Player Matchup

Medusa
Medusa
AbstractDrip426
Medusa
Level 69
God Stats
0W - 2L
1,366 SR
Queue Stats
86W - 101L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
IAMBEAST02
Baron Samedi
Level 92
God Stats
0W - 2L
1,320 SR
Queue Stats
238W - 209L
1,516 Elo+
Solo
Ne Zha
Ne Zha
ImAOneTrick
Ne Zha
Level 84
God Stats
4W - 3L
1,507 SR
Queue Stats
59W - 70L
1,472 Elo+
Party 1
Bellona
Bellona
theWOWfactor15
Bellona
Level 119
God Stats
21W - 15L
1,639 SR
Queue Stats
567W - 527L
1,533 Elo+
Party 3
Kuzenbo
Kuzenbo
zachie97
Kuzenbo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 91L
1,499 Elo+
Party 3
Team Averages
Level 90
1,467 SR
1,502 Elo+

VS

Team Averages
Level 116
1,593 SR
1,484 Elo+
Horus
Horus
Glad538
Horus
Level 158
God Stats
3W - 2L
1,738 SR
Queue Stats
67W - 65L
1,486 Elo+
Solo
Da Ji
Da Ji
Glaçier
Da Ji
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
P4rad0x Panda
Sylvanus
Level 119
God Stats
15W - 25L
1,458 SR
Queue Stats
152W - 150L
1,470 Elo+
Party 2
Izanami
Izanami
Shrimpysimpy302
Izanami
Level 92
God Stats
41W - 21L
1,771 SR
Queue Stats
266W - 237L
1,525 Elo+
Party 2
Sol
Sol
coolro01
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 115L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
7,843
560
8,755
9,406
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IAMBEAST02
Baron Samedi
12
0 / 5 / 2
6,485
463
6,259
9,575
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
12
3 / 3 / 1
7,370
526
3,214
10,380
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 1
7,047
503
6,067
11,478
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
zachie97
Kuzenbo
8
0 / 5 / 4
6,069
434
3,557
14,404
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glad538
Horus
11
2 / 2 / 10
7,693
550
5,539
10,904
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Glaçier
Da Ji
14
9 / 1 / 0
8,498
607
8,754
9,561
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
P4rad0x Panda
Sylvanus
14
1 / 1 / 1
8,598
614
9,204
10,303
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 4
8,424
602
6,412
9,898
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 5
7,768
555
8,919
11,042
4,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
19
19
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
W
Horus
Glad538
Horus
2
2
10
3.5
W
Da Ji
Glaçier
Da Ji
9
1
0
9
L
Baron Samedi
IAMBEAST02
Baron Samedi
0
5
2
0.2
L
Ne Zha
3
3
1
1.17
W
Sylvanus
P4rad0x Panda
Sylvanus
1
1
1
1.5
W
3
2
4
2.5
W
4
3
5
2.17
L
0
2
1
0.25
L
Kuzenbo
zachie97
Kuzenbo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
38,828
55,243
Taken
51,708
32,770
Mitigated
30,170
15,504
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,755
3,092
0
2,597
9,406
2,758
0
3,919
5,487
0
41,579
W
Horus
Glad538
Horus
5,539
2,570
1,005
3,962
10,904
9,277
204
3,586
7,318
0
17,608
W
Da Ji
Glaçier
Da Ji
8,754
3,202
0
250
9,561
3,444
0
1,382
8,179
0
47,856
L
Baron Samedi
IAMBEAST02
Baron Samedi
6,259
912
1,014
2,619
9,575
4,286
0
1,377
8,198
34,737
0
L
Ne Zha
3,214
1,036
0
2,954
10,380
3,723
0
2,498
7,882
0
35,409
W
Sylvanus
P4rad0x Panda
Sylvanus
9,204
2,569
0
4,933
10,303
8,604
394
0
10,303
48,932
9,181
W
6,412
4,131
0
2,319
9,898
4,156
4,346
2,252
7,646
0
69,028
W
8,919
2,902
0
3,476
11,042
4,689
1,625
2,596
8,446
43,475
0
L
6,067
2,795
0
4,120
11,478
9,763
850
6,159
5,319
0
39,416
L
Kuzenbo
zachie97
Kuzenbo
3,557
974
83
2,117
14,404
12,240
0
3,287
11,117
14,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
40,981
305
Minions Killed
432
0
Camps Cleared
0
1,272,979
Distance Traveled
1,194,377
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,843
560
77
6
0
234,875
2
W
Horus
7,693
550
18
1
0
247,821
7
W
Da Ji
8,498
607
73
5
0
248,557
1
L
Baron Samedi
6,485
463
53
4
0
222,296
2
L
Ne Zha
7,370
526
64
5
0
297,841
2
W
Sylvanus
8,598
614
139
10
0
224,826
5
W
Izanami
8,424
602
126
9
0
236,413
5
W
Sol
7,768
555
76
5
0
236,760
2
L
Bellona
7,047
503
91
7
0
276,045
0
L
Kuzenbo
6,069
434
20
1
0
241,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role