Player Matchup

Freya
Freya
 
Freya
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
SenseiWilde
Horus
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 10L
1,090 Elo+
Party 2
Bellona
Bellona
Vorrak
Bellona
Level 18
God Stats
1W - 2L
1,305 SR
Queue Stats
18W - 24L
1,404 Elo+
Solo
Arachne
Arachne
bastet33
Arachne
Level 22
God Stats
1W - 3L
1,731 SR
Queue Stats
46W - 56L
1,336 Elo+
Solo
Tiamat
Tiamat
gulSsyggulS
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,342 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,335 Elo+

VS

Team Averages
Level 37
1,498 SR
1,414 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AVerySmugPlant
Fenrir
Level 24
God Stats
48W - 54L
1,472 SR
Queue Stats
229W - 321L
1,368 Elo+
Party 1
Apollo
Apollo
BRDEX99
Apollo
Level 89
God Stats
10W - 7L
1,504 SR
Queue Stats
659W - 705L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
WengCrazy
Gilgamesh
Level 28
God Stats
6W - 4L
1,681 SR
Queue Stats
55W - 57L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
duncandonutz7
Morgan Le Fay
Level 18
God Stats
7W - 10L
1,334 SR
Queue Stats
39W - 47L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
7 / 8 / 3
7,029
541
8,083
10,920
3,555
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 5 / 6
7,535
580
4,904
12,394
7,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Vorrak
Bellona
10
0 / 4 / 1
6,360
489
2,516
9,686
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
bastet33
Arachne
11
5 / 5 / 2
6,808
524
7,195
9,953
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
10
2 / 4 / 1
6,333
487
2,890
8,245
3,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 6 / 4
6,834
526
3,151
6,860
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 7
6,713
516
3,753
12,260
7,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
BRDEX99
Apollo
14
14 / 0 / 3
9,179
706
13,895
7,703
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WengCrazy
Gilgamesh
13
4 / 1 / 2
7,431
572
7,815
6,766
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
duncandonutz7
Morgan Le Fay
13
6 / 5 / 4
7,997
615
7,603
7,256
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
19
Kills
26
26
Deaths
19
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
8
3
1.06
W
Kukulkan
 
Kukulkan
1
6
4
0.5
W
1
7
7
0.64
W
Apollo
BRDEX99
Apollo
14
0
3
15.5
L
5
5
6
1.6
L
Bellona
Vorrak
Bellona
0
4
1
0.13
W
Gilgamesh
WengCrazy
Gilgamesh
4
1
2
5
L
Arachne
bastet33
Arachne
5
5
2
1.2
W
Morgan Le Fay
duncandonutz7
Morgan Le Fay
6
5
4
1.6
L
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
36,217
51,198
Taken
40,845
24,466
Mitigated
20,445
13,478
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,083
2,831
0
3,064
10,920
3,555
25
3,533
7,387
21,001
0
W
Kukulkan
 
Kukulkan
3,151
989
0
301
6,860
2,072
326
1,446
5,414
31,558
0
W
3,753
1,199
0
448
12,260
7,201
395
4,823
7,256
0
12,888
W
Apollo
BRDEX99
Apollo
13,895
8,153
0
750
7,703
2,810
0
1,697
6,006
0
59,411
L
4,904
2,114
293
1,782
12,394
7,195
0
4,070
8,324
0
14,528
L
Bellona
Vorrak
Bellona
2,516
1,740
0
3,161
9,686
5,373
398
0
9,143
0
28,624
W
Gilgamesh
WengCrazy
Gilgamesh
7,815
2,649
0
2,282
6,766
5,818
678
0
6,766
0
36,158
L
Arachne
bastet33
Arachne
7,195
5,102
0
2,985
9,953
4,741
0
1,568
8,246
0
34,511
W
Morgan Le Fay
duncandonutz7
Morgan Le Fay
7,603
739
0
177
7,256
2,544
1,606
3,007
4,172
44,276
0
L
Tiamat
2,890
520
0
2,193
8,245
3,602
132
1,583
6,614
27,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
38,154
230
Minions Killed
324
0
Camps Cleared
0
1,117,074
Distance Traveled
1,188,063
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,029
541
33
3
0
180,445
1
W
Kukulkan
6,834
526
56
4
0
240,609
1
W
Fenrir
6,713
516
16
1
0
219,080
0
W
Apollo
9,179
706
97
7
0
277,279
3
L
Horus
7,535
580
21
2
0
215,026
2
L
Bellona
6,360
489
66
5
0
232,243
4
W
Gilgamesh
7,431
572
74
6
0
228,960
3
L
Arachne
6,808
524
53
4
0
283,602
1
W
Morgan Le Fay
7,997
615
81
6
0
222,135
0
L
Tiamat
6,333
487
57
4
0
205,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role