Player Matchup

Sun Wukong
Sun Wukong
AdriftUrchin
Sun Wukong
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 13L
1,528 Elo+
Solo
Geb
Geb
DinkelDankel
Geb
Level 7
God Stats
2W - 3L
1,474 SR
Queue Stats
7W - 12L
1,511 Elo+
Solo
Ra
Ra
Koolxid
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,455 Elo+
Solo
Scylla
Scylla
TitanForge63
Scylla
Level 22
God Stats
34W - 34L
1,444 SR
Queue Stats
74W - 99L
1,344 Elo+
Party 1
Izanami
Izanami
mxrvelavngers
Izanami
Level 16
God Stats
39W - 42L
1,445 SR
Queue Stats
189W - 202L
1,380 Elo+
Party 1
Team Averages
Level 19
1,473 SR
1,444 Elo+

VS

Team Averages
Level 15
1,495 SR
1,372 Elo+
Anubis
Anubis
BragChannel
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,385 Elo+
Solo
Cthulhu
Cthulhu
CyevertKoltanz
Cthulhu
Level 28
God Stats
100W - 109L
1,474 SR
Queue Stats
430W - 464L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
WiseGirl07
Gilgamesh
Level 8
God Stats
1W - 2L
1,410 SR
Queue Stats
10W - 21L
1,280 Elo+
Solo
Nox
Nox
prospero1987
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,229 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zuzurip
Morgan Le Fay
Level 21
God Stats
60W - 48L
1,593 SR
Queue Stats
302W - 288L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdriftUrchin
Sun Wukong
15
6 / 0 / 15
9,271
1,159
9,649
9,127
4,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 4 / 20
9,117
1,140
8,049
11,432
8,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 0 / 15
9,184
1,148
9,544
5,000
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
2 / 1 / 19
8,487
1,061
8,041
5,093
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
16
10 / 0 / 13
9,758
1,220
18,081
5,120
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

316

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 7 / 3
7,838
980
8,341
11,398
5,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
8,025
1,003
6,105
19,174
17,408
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
WiseGirl07
Gilgamesh
13
0 / 11 / 2
7,120
890
2,961
17,765
9,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 5 / 2
6,967
871
2,473
5,502
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
zuzurip
Morgan Le Fay
13
1 / 1 / 3
7,949
994
13,035
6,321
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
29
Kills
5
5
Deaths
29
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AdriftUrchin
Sun Wukong
6
0
15
13.5
L
Anubis
2
7
3
0.5
L
2
5
2
0.6
W
4
4
20
3.5
W
7
0
15
14.5
W
Scylla
2
1
19
11.5
L
Gilgamesh
WiseGirl07
Gilgamesh
0
11
2
0.09
W
Izanami
10
0
13
16.5
L
0
5
2
0.2
L
Morgan Le Fay
zuzurip
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
32,915
35,772
Taken
60,160
18,577
Mitigated
36,375
8,838
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AdriftUrchin
Sun Wukong
9,649
2,130
0
2,785
9,127
4,556
0
6,933
1,988
0
21,101
L
Anubis
8,341
1,355
0
1,999
11,398
5,120
0
4,170
7,228
21,523
0
L
6,105
324
273
2,184
19,174
17,408
0
7,357
11,817
23,505
0
W
8,049
1,055
0
874
11,432
8,791
0
9,838
1,332
12,428
0
W
9,544
1,068
1,622
1,012
5,000
1,856
0
4,380
516
22,399
0
W
Scylla
8,041
738
0
357
5,093
1,664
0
3,757
1,292
20,699
0
L
Gilgamesh
WiseGirl07
Gilgamesh
2,961
1,418
0
23
17,765
9,455
0
8,704
9,061
0
11,414
W
Izanami
18,081
15,021
0
2,188
5,120
1,710
0
4,358
690
0
38,698
L
2,473
522
0
25
5,502
2,019
0
2,523
2,979
9,949
0
L
Morgan Le Fay
zuzurip
Morgan Le Fay
13,035
468
270
1,451
6,321
2,373
0
2,880
3,441
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
37,899
156
Minions Killed
147
4
Camps Cleared
3
790,695
Distance Traveled
599,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,271
1,159
38
5
0
165,776
0
L
Anubis
7,838
980
28
4
0
107,221
0
L
Cthulhu
8,025
1,003
44
6
0
153,247
1
W
Geb
9,117
1,140
8
1
0
158,304
1
W
Ra
9,184
1,148
21
3
3
170,335
0
W
Scylla
8,487
1,061
37
5
0
153,501
1
L
Gilgamesh
7,120
890
13
2
0
101,383
1
W
Izanami
9,758
1,220
52
7
1
142,779
0
L
Nox
6,967
871
20
3
2
83,512
0
L
Morgan Le Fay
7,949
994
42
5
1
154,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role