Player Matchup

Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CaptCuci
Hachiman
Level 10
God Stats
0W - 4L
1,266 SR
Queue Stats
7W - 14L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
Tokasaurus
Baron Samedi
Level 8
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 10L
1,216 Elo+
Party 2
Susano
Susano
nikori1
Susano
Level 4
God Stats
0W - 4L
1,181 SR
Queue Stats
1W - 6L
1,278 Elo+
Party 3
Nemesis
Nemesis
shikigami5
Nemesis
Level 5
God Stats
0W - 6L
1,184 SR
Queue Stats
1W - 9L
1,248 Elo+
Party 3
Team Averages
Level 8
1,286 SR
1,314 Elo+

VS

Team Averages
Level 20
1,531 SR
1,328 Elo+
Morgan Le Fay
Morgan Le Fay
Anitont
Morgan Le Fay
Level 57
God Stats
8W - 5L
1,406 SR
Queue Stats
119W - 136L
1,449 Elo+
Party 1
Ymir
Ymir
Defektik03
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 12L
1,318 Elo+
Party 1
Neith
Neith
Jinks70
Neith
Level 4
God Stats
2W - 0L
1,776 SR
Queue Stats
2W - 2L
1,310 Elo+
Solo
Guan Yu
Guan Yu
M4gicX
Guan Yu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 14L
1,069 Elo+
Solo
Xing Tian
Xing Tian
TrashWatermalone
Xing Tian
Level 29
God Stats
6W - 3L
1,474 SR
Queue Stats
76W - 52L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 9 / 6
9,329
444
8,508
12,192
3,642
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
CaptCuci
Hachiman
15
6 / 6 / 2
9,933
473
7,349
12,313
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Tokasaurus
Baron Samedi
11
2 / 16 / 2
8,151
388
9,704
19,297
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
nikori1
Susano
16
2 / 11 / 2
9,749
464
6,676
16,825
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
shikigami5
Nemesis
12
1 / 11 / 1
7,810
372
4,633
20,600
5,810
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anitont
Morgan Le Fay
19
24 / 3 / 6
13,107
624
23,809
19,937
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 11
11,522
549
6,234
15,868
17,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Jinks70
Neith
15
4 / 6 / 6
9,832
468
7,418
14,134
5,423
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
M4gicX
Guan Yu
17
10 / 3 / 17
11,653
555
13,608
19,584
26,827
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
17
10 / 2 / 12
11,793
562
11,063
19,244
11,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
13
Kills
53
53
Deaths
16
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
9
6
0.56
W
Morgan Le Fay
Anitont
Morgan Le Fay
24
3
6
9
L
Hachiman
CaptCuci
Hachiman
6
6
2
1.17
W
5
2
11
5.25
W
Neith
Jinks70
Neith
4
6
6
1.17
W
Guan Yu
M4gicX
Guan Yu
10
3
17
6.17
L
Baron Samedi
Tokasaurus
Baron Samedi
2
16
2
0.19
W
Xing Tian
10
2
12
8
L
Susano
nikori1
Susano
2
11
2
0.27
L
Nemesis
shikigami5
Nemesis
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,870
Damage
62,132
81,227
Taken
88,767
24,020
Mitigated
71,146
8,283
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,508
4,405
0
1,036
12,192
3,642
347
6,608
5,584
0
27,393
W
Morgan Le Fay
Anitont
Morgan Le Fay
23,809
2,780
343
3,755
19,937
10,110
3,834
4,419
15,518
77,715
0
L
Hachiman
CaptCuci
Hachiman
7,349
4,875
0
2,237
12,313
3,687
429
7,942
4,371
0
34,811
W
6,234
1,113
0
120
15,868
17,183
609
649
15,219
36,223
0
W
Neith
Jinks70
Neith
7,418
2,394
0
2,107
14,134
5,423
3,063
2,607
11,527
0
48,705
W
Guan Yu
M4gicX
Guan Yu
13,608
2,669
2,725
5,462
19,584
26,827
2,566
1,624
17,252
0
42,704
L
Baron Samedi
Tokasaurus
Baron Samedi
9,704
1,291
666
845
19,297
6,598
740
13,030
6,267
44,222
0
W
Xing Tian
11,063
966
0
8,017
19,244
11,603
1,033
405
18,839
67,177
0
L
Susano
nikori1
Susano
6,676
1,985
0
1,997
16,825
4,283
308
4,606
12,219
0
37,970
L
Nemesis
shikigami5
Nemesis
4,633
1,138
0
1,502
20,600
5,810
131
8,920
11,680
0
34,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
57,907
264
Minions Killed
431
0
Camps Cleared
0
1,646,446
Distance Traveled
1,796,785
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,329
444
44
2
0
352,803
0
W
Morgan Le Fay
13,107
624
126
6
0
402,991
1
L
Hachiman
9,933
473
64
3
0
288,992
0
W
Ymir
11,522
549
64
3
0
295,966
7
W
Neith
9,832
468
70
3
0
364,155
0
W
Guan Yu
11,653
555
66
3
0
394,842
3
L
Baron Samedi
8,151
388
55
3
0
302,589
2
W
Xing Tian
11,793
562
105
5
0
338,831
5
L
Susano
9,749
464
57
3
0
354,340
9
L
Nemesis
7,810
372
44
2
0
347,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role