Player Matchup

Medusa
Medusa
BinkyBall
Medusa
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,363 Elo+
Party 2
Zeus
Zeus
Jeff Stern
Zeus
Level 61
God Stats
3W - 1L
1,239 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Bacchus
Bacchus
xXUNDRGRND354Xx
Bacchus
Level 26
God Stats
6W - 3L
1,438 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Team Averages
Level 50
1,392 SR
1,332 Elo+

VS

Team Averages
Level 26
1,532 SR
1,145 Elo+
Cerberus
Cerberus
InsolentRex
Cerberus
Level 57
God Stats
19W - 17L
1,561 SR
Queue Stats
24W - 34L
1,146 Elo+
Party 1
Athena
Athena
Jacksertyu
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,144 Elo+
Party 1
Ymir
Ymir
Marinara1030
Ymir
Level 8
God Stats
2W - 4L
1,536 SR
Queue Stats
24W - 33L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BinkyBall
Medusa
10
3 / 1 / 6
7,269
808
7,662
4,672
1,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
5 / 2 / 5
7,576
842
10,292
3,863
1,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 5
7,261
807
4,921
4,907
4,541
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InsolentRex
Cerberus
9
2 / 4 / 1
6,734
748
4,181
14,201
5,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Jacksertyu
Athena
8
0 / 2 / 0
5,534
615
680
6,093
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 2
6,263
696
1,064
12,106
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
BinkyBall
Medusa
3
1
6
6
L
Cerberus
InsolentRex
Cerberus
2
4
1
0.63
L
Athena
Jacksertyu
Athena
0
2
0
0
W
5
2
5
3.75
L
0
4
2
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
5,925
13,442
Taken
32,400
6,979
Mitigated
17,695
2,402
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BinkyBall
Medusa
7,662
3,643
0
0
4,672
1,429
1,303
1,532
3,102
0
21,807
L
Cerberus
InsolentRex
Cerberus
4,181
141
0
2,973
14,201
5,997
0
6,751
7,450
24,064
0
L
Athena
Jacksertyu
Athena
680
26
0
143
6,093
3,747
0
2,369
3,724
4,304
0
W
10,292
2,558
489
215
3,863
1,009
385
1,396
2,467
28,131
0
L
1,064
118
0
360
12,106
7,951
0
6,093
6,013
10,674
0
W
4,921
430
0
1,698
4,907
4,541
320
2,845
1,948
9,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
18,531
72
Minions Killed
69
0
Camps Cleared
0
511,733
Distance Traveled
435,167
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,269
808
26
3
0
174,675
4
L
Cerberus
6,734
748
38
4
0
169,725
2
L
Athena
5,534
615
14
2
0
119,612
0
W
Zeus
7,576
842
38
4
0
158,121
0
L
Ymir
6,263
696
17
2
0
145,830
0
W
Bacchus
7,261
807
8
1
0
178,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role