Player Matchup

Fenrir
Fenrir
Jeanero
Fenrir
Level 128
God Stats
13W - 12L
1,504 SR
Queue Stats
285W - 287L
1,467 Elo+
Party 1
Merlin
Merlin
MinatoNamikaze95
Merlin
Level 147
God Stats
3W - 3L
1,623 SR
Queue Stats
72W - 80L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
TheFabas
Heimdallr
Level 27
God Stats
1W - 0L
1,209 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 1
Ymir
Ymir
Tyrael10
Ymir
Level 18
God Stats
26W - 21L
1,527 SR
Queue Stats
27W - 27L
1,471 Elo+
Party 4
Hel
Hel
durashii
Hel
Level 118
God Stats
24W - 26L
1,557 SR
Queue Stats
24W - 30L
1,348 Elo+
Party 4
Team Averages
Level 88
1,484 SR
1,452 Elo+

VS

Team Averages
Level 46
1,503 SR
1,390 Elo+
Da Ji
Da Ji
Gabosik
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,529 Elo+
Party 3
Gilgamesh
Gilgamesh
KHaRN8R
Gilgamesh
Level 23
God Stats
12W - 9L
1,672 SR
Queue Stats
43W - 37L
1,529 Elo+
Party 3
Rama
Rama
Leffe41
Rama
Level 69
God Stats
2W - 4L
1,667 SR
Queue Stats
121W - 111L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Marckinho800
Kukulkan
Level 66
God Stats
12W - 18L
1,411 SR
Queue Stats
378W - 554L
1,218 Elo+
Party 2
Jormungandr
Jormungandr
destroyerxtrem36
Jormungandr
Level 22
God Stats
59W - 88L
1,264 SR
Queue Stats
63W - 115L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeanero
Fenrir
13
7 / 1 / 0
7,590
584
5,542
7,960
4,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 4
7,510
578
1,972
3,133
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TheFabas
Heimdallr
9
1 / 3 / 0
5,859
451
2,958
5,456
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
11
0 / 0 / 1
6,173
475
937
5,998
3,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,469
575
3,074
6,234
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gabosik
Da Ji
10
3 / 4 / 2
6,511
501
3,092
9,211
3,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
KHaRN8R
Gilgamesh
10
1 / 2 / 1
6,316
486
4,830
7,954
3,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Leffe41
Rama
13
2 / 1 / 1
7,294
561
5,201
8,284
2,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Marckinho800
Kukulkan
7
1 / 1 / 0
5,296
407
397
1,813
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
destroyerxtrem36
Jormungandr
5
0 / 0 / 2
4,707
362
261
1,107
459

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
7
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Gabosik
Da Ji
3
4
2
1
W
Fenrir
Jeanero
Fenrir
7
1
0
7
L
Gilgamesh
KHaRN8R
Gilgamesh
1
2
1
0.75
L
Rama
Leffe41
Rama
2
1
1
2.5
L
Kukulkan
Marckinho800
Kukulkan
1
1
0
1
W
0
1
4
2
W
Heimdallr
TheFabas
Heimdallr
1
3
0
0.33
W
Ymir
0
0
1
0.5
L
Jormungandr
destroyerxtrem36
Jormungandr
0
0
2
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
13,781
28,781
Taken
28,369
12,440
Mitigated
10,832
10,113
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Gabosik
Da Ji
3,092
463
0
1,298
9,211
3,705
0
1,402
7,719
0
33,234
W
Fenrir
Jeanero
Fenrir
5,542
963
0
2,395
7,960
4,222
187
40
7,920
0
37,462
L
Gilgamesh
KHaRN8R
Gilgamesh
4,830
1,271
0
2,688
7,954
3,787
0
2,509
5,373
0
30,284
L
Rama
Leffe41
Rama
5,201
3,603
0
4,996
8,284
2,406
0
1,647
6,607
0
46,651
L
Kukulkan
Marckinho800
Kukulkan
397
144
0
100
1,813
475
0
170
1,593
14,816
0
W
1,972
50
0
134
3,133
1,181
0
199
2,934
47,244
0
W
Heimdallr
TheFabas
Heimdallr
2,958
1,368
0
841
5,456
1,676
1,218
208
5,248
0
21,791
W
Ymir
937
88
92
2,297
5,998
3,251
644
5
5,993
29,822
0
L
Jormungandr
destroyerxtrem36
Jormungandr
261
39
0
490
1,107
459
0
170
937
6,273
0
W
3,074
79
666
3,688
6,234
2,110
209
206
6,028
45,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
30,124
377
Minions Killed
268
0
Camps Cleared
0
1,227,344
Distance Traveled
1,018,123
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,511
501
61
5
0
267,448
0
W
Fenrir
7,590
584
60
5
0
244,583
1
L
Gilgamesh
6,316
486
52
4
0
240,838
3
L
Rama
7,294
561
99
8
0
213,877
1
L
Kukulkan
5,296
407
40
3
0
130,658
0
W
Merlin
7,510
578
107
8
0
238,768
1
W
Heimdallr
5,859
451
49
4
0
224,812
4
W
Ymir
6,173
475
51
4
0
250,901
1
L
Jormungandr
4,707
362
16
1
0
165,302
0
W
Hel
7,469
575
110
8
0
268,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role