Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BrokenPatch
Zeus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 203L
1,616 Elo+
Party 1
Anhur
Anhur
DJcooper20
Anhur
Level 97
God Stats
9W - 5L
1,648 SR
Queue Stats
324W - 289L
1,594 Elo+
Party 1
Ymir
Ymir
Fylliah
Ymir
Level 17
God Stats
40W - 29L
1,889 SR
Queue Stats
122W - 118L
1,669 Elo+
Party 1
He Bo
He Bo
Savemegod
He Bo
Level 20
God Stats
1W - 1L
1,556 SR
Queue Stats
146W - 115L
1,750 Elo+
Party 1
Team Averages
Level 36
1,618 SR
1,626 Elo+

VS

Team Averages
Level 12
1,484 SR
1,626 Elo+
Athena
Athena
 
Athena
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alescay
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,749 Elo+
Solo
Amaterasu
Amaterasu
Elenaxo
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,604 Elo+
Solo
Susano
Susano
d1meks
Susano
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 46L
1,611 Elo+
Solo
Merlin
Merlin
theheeeeeero
Merlin
Level 11
God Stats
0W - 2L
1,420 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 0
7,161
651
4,362
5,731
4,182
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 1 / 3
7,570
688
8,032
5,991
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
11
4 / 0 / 2
6,624
602
5,739
4,255
1,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Fylliah
Ymir
10
5 / 0 / 5
7,029
639
2,931
7,093
4,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
Savemegod
He Bo
11
2 / 2 / 3
6,624
602
3,856
6,748
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 0
4,767
433
2,488
4,456
1,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Alescay
Neith
8
0 / 5 / 1
4,944
449
3,617
6,062
1,834
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Elenaxo
Amaterasu
7
0 / 7 / 0
4,529
412
2,891
10,918
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
d1meks
Susano
8
1 / 5 / 1
5,471
497
2,223
8,444
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
1 / 6 / 1
5,145
468
2,222
6,274
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
23
Kills
3
3
Deaths
23
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
0
5
L
Athena
 
Athena
1
0
0
1
L
Neith
Alescay
Neith
0
5
1
0.1
W
7
1
3
8.5
W
Anhur
4
0
2
5
L
Amaterasu
Elenaxo
Amaterasu
0
7
0
0
W
Ymir
Fylliah
Ymir
5
0
5
7.5
W
He Bo
Savemegod
He Bo
2
2
3
1.75
L
Susano
d1meks
Susano
1
5
1
0.3
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
13,441
29,818
Taken
36,154
13,570
Mitigated
11,232
9,106
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,362
1,015
0
760
5,731
4,182
463
0
5,731
0
35,083
L
Athena
 
Athena
2,488
496
0
1,100
4,456
1,980
0
1,926
2,414
17,245
0
L
Neith
Alescay
Neith
3,617
2,006
0
97
6,062
1,834
231
847
5,177
0
19,236
W
8,032
1,748
0
3,556
5,991
1,845
29
1,905
4,086
41,460
0
W
Anhur
5,739
3,506
0
1,815
4,255
1,337
2,055
943
3,312
0
37,593
L
Amaterasu
Elenaxo
Amaterasu
2,891
1,619
21
3,738
10,918
2,696
178
3,179
7,707
0
11,193
W
Ymir
Fylliah
Ymir
2,931
1,150
0
1,490
7,093
4,451
277
1,151
5,942
19,972
0
W
He Bo
Savemegod
He Bo
3,856
0
0
1,485
6,748
1,755
0
773
5,975
38,704
0
L
Susano
d1meks
Susano
2,223
477
0
1,797
8,444
2,577
0
3,755
4,615
0
22,030
L
Merlin
2,222
153
0
850
6,274
2,145
0
4,626
1,422
11,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
24,856
331
Minions Killed
155
0
Camps Cleared
0
1,055,982
Distance Traveled
1,038,734
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,161
651
80
7
0
222,037
6
L
Athena
4,767
433
25
2
0
210,858
6
L
Neith
4,944
449
37
3
0
201,763
0
W
Zeus
7,570
688
73
7
0
212,572
3
W
Anhur
6,624
602
66
6
0
198,229
2
L
Amaterasu
4,529
412
20
2
0
209,913
0
W
Ymir
7,029
639
35
3
0
223,629
3
W
He Bo
6,624
602
77
7
0
199,515
1
L
Susano
5,471
497
47
4
0
201,886
0
L
Merlin
5,145
468
26
2
0
214,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role