Player Matchup

Neith
Neith
El Cid TheLegnd
Neith
Level 29
God Stats
7W - 4L
1,984 SR
Queue Stats
37W - 40L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
JoKeR0213
Zhong Kui
Level 27
God Stats
14W - 16L
1,531 SR
Queue Stats
198W - 249L
1,356 Elo+
Solo
Chaac
Chaac
MysticalParsley
Chaac
Level 105
God Stats
15W - 12L
1,622 SR
Queue Stats
44W - 54L
1,402 Elo+
Party 1
Team Averages
Level 54
1,712 SR
1,403 Elo+

VS

Team Averages
Level 28
1,507 SR
1,317 Elo+
Hades
Hades
Dinkytoy070
Hades
Level 28
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 2
Ymir
Ymir
ShxneZy
Ymir
Level 28
God Stats
4W - 2L
1,534 SR
Queue Stats
8W - 8L
1,372 Elo+
Party 2
Fenrir
Fenrir
YT_HaveMercy
Fenrir
Level 29
God Stats
1W - 5L
1,428 SR
Queue Stats
11W - 17L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,304
644
11,983
11,519
4,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JoKeR0213
Zhong Kui
16
4 / 6 / 4
11,096
694
18,306
18,693
12,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 5 / 3
9,613
601
3,713
10,500
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 7
12,546
784
11,253
12,368
10,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
ShxneZy
Ymir
14
3 / 5 / 11
11,211
701
9,005
18,255
12,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
4 / 3 / 10
11,683
730
7,785
16,449
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
18
18
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
2
7
6
0.71
L
Zhong Kui
JoKeR0213
Zhong Kui
4
6
4
1
L
3
5
3
0.9
W
Ymir
ShxneZy
Ymir
3
5
11
1.7
W
Fenrir
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,002
Damage
28,043
40,712
Taken
47,072
23,762
Mitigated
32,308
10,068
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,253
274
743
6,973
12,368
10,177
1,203
5,419
6,949
43,414
0
L
11,983
7,125
0
2,761
11,519
4,068
405
6,556
4,963
0
39,930
L
Zhong Kui
JoKeR0213
Zhong Kui
18,306
3,255
4
5,423
18,693
12,213
450
9,937
8,756
56,006
0
L
3,713
805
0
1,880
10,500
7,481
253
3,765
6,735
0
13,257
W
Ymir
ShxneZy
Ymir
9,005
874
301
2,412
18,255
12,472
242
7,766
10,489
25,058
0
W
Fenrir
7,785
2,305
606
2,502
16,449
9,659
1,618
5,121
11,328
0
36,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
35,440
154
Minions Killed
137
0
Camps Cleared
0
603,641
Distance Traveled
841,015
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,546
784
62
4
0
283,247
0
L
Neith
10,304
644
51
3
0
226,821
1
L
Zhong Kui
11,096
694
82
5
0
232,849
1
L
Chaac
9,613
601
21
1
0
143,971
0
W
Ymir
11,211
701
25
2
0
259,987
5
W
Fenrir
11,683
730
50
3
0
297,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role