Player Matchup

Ymir
Ymir
Once_Reborn
Ymir
Level 45
God Stats
7W - 9L
1,655 SR
Queue Stats
113W - 194L
1,249 Elo+
Party 2
Fenrir
Fenrir
Reborn_toKill200
Fenrir
Level 41
God Stats
5W - 5L
1,640 SR
Queue Stats
114W - 184L
1,251 Elo+
Party 2
Skadi
Skadi
Shquish2018
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,756 Elo+
Solo
King Arthur
King Arthur
math26582
King Arthur
Level 45
God Stats
3W - 6L
1,304 SR
Queue Stats
20W - 29L
1,355 Elo+
Solo
Tiamat
Tiamat
yk_ken365
Tiamat
Level 34
God Stats
0W - 5L
1,163 SR
Queue Stats
63W - 82L
1,369 Elo+
Solo
Team Averages
Level 40
1,452 SR
1,396 Elo+

VS

Team Averages
Level 71
1,481 SR
1,375 Elo+
Arachne
Arachne
FROSTYCHURRO1
Arachne
Level 108
God Stats
3W - 1L
1,318 SR
Queue Stats
89W - 79L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Logo_816
Cthulhu
Level 48
God Stats
33W - 21L
1,658 SR
Queue Stats
332W - 319L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScifiSensei97
Cu Chulainn
Level 49
God Stats
11W - 14L
1,389 SR
Queue Stats
17W - 27L
1,302 Elo+
Solo
Ymir
Ymir
XxNEMATOADxX
Ymir
Level 104
God Stats
8W - 6L
1,701 SR
Queue Stats
312W - 277L
1,418 Elo+
Party 1
Medusa
Medusa
locos2004
Medusa
Level 45
God Stats
11W - 14L
1,340 SR
Queue Stats
52W - 86L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,094
473
3,871
16,407
7,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 11 / 3
6,645
443
3,283
13,581
4,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 2
6,365
424
3,671
7,242
2,363
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
math26582
King Arthur
12
1 / 5 / 0
7,330
489
4,315
9,296
4,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
yk_ken365
Tiamat
13
5 / 4 / 1
8,014
534
10,635
10,999
8,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
14 / 0 / 1
10,296
686
9,251
10,228
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Logo_816
Cthulhu
15
4 / 1 / 3
8,961
597
5,343
7,616
5,772
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
ScifiSensei97
Cu Chulainn
13
5 / 3 / 3
8,216
548
9,194
11,416
7,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 7
8,919
595
8,383
9,833
7,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
locos2004
Medusa
10
3 / 3 / 2
6,764
451
4,170
5,794
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
29
29
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
14
0
1
14.5
W
Cthulhu
Logo_816
Cthulhu
4
1
3
5.5
L
1
4
0
0.25
L
1
11
3
0.23
W
Cu Chulainn
ScifiSensei97
Cu Chulainn
5
3
3
2.17
L
0
5
2
0.2
W
3
1
7
6.5
W
Medusa
locos2004
Medusa
3
3
2
1.33
L
King Arthur
math26582
King Arthur
1
5
0
0.2
L
Tiamat
yk_ken365
Tiamat
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
36,341
57,525
Taken
44,887
27,716
Mitigated
27,044
8,768
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,251
5,935
0
5,833
10,228
4,859
309
466
9,762
0
91,230
W
Cthulhu
Logo_816
Cthulhu
5,343
707
0
1,926
7,616
5,772
734
1,182
6,434
43,924
0
L
3,871
989
246
3,235
16,407
7,485
46
4,603
11,715
26,120
0
L
3,283
902
80
2,341
13,581
4,665
0
2,304
11,098
0
28,589
W
Cu Chulainn
ScifiSensei97
Cu Chulainn
9,194
2,228
0
1,830
11,416
7,699
642
6,606
4,810
3,002
38,141
L
3,671
1,817
0
0
7,242
2,363
308
2,476
4,718
0
25,486
W
8,383
2,186
0
1,764
9,833
7,058
201
3,206
6,627
35,500
0
W
Medusa
locos2004
Medusa
4,170
1,726
0
749
5,794
1,656
1,723
3,046
2,748
0
17,344
L
King Arthur
math26582
King Arthur
4,315
957
0
0
9,296
4,619
272
4,192
5,104
0
43,413
L
Tiamat
yk_ken365
Tiamat
10,635
1,123
0
2,866
10,999
8,584
0
872
9,950
44,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
43,156
314
Minions Killed
378
0
Camps Cleared
0
1,147,824
Distance Traveled
1,319,264
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,296
686
145
10
0
338,626
4
W
Cthulhu
8,961
597
88
6
0
261,841
0
L
Ymir
7,094
473
27
2
0
226,220
0
L
Fenrir
6,645
443
51
3
0
233,695
0
W
Cu Chulainn
8,216
548
70
5
0
243,515
0
L
Skadi
6,365
424
57
4
0
209,700
1
W
Ymir
8,919
595
51
3
0
273,031
0
W
Medusa
6,764
451
24
2
0
202,251
0
L
King Arthur
7,330
489
89
6
0
228,183
0
L
Tiamat
8,014
534
90
6
0
250,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role