Horus
TheFreedomDood
Horus
Level 118
God Stats
22W - 11L
1,657 SR
Queue Stats
387W - 410L
1,500 Elo+
Solo
Da Ji
Da Ji
Vanesa7139
Da Ji
Level 48
God Stats
3W - 3L
1,743 SR
Queue Stats
170W - 183L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
2 / 3 / 1
10,454
523
9,550
13,456
5,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 7 / 1
8,101
405
5,138
12,218
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dr Schmack
Sun Wukong
16
2 / 10 / 0
10,279
514
7,291
16,342
10,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
EmJade16
Morgan Le Fay
14
0 / 4 / 0
8,367
418
5,266
10,835
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 2
7,808
390
4,038
17,106
9,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,470
274
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
7 / 1 / 6
11,581
579
15,778
16,550
8,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Tenuta25
Anhur
17
2 / 3 / 4
9,867
493
9,247
13,096
4,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 6
12,098
605
14,504
13,617
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Da Ji
17
11 / 1 / 3
10,744
537
11,554
11,547
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
30
30
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
1
0.83
L
1
7
1
0.21
W
0
0
0
0
L
Sun Wukong
Dr Schmack
Sun Wukong
2
10
0
0.2
L
Morgan Le Fay
EmJade16
Morgan Le Fay
0
4
0
0
W
7
1
6
10
L
1
6
2
0.33
W
Anhur
Tenuta25
Anhur
2
3
4
1.33
W
10
1
6
13
W
Da Ji
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
51,083
69,957
Taken
54,810
30,962
Mitigated
31,679
7,558
Healing
22,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,550
4,333
0
145
13,456
5,251
716
2,626
10,598
0
96,401
L
5,138
2,872
0
2,392
12,218
2,664
486
2,251
9,863
0
42,378
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Dr Schmack
Sun Wukong
7,291
2,835
26
2,180
16,342
10,077
56
2,659
12,741
0
66,947
L
Morgan Le Fay
EmJade16
Morgan Le Fay
5,266
787
0
388
10,835
3,254
0
6,558
4,226
54,215
0
W
15,778
518
2,452
8,851
16,550
8,035
806
5,327
11,223
95,092
0
L
4,038
82
60
2,367
17,106
9,716
428
3,184
13,815
28,510
0
W
Anhur
Tenuta25
Anhur
9,247
3,414
0
3,273
13,096
4,202
3,284
2,428
10,668
0
63,941
W
14,504
5,036
608
5,290
13,617
14,411
1,216
860
12,757
6,459
63,640
W
Da Ji
11,554
2,279
0
1,840
11,547
5,031
0
689
10,858
0
73,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
49,760
452
Minions Killed
540
0
Camps Cleared
0
1,795,551
Distance Traveled
1,534,826
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,454
523
157
8
0
407,138
3
L
Skadi
8,101
405
81
4
0
322,515
4
W
Ymir
5,470
274
0
0
0
4
0
L
Sun Wukong
10,279
514
101
5
0
325,822
0
L
Morgan Le Fay
8,367
418
81
4
0
368,865
3
W
Hel
11,581
579
166
8
0
406,073
1
L
Ares
7,808
390
32
2
0
371,211
5
W
Anhur
9,867
493
118
6
0
368,357
5
W
Horus
12,098
605
147
7
0
391,118
0
W
Da Ji
10,744
537
109
5
0
369,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role