Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CaipiRoska7809
Skadi
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Susano
Susano
DeathStringer
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Persephone
Persephone
LandedPrince23
Persephone
Level 17
God Stats
31W - 34L
1,468 SR
Queue Stats
54W - 65L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trodrr
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 17
1,534 SR
1,438 Elo+

VS

Team Averages
Level 19
1,438 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Kunkka51
Tsukuyomi
Level 14
God Stats
4W - 6L
1,346 SR
Queue Stats
52W - 56L
1,451 Elo+
Solo
Nu Wa
Nu Wa
TinkerBellll
Nu Wa
Level 23
God Stats
39W - 31L
1,504 SR
Queue Stats
112W - 119L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
iHTDx
Amaterasu
Level 23
God Stats
41W - 37L
1,429 SR
Queue Stats
124W - 139L
1,378 Elo+
Party 1
The Morrigan
The Morrigan
inkyou
The Morrigan
Level 28
God Stats
98W - 80L
1,614 SR
Queue Stats
115W - 102L
1,543 Elo+
Solo
Arachne
Arachne
mineirinhosur
Arachne
Level 5
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 3L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
15 / 10 / 10
15,217
1,383
19,429
21,471
7,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 6 / 16
11,649
1,059
6,382
11,341
3,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 12 / 14
10,959
996
12,662
18,314
5,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
LandedPrince23
Persephone
18
2 / 6 / 11
11,106
1,010
9,002
14,409
4,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Trodrr
Tsukuyomi
19
7 / 12 / 14
13,227
1,202
16,852
18,992
5,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kunkka51
Tsukuyomi
19
7 / 9 / 19
12,672
1,152
14,065
14,669
5,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 1 / 23
15,229
1,384
21,819
8,053
2,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
iHTDx
Amaterasu
20
18 / 6 / 20
15,113
1,374
20,120
23,421
20,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
inkyou
The Morrigan
19
6 / 5 / 21
12,155
1,105
16,824
8,586
3,003
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
19
2 / 8 / 25
11,900
1,082
7,716
15,962
6,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
154
29
Kills
46
46
Deaths
29
65
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
15
10
10
2
L
3
6
16
1.83
L
2
12
14
0.75
W
Tsukuyomi
Kunkka51
Tsukuyomi
7
9
19
1.83
L
Persephone
LandedPrince23
Persephone
2
6
11
1.25
W
13
1
23
24.5
L
Tsukuyomi
Trodrr
Tsukuyomi
7
12
14
1.17
W
Amaterasu
iHTDx
Amaterasu
18
6
20
4.67
W
The Morrigan
inkyou
The Morrigan
6
5
21
3.3
W
Arachne
2
8
25
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,327
Damage
80,544
84,527
Taken
70,691
25,754
Mitigated
38,468
2,327
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
19,429
10,976
0
0
21,471
7,056
0
8,764
12,707
0
51,045
L
6,382
2,205
0
655
11,341
3,419
0
4,318
7,023
0
33,241
L
12,662
2,844
0
0
18,314
5,211
0
7,948
10,366
0
26,226
W
Tsukuyomi
Kunkka51
Tsukuyomi
14,065
3,407
0
100
14,669
5,650
0
1,635
13,034
0
25,395
L
Persephone
LandedPrince23
Persephone
9,002
844
25
1,357
14,409
4,262
0
7,844
6,559
22,448
0
W
21,819
4,958
142
1,569
8,053
2,599
0
931
7,122
74,099
0
L
Tsukuyomi
Trodrr
Tsukuyomi
16,852
4,709
0
290
18,992
5,806
0
9,766
9,226
0
58,921
W
Amaterasu
iHTDx
Amaterasu
20,120
12,490
0
3,374
23,421
20,960
0
4,806
18,615
0
28,896
W
The Morrigan
inkyou
The Morrigan
16,824
2,086
0
514
8,586
3,003
0
1,053
7,379
29,221
0
W
Arachne
7,716
5,850
0
2,920
15,962
6,256
0
577
15,385
0
14,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
67,069
245
Minions Killed
195
7
Camps Cleared
7
1,096,919
Distance Traveled
921,455
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,217
1,383
69
6
2
264,129
1
L
Skadi
11,649
1,059
62
6
2
192,991
0
L
Susano
10,959
996
19
2
1
213,770
1
W
Tsukuyomi
12,672
1,152
13
1
0
184,026
2
L
Persephone
11,106
1,010
23
2
0
200,832
1
W
Nu Wa
15,229
1,384
129
12
1
184,889
0
L
Tsukuyomi
13,227
1,202
72
7
2
225,197
2
W
Amaterasu
15,113
1,374
19
2
2
185,207
0
W
The Morrigan
12,155
1,105
23
2
1
185,646
2
W
Arachne
11,900
1,082
11
1
3
181,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role