Player Matchup

Chang'e
Chang'e
DlVlNE RUlN
Chang'e
Level 158
God Stats
39W - 25L
1,764 SR
Queue Stats
198W - 180L
1,664 Elo+
Party 1
Yemoja
Yemoja
OnlyNephilim
Yemoja
Level 151
God Stats
7W - 4L
1,802 SR
Queue Stats
181W - 156L
1,677 Elo+
Party 1
Osiris
Osiris
RICHWHITEY
Osiris
Level 123
God Stats
3W - 5L
1,211 SR
Queue Stats
5W - 9L
1,440 Elo+
Solo
Team Averages
Level 144
1,592 SR
1,593 Elo+

VS

Team Averages
Level 144
1,411 SR
1,635 Elo+
Apollo
Apollo
GunDeezy15
Apollo
Level 155
God Stats
6W - 7L
1,659 SR
Queue Stats
244W - 168L
1,770 Elo+
Solo
Artio
Artio
OneHighAssTurtle
Artio
Level 128
God Stats
1W - 1L
1,303 SR
Queue Stats
134W - 129L
1,609 Elo+
Solo
Janus
Janus
XXxxxPOKERxxxXX
Janus
Level 149
God Stats
1W - 4L
1,272 SR
Queue Stats
239W - 281L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DlVlNE RUlN
Chang'e
13
5 / 2 / 8
8,824
735
12,722
8,043
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
13
4 / 1 / 10
9,320
777
6,054
7,490
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
RICHWHITEY
Osiris
12
6 / 3 / 5
9,061
755
9,533
11,158
9,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GunDeezy15
Apollo
10
3 / 7 / 3
7,954
663
5,372
13,490
4,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 4
7,495
625
5,160
11,936
6,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 2
8,047
671
6,720
6,878
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DlVlNE RUlN
Chang'e
5
2
8
4.5
L
Apollo
GunDeezy15
Apollo
3
7
3
0.64
L
1
6
4
0.5
W
Yemoja
4
1
10
9
W
Osiris
RICHWHITEY
Osiris
6
3
5
2.83
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
17,252
26,691
Taken
32,304
19,549
Mitigated
13,830
10,720
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DlVlNE RUlN
Chang'e
12,722
1,054
3,448
3,480
8,043
4,092
865
3,387
4,656
36,246
0
L
Apollo
GunDeezy15
Apollo
5,372
2,514
0
3,016
13,490
4,907
135
6,950
6,540
0
23,835
L
5,160
958
868
2,741
11,936
6,399
0
8,681
3,255
9,728
0
W
Yemoja
6,054
547
1,693
1,790
7,490
6,249
394
3,673
3,784
18,659
0
W
Osiris
RICHWHITEY
Osiris
9,533
1,811
0
309
11,158
9,208
471
4,628
6,371
0
26,875
L
6,720
390
0
691
6,878
2,524
0
3,145
3,733
35,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
23,496
112
Minions Killed
114
0
Camps Cleared
0
646,584
Distance Traveled
629,937
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,824
735
51
4
0
219,538
2
L
Apollo
7,954
663
48
4
0
185,038
0
L
Artio
7,495
625
14
1
0
206,629
1
W
Yemoja
9,320
777
26
2
0
201,535
2
W
Osiris
9,061
755
35
3
0
225,511
4
L
Janus
8,047
671
52
4
0
238,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role