Player Matchup

Kukulkan
Kukulkan
BBEHAVEE
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,285 Elo+
Party 2
Ymir
Ymir
Deathstroke543
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,184 Elo+
Party 2
Izanami
Izanami
Gatowsky6000
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Freya
Freya
Lynx2448
Freya
Level 18
God Stats
2W - 1L
1,832 SR
Queue Stats
3W - 5L
1,636 Elo+
Solo
Jormungandr
Jormungandr
Raymhonator
Jormungandr
Level 29
God Stats
6W - 10L
1,519 SR
Queue Stats
42W - 50L
1,542 Elo+
Solo
Team Averages
Level 17
1,570 SR
1,429 Elo+

VS

Team Averages
Level 23
1,633 SR
1,525 Elo+
Neith
Neith
Exposi_11
Neith
Level 5
God Stats
3W - 0L
1,527 SR
Queue Stats
3W - 1L
1,657 Elo+
Solo
Chang'e
Chang'e
IRGuy
Chang'e
Level 27
God Stats
1W - 1L
1,838 SR
Queue Stats
17W - 10L
1,609 Elo+
Party 1
Mercury
Mercury
Its_Ep0chzz
Mercury
Level 25
God Stats
13W - 5L
1,730 SR
Queue Stats
135W - 96L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
JRed19
Erlang Shen
Level 33
God Stats
1W - 0L
1,570 SR
Queue Stats
17W - 15L
1,514 Elo+
Party 1
Tiamat
Tiamat
wilbert26
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BBEHAVEE
Kukulkan
19
9 / 12 / 1
13,469
481
15,418
20,835
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 15 / 4
11,583
414
10,614
33,299
25,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Gatowsky6000
Izanami
18
4 / 12 / 8
12,630
451
10,732
22,984
10,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Lynx2448
Freya
20
11 / 8 / 1
15,466
552
19,080
23,975
10,108
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Raymhonator
Jormungandr
18
5 / 5 / 7
12,859
459
14,286
35,732
44,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exposi_11
Neith
20
2 / 9 / 22
14,591
521
16,494
20,326
7,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
IRGuy
Chang'e
20
18 / 2 / 18
17,936
641
38,796
25,107
9,258
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Its_Ep0chzz
Mercury
20
22 / 2 / 14
19,005
679
35,393
24,138
11,913
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
JRed19
Erlang Shen
20
10 / 7 / 10
15,211
543
18,686
33,565
39,888
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
wilbert26
Tiamat
15
0 / 12 / 7
11,613
415
2,344
18,048
8,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
123
31
Kills
52
52
Deaths
32
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BBEHAVEE
Kukulkan
9
12
1
0.79
L
2
15
4
0.27
W
Neith
Exposi_11
Neith
2
9
22
1.44
L
Izanami
Gatowsky6000
Izanami
4
12
8
0.67
W
Chang'e
IRGuy
Chang'e
18
2
18
13.5
W
Mercury
Its_Ep0chzz
Mercury
22
2
14
14.5
W
Erlang Shen
JRed19
Erlang Shen
10
7
10
2.14
L
Freya
Lynx2448
Freya
11
8
1
1.44
L
Jormungandr
Raymhonator
Jormungandr
5
5
7
1.7
W
Tiamat
wilbert26
Tiamat
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,130
Damage
111,713
136,825
Taken
121,184
100,549
Mitigated
77,739
19,340
Healing
42,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BBEHAVEE
Kukulkan
15,418
1,597
0
1,870
20,835
8,910
2,242
6,767
14,068
84,061
0
L
10,614
3,071
0
3,209
33,299
25,831
339
8,995
24,304
71,149
0
W
Neith
Exposi_11
Neith
16,494
5,808
0
2,217
20,326
7,958
2,818
9,455
10,871
0
80,676
L
Izanami
Gatowsky6000
Izanami
10,732
7,154
0
1,852
22,984
10,727
2,346
7,884
15,100
0
74,148
W
Chang'e
IRGuy
Chang'e
38,796
4,802
9,715
14,600
25,107
9,258
3,641
15,369
9,738
140,141
0
W
Mercury
Its_Ep0chzz
Mercury
35,393
20,938
0
7,018
24,138
11,913
5,181
11,137
12,868
0
182,280
W
Erlang Shen
JRed19
Erlang Shen
18,686
8,895
0
8,010
33,565
39,888
2,075
16,041
17,524
0
75,113
L
Freya
Lynx2448
Freya
19,080
6,820
0
6,298
23,975
10,108
2,922
6,661
17,314
75,303
0
L
Jormungandr
Raymhonator
Jormungandr
14,286
2,819
984
5,127
35,732
44,973
932
10,833
24,899
64,911
0
W
Tiamat
wilbert26
Tiamat
2,344
516
0
1,199
18,048
8,722
100
10,994
7,054
23,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,007
Gold Earned
78,356
568
Minions Killed
622
0
Camps Cleared
0
2,001,697
Distance Traveled
2,529,905
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,469
481
151
5
0
378,096
1
L
Ymir
11,583
414
100
4
0
366,892
0
W
Neith
14,591
521
112
4
0
460,486
0
L
Izanami
12,630
451
119
4
0
388,897
0
W
Chang'e
17,936
641
173
6
0
526,600
6
W
Mercury
19,005
679
213
8
0
645,428
8
W
Erlang Shen
15,211
543
89
3
0
528,085
6
L
Freya
15,466
552
125
4
0
400,549
4
L
Jormungandr
12,859
459
73
3
0
467,263
0
W
Tiamat
11,613
415
35
1
0
369,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role