Player Matchup

Cerberus
Cerberus
Gerras001
Cerberus
Level 26
God Stats
1W - 1L
1,877 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 2
Nemesis
Nemesis
Oskatat
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Rainxu
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Sworrow
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
byCouxer
Anhur
Level 147
God Stats
1W - 0L
1,046 SR
Queue Stats
16W - 13L
1,792 Elo+
Party 2
Team Averages
Level 48
1,485 SR
1,605 Elo+

VS

Team Averages
Level 16
1,518 SR
1,372 Elo+
Pele
Pele
ItsmeXDD5
Pele
Level 17
God Stats
21W - 26L
1,609 SR
Queue Stats
151W - 150L
1,456 Elo+
Solo
Bellona
Bellona
Kjellu
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 1
Medusa
Medusa
LowEffort
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Cthulhu
Cthulhu
cowkiller999911
Cthulhu
Level 27
God Stats
15W - 20L
1,481 SR
Queue Stats
29W - 27L
1,398 Elo+
Party 1
Merlin
Merlin
fjustkiller
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gerras001
Cerberus
9
5 / 2 / 8
6,083
608
2,516
8,312
4,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Oskatat
Nemesis
9
1 / 1 / 4
5,394
539
2,271
5,278
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Rainxu
Bellona
11
6 / 0 / 0
6,443
644
5,050
5,289
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Sworrow
Thoth
9
3 / 0 / 4
5,533
553
2,359
3,349
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
byCouxer
Anhur
13
7 / 1 / 4
7,655
766
6,736
6,945
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 2 / 0
5,502
550
2,951
6,794
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kjellu
Bellona
5
0 / 4 / 0
4,279
428
2,083
5,880
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
LowEffort
Medusa
8
2 / 5 / 0
5,123
512
3,471
5,530
715
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 6 / 1
4,318
432
2,905
6,298
3,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
9
1 / 5 / 1
5,241
524
2,936
4,845
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
4
4
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gerras001
Cerberus
5
2
8
4.5
L
Pele
1
2
0
0.5
L
Bellona
Kjellu
Bellona
0
4
0
0
L
Medusa
LowEffort
Medusa
2
5
0
0.4
W
Nemesis
Oskatat
Nemesis
1
1
4
3
W
Bellona
Rainxu
Bellona
6
0
0
6
W
Thoth
Sworrow
Thoth
3
0
4
5
W
Anhur
byCouxer
Anhur
7
1
4
9
L
0
6
1
0.08
L
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
14,346
29,173
Taken
29,347
12,924
Mitigated
11,089
7,821
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gerras001
Cerberus
2,516
643
0
1,066
8,312
4,883
13
1,606
6,706
13,945
0
L
Pele
2,951
1,261
0
2,743
6,794
1,850
0
1,082
5,712
0
33,947
L
Bellona
Kjellu
Bellona
2,083
712
0
400
5,880
3,725
0
339
5,541
0
10,288
L
Medusa
LowEffort
Medusa
3,471
1,893
0
237
5,530
715
0
989
4,541
0
17,234
W
Nemesis
Oskatat
Nemesis
2,271
821
0
893
5,278
1,625
0
563
4,715
0
22,636
W
Bellona
Rainxu
Bellona
5,050
1,535
0
2,720
5,289
3,173
381
1,213
4,076
0
29,195
W
Thoth
Sworrow
Thoth
2,359
295
0
754
3,349
951
704
789
2,560
19,326
0
W
Anhur
byCouxer
Anhur
6,736
4,366
0
2,388
6,945
2,292
760
1,670
5,275
0
50,008
L
2,905
880
0
785
6,298
3,733
0
792
5,506
10,948
0
L
Merlin
2,936
0
0
49
4,845
1,066
700
1,673
3,172
24,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
24,463
294
Minions Killed
174
0
Camps Cleared
0
945,583
Distance Traveled
910,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,083
608
37
4
0
196,890
1
L
Pele
5,502
550
70
7
0
199,446
0
L
Bellona
4,279
428
14
1
0
173,603
0
L
Medusa
5,123
512
28
3
0
188,581
0
W
Nemesis
5,394
539
42
4
0
185,442
0
W
Bellona
6,443
644
62
6
0
201,059
0
W
Thoth
5,533
553
44
4
0
182,782
0
W
Anhur
7,655
766
109
11
0
179,410
1
L
Cthulhu
4,318
432
16
2
0
182,075
0
L
Merlin
5,241
524
46
5
0
167,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role