Player Matchup

Ymir
Ymir
Enklimax
Ymir
Level 64
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 9L
1,267 Elo+
Party 1
Ares
Ares
I am fatbo1
Ares
Level 97
God Stats
0W - 1L
1,487 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 1
Da Ji
Da Ji
Iilililliill2
Da Ji
Level 26
God Stats
0W - 1L
1,611 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 1
Anubis
Anubis
MasterOogway668
Anubis
Level 65
God Stats
0W - 3L
1,519 SR
Queue Stats
2W - 6L
1,084 Elo+
Party 1
Medusa
Medusa
shepsterboy123
Medusa
Level 65
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1
Team Averages
Level 63
1,514 SR
1,160 Elo+

VS

Team Averages
Level 84
1,556 SR
1,449 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MrDBAKER7
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Tschwenling
Yemoja
Level 40
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 3
Nu Wa
Nu Wa
ZastrumX
Nu Wa
Level 116
God Stats
4W - 7L
1,684 SR
Queue Stats
5W - 9L
1,637 Elo+
Party 2
Bastet
Bastet
kessho22
Bastet
Level 49
God Stats
1W - 1L
1,596 SR
Queue Stats
4W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 5
7,108
711
4,691
16,476
10,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 4 / 6
7,789
779
3,897
14,190
10,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 5 / 4
8,589
859
5,817
9,391
3,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 5
6,865
687
5,430
10,391
5,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 5
6,862
686
4,047
8,521
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 0 / 16
9,158
916
13,475
3,041
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrDBAKER7
Gilgamesh
14
6 / 4 / 16
9,332
933
8,586
10,250
4,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
13
2 / 2 / 20
8,674
867
4,228
8,532
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
ZastrumX
Nu Wa
15
8 / 1 / 15
9,817
982
14,831
5,889
2,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
kessho22
Bastet
15
4 / 2 / 8
8,651
865
9,295
6,986
2,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
8
Kills
26
26
Deaths
9
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
16
14
L
Ymir
0
5
5
0.5
L
2
4
6
1.25
L
4
5
4
1.2
L
1
6
5
0.58
W
Gilgamesh
MrDBAKER7
Gilgamesh
6
4
16
3.5
W
Yemoja
2
2
20
6
W
Nu Wa
ZastrumX
Nu Wa
8
1
15
15.5
W
Bastet
kessho22
Bastet
4
2
8
4
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,882
Damage
50,415
58,969
Taken
34,698
33,198
Mitigated
16,421
7,500
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,475
258
0
1,180
3,041
1,103
752
1,468
1,573
27,616
0
L
Ymir
4,691
512
864
590
16,476
10,892
0
9,167
7,309
27,122
0
L
3,897
36
286
1,328
14,190
10,750
0
6,943
7,247
13,926
0
L
5,817
1,480
0
193
9,391
3,686
31
4,225
5,166
0
12,730
L
5,430
401
463
2,395
10,391
5,012
0
7,025
3,366
21,908
0
W
Gilgamesh
MrDBAKER7
Gilgamesh
8,586
2,096
0
471
10,250
4,006
1,468
4,057
6,193
0
21,671
W
Yemoja
4,228
774
1,750
2,343
8,532
6,715
585
4,467
4,065
9,655
0
W
Nu Wa
ZastrumX
Nu Wa
14,831
3,689
120
1,201
5,889
2,033
2,121
3,184
2,705
37,128
0
W
Bastet
kessho22
Bastet
9,295
1,830
0
500
6,986
2,564
251
1,615
5,371
0
29,516
L
4,047
1,274
595
786
8,521
2,858
0
5,308
3,213
0
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
45,632
167
Minions Killed
191
4
Camps Cleared
12
836,017
Distance Traveled
945,628
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,158
916
51
5
1
208,313
0
L
Ymir
7,108
711
51
5
1
162,164
3
L
Ares
7,789
779
15
2
0
160,555
1
L
Da Ji
8,589
859
20
2
0
191,861
0
L
Anubis
6,865
687
44
4
3
153,147
0
W
Gilgamesh
9,332
933
32
3
4
189,578
1
W
Yemoja
8,674
867
6
1
0
156,464
0
W
Nu Wa
9,817
982
51
5
1
183,957
1
W
Bastet
8,651
865
51
5
6
207,316
3
L
Medusa
6,862
686
37
4
0
168,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role