Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ChaosManager
Bastet
Level 143
God Stats
13W - 1L
1,763 SR
Queue Stats
17W - 7L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DqG Speciialz
Morgan Le Fay
Level 101
God Stats
3W - 0L
1,554 SR
Queue Stats
9W - 4L
1,578 Elo+
Party 1
Ullr
Ullr
Maanpaardt
Ullr
Level 160
God Stats
1W - 0L
1,655 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 1
Team Averages
Level 137
1,618 SR
1,606 Elo+

VS

Team Averages
Level 94
1,516 SR
1,574 Elo+
Fenrir
Fenrir
Alleksander
Fenrir
Level 51
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 3L
1,588 Elo+
Solo
Anhur
Anhur
B3JARAN0
Anhur
Level 153
God Stats
31W - 31L
1,565 SR
Queue Stats
183W - 218L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Eldices
Cthulhu
Level 147
God Stats
1W - 1L
1,536 SR
Queue Stats
6W - 8L
1,641 Elo+
Solo
Janus
Janus
Wolfseen
Janus
Level 24
God Stats
0W - 3L
1,638 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 3 / 6
10,871
836
10,792
14,121
14,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
18
8 / 3 / 6
12,270
944
13,817
9,290
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DqG Speciialz
Morgan Le Fay
16
2 / 5 / 9
10,378
798
11,170
8,842
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 7
11,092
853
12,355
12,529
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 4 / 2
9,771
752
8,950
14,709
7,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
B3JARAN0
Anhur
16
6 / 5 / 4
10,035
772
8,803
16,040
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Eldices
Cthulhu
15
1 / 4 / 8
9,338
718
7,792
16,569
11,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Wolfseen
Janus
16
2 / 7 / 2
9,573
736
5,336
10,678
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
20
Kills
16
16
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
6
2.67
L
Fenrir
7
4
2
2
L
Anhur
B3JARAN0
Anhur
6
5
4
1.6
W
Bastet
8
3
6
3.67
W
Morgan Le Fay
DqG Speciialz
Morgan Le Fay
2
5
9
1.3
L
Cthulhu
Eldices
Cthulhu
1
4
8
1.25
W
5
5
7
1.7
L
Janus
Wolfseen
Janus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
30,881
44,782
Taken
57,996
25,751
Mitigated
28,223
9,762
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,792
654
1,401
3,665
14,121
14,547
539
3,357
10,764
28,035
0
L
Fenrir
8,950
1,992
0
1,444
14,709
7,590
0
6,787
7,846
0
23,754
L
Anhur
B3JARAN0
Anhur
8,803
4,459
0
3,638
16,040
5,679
0
4,565
11,283
0
28,594
W
Bastet
13,817
4,502
0
480
9,290
3,146
1,615
2,084
7,206
0
42,242
W
Morgan Le Fay
DqG Speciialz
Morgan Le Fay
11,170
816
0
1,116
8,842
3,422
1,066
4,524
4,318
28,204
0
L
Cthulhu
Eldices
Cthulhu
7,792
513
345
4,929
16,569
11,678
26
5,924
10,372
27,798
0
W
12,355
4,696
0
3,100
12,529
4,636
2,681
3,782
8,747
0
45,095
L
Janus
Wolfseen
Janus
5,336
0
0
250
10,678
3,276
0
4,402
6,164
35,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
38,717
218
Minions Killed
213
13
Camps Cleared
7
998,040
Distance Traveled
840,974
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,871
836
48
4
3
269,880
3
L
Fenrir
9,771
752
24
2
3
218,153
0
L
Anhur
10,035
772
66
5
3
190,217
4
W
Bastet
12,270
944
62
5
4
289,486
3
W
Morgan Le Fay
10,378
798
48
4
3
223,403
3
L
Cthulhu
9,338
718
55
4
0
220,674
0
W
Ullr
11,092
853
60
5
3
215,271
0
L
Janus
9,573
736
68
5
1
211,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role