Player Matchup

Sol
Sol
NeonOverr
Sol
Level 38
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 15L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
Olapo
Cthulhu
Level 45
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 18L
1,262 Elo+
Party 1
Medusa
Medusa
bacongls
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,380 Elo+
Party 1
Team Averages
Level 30
1,581 SR
1,310 Elo+

VS

Team Averages
Level 27
1,495 SR
1,389 Elo+
King Arthur
King Arthur
Nenadveliki
King Arthur
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 34L
1,335 Elo+
Party 2
Raijin
Raijin
Tehagounks
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,576 Elo+
Solo
Apollo
Apollo
boka5
Apollo
Level 8
God Stats
20W - 24L
1,486 SR
Queue Stats
26W - 39L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 2
13,722
722
16,844
12,836
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Olapo
Cthulhu
14
2 / 3 / 4
10,997
579
9,069
20,090
20,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
bacongls
Medusa
15
0 / 6 / 9
11,577
609
9,882
14,069
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nenadveliki
King Arthur
15
2 / 4 / 7
11,121
585
8,199
19,503
15,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Tehagounks
Raijin
18
7 / 4 / 2
12,850
676
22,242
15,142
7,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
boka5
Apollo
15
2 / 2 / 5
10,891
573
6,445
9,402
3,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
11
11
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Nenadveliki
King Arthur
2
4
7
1.38
W
8
2
2
4.5
W
Cthulhu
Olapo
Cthulhu
2
3
4
1.33
L
Raijin
Tehagounks
Raijin
7
4
2
2
W
Medusa
bacongls
Medusa
0
6
9
0.75
L
Apollo
boka5
Apollo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
36,886
46,995
Taken
44,047
30,512
Mitigated
26,348
5,210
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Nenadveliki
King Arthur
8,199
912
0
1,250
19,503
15,635
162
9,864
9,374
0
25,850
W
16,844
5,011
0
3,615
12,836
4,691
2,006
7,373
5,463
70,335
0
W
Cthulhu
Olapo
Cthulhu
9,069
793
0
0
20,090
20,640
169
5,952
14,138
27,994
0
L
Raijin
Tehagounks
Raijin
22,242
930
0
4,801
15,142
7,472
264
7,941
6,793
100,458
0
W
Medusa
bacongls
Medusa
9,882
4,188
0
1,595
14,069
5,181
1,273
8,917
5,152
0
31,234
L
Apollo
boka5
Apollo
6,445
5,131
0
1,446
9,402
3,241
491
7,175
1,967
0
20,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
34,862
171
Minions Killed
216
0
Camps Cleared
0
1,116,431
Distance Traveled
1,015,835
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,121
585
23
1
0
361,835
0
W
Sol
13,722
722
103
5
0
386,962
2
W
Cthulhu
10,997
579
27
1
0
378,284
8
L
Raijin
12,850
676
158
8
0
314,809
4
W
Medusa
11,577
609
41
2
0
351,185
0
L
Apollo
10,891
573
35
2
0
339,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role