Player Matchup

Achilles
Achilles
BigDaddyMaui
Achilles
Level 82
God Stats
3W - 3L
1,450 SR
Queue Stats
141W - 169L
1,520 Elo+
Solo
Janus
Janus
CyNaK_FDT
Janus
Level 121
God Stats
2W - 4L
1,481 SR
Queue Stats
78W - 77L
1,517 Elo+
Solo
Medusa
Medusa
Malfy_Man
Medusa
Level 149
God Stats
4W - 2L
1,621 SR
Queue Stats
75W - 72L
1,556 Elo+
Solo
Artio
Artio
THIRDD LEGG
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 140L
1,567 Elo+
Party 1
Chang'e
Chang'e
snowdogTTV
Chang'e
Level 145
God Stats
5W - 4L
1,645 SR
Queue Stats
229W - 216L
1,581 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,548 Elo+

VS

Team Averages
Level 119
1,563 SR
1,544 Elo+
Persephone
Persephone
MarshmallowMiku
Persephone
Level 160
God Stats
24W - 14L
1,668 SR
Queue Stats
219W - 224L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
StudlyCervantez
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tindigm
Ah Muzen Cab
Level 101
God Stats
11W - 8L
1,644 SR
Queue Stats
207W - 205L
1,589 Elo+
Solo
Cthulhu
Cthulhu
kibaorvlad
Cthulhu
Level 86
God Stats
1W - 0L
1,509 SR
Queue Stats
74W - 64L
1,427 Elo+
Solo
Guan Yu
Guan Yu
metriod90
Guan Yu
Level 160
God Stats
3W - 3L
1,496 SR
Queue Stats
235W - 234L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDaddyMaui
Achilles
17
6 / 6 / 4
12,007
800
12,955
22,569
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
CyNaK_FDT
Janus
18
4 / 5 / 4
12,172
811
12,642
14,262
4,783
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Malfy_Man
Medusa
18
3 / 4 / 1
10,993
733
11,609
14,098
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 6 / 8
9,827
655
8,235
20,490
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
snowdogTTV
Chang'e
17
3 / 6 / 7
11,061
737
13,539
17,797
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MarshmallowMiku
Persephone
18
3 / 4 / 12
12,171
811
18,451
10,455
3,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
19
9 / 5 / 3
12,824
855
15,039
20,663
9,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Tindigm
Ah Muzen Cab
20
7 / 1 / 12
14,198
947
19,867
20,302
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
kibaorvlad
Cthulhu
17
3 / 6 / 12
12,500
833
10,009
20,393
22,228
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
metriod90
Guan Yu
18
5 / 0 / 14
12,326
822
14,312
16,584
19,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
16
Kills
27
27
Deaths
16
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigDaddyMaui
Achilles
6
6
4
1.33
L
Janus
CyNaK_FDT
Janus
4
5
4
1.2
L
Medusa
Malfy_Man
Medusa
3
4
1
0.88
W
Persephone
MarshmallowMiku
Persephone
3
4
12
2.25
W
Ao Kuang
9
5
3
2.1
L
0
6
8
0.67
W
Ah Muzen Cab
Tindigm
Ah Muzen Cab
7
1
12
13
W
Cthulhu
kibaorvlad
Cthulhu
3
6
12
1.5
W
Guan Yu
metriod90
Guan Yu
5
0
14
12
L
Chang'e
snowdogTTV
Chang'e
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,980
Damage
77,678
89,216
Taken
88,397
60,197
Mitigated
63,344
18,006
Healing
27,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigDaddyMaui
Achilles
12,955
3,430
0
2,146
22,569
22,811
0
10,775
11,371
0
31,646
L
Janus
CyNaK_FDT
Janus
12,642
1,026
0
2,861
14,262
4,783
0
8,854
5,131
37,661
0
L
Medusa
Malfy_Man
Medusa
11,609
4,400
0
863
14,098
4,972
1,226
6,169
7,686
0
58,291
W
Persephone
MarshmallowMiku
Persephone
18,451
544
0
1,417
10,455
3,447
728
6,326
3,994
57,426
0
W
Ao Kuang
15,039
4,638
0
4,853
20,663
9,478
3,755
7,147
13,245
42,368
2,658
L
8,235
725
1,302
4,074
20,490
22,734
0
9,238
10,512
18,636
0
W
Ah Muzen Cab
Tindigm
Ah Muzen Cab
19,867
10,761
0
4,807
20,302
8,258
2,437
8,013
9,668
0
57,238
W
Cthulhu
kibaorvlad
Cthulhu
10,009
556
1,993
1,206
20,393
22,228
525
7,299
12,806
26,302
0
W
Guan Yu
metriod90
Guan Yu
14,312
1,166
6,877
6,676
16,584
19,933
692
5,713
10,604
0
24,471
L
Chang'e
snowdogTTV
Chang'e
13,539
347
2,325
4,435
17,797
4,897
1
7,848
9,719
38,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
64,019
343
Minions Killed
312
8
Camps Cleared
6
1,302,325
Distance Traveled
1,443,798
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,007
800
53
4
1
281,995
4
L
Janus
12,172
811
59
4
3
210,688
3
L
Medusa
10,993
733
130
9
1
276,181
11
W
Persephone
12,171
811
105
7
1
225,527
1
W
Ao Kuang
12,824
855
65
4
1
277,348
0
L
Artio
9,827
655
25
2
0
267,924
3
W
Ah Muzen Cab
14,198
947
83
6
1
316,691
1
W
Cthulhu
12,500
833
31
2
0
297,749
0
W
Guan Yu
12,326
822
28
2
3
326,483
1
L
Chang'e
11,061
737
76
5
3
265,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role