Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ANIME_N
Ares
Level 142
God Stats
4W - 0L
1,676 SR
Queue Stats
69W - 80L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eisethh
Morgan Le Fay
Level 121
God Stats
45W - 56L
1,289 SR
Queue Stats
218W - 251L
1,393 Elo+
Solo
Bellona
Bellona
JohnnyBBad6669
Bellona
Level 66
God Stats
4W - 4L
1,467 SR
Queue Stats
965W - 1,098L
1,418 Elo+
Solo
Ah Puch
Ah Puch
tbaggens
Ah Puch
Level 140
God Stats
46W - 30L
1,502 SR
Queue Stats
223W - 233L
1,420 Elo+
Solo
Team Averages
Level 126
1,487 SR
1,427 Elo+

VS

Team Averages
Level 90
1,416 SR
1,387 Elo+
Nu Wa
Nu Wa
Bogovadam
Nu Wa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,435 Elo+
Solo
Mercury
Mercury
Dorsaw
Mercury
Level 157
God Stats
41W - 51L
1,438 SR
Queue Stats
1,424W - 1,506L
1,385 Elo+
Solo
Terra
Terra
ToAru_Gamer420
Terra
Level 90
God Stats
28W - 35L
1,435 SR
Queue Stats
190W - 216L
1,323 Elo+
Solo
Artemis
Artemis
YuuP52
Artemis
Level 49
God Stats
4W - 4L
1,428 SR
Queue Stats
75W - 86L
1,382 Elo+
Solo
Ah Puch
Ah Puch
gasperproe
Ah Puch
Level 43
God Stats
1W - 3L
1,276 SR
Queue Stats
24W - 27L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
6 / 0 / 9
11,462
1,042
12,812
12,496
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
ANIME_N
Ares
17
5 / 2 / 12
11,183
1,017
9,460
15,647
14,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Eisethh
Morgan Le Fay
17
4 / 0 / 10
10,757
978
14,115
7,352
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 9
10,090
917
4,532
10,974
9,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
tbaggens
Ah Puch
18
4 / 0 / 13
10,775
980
19,313
5,848
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bogovadam
Nu Wa
16
1 / 2 / 2
9,617
874
17,425
12,733
4,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dorsaw
Mercury
15
2 / 2 / 1
9,564
869
1,461
4,222
1,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 8 / 2
10,244
931
6,649
23,400
18,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
YuuP52
Artemis
15
0 / 5 / 2
9,269
843
11,413
12,790
4,743
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
gasperproe
Ah Puch
16
1 / 4 / 3
9,965
906
11,283
10,795
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
21
Kills
4
4
Deaths
21
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
9
10.5
W
Ares
ANIME_N
Ares
5
2
12
5.5
L
Nu Wa
Bogovadam
Nu Wa
1
2
2
1
L
Mercury
Dorsaw
Mercury
2
2
1
1.25
W
Morgan Le Fay
Eisethh
Morgan Le Fay
4
0
10
9
W
2
2
9
3.25
L
0
8
2
0.13
L
Artemis
YuuP52
Artemis
0
5
2
0.2
L
Ah Puch
gasperproe
Ah Puch
1
4
3
0.63
W
Ah Puch
tbaggens
Ah Puch
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,232
Damage
48,231
52,317
Taken
63,940
35,675
Mitigated
32,715
11,942
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,812
8,924
0
5,110
12,496
5,716
0
8,637
3,859
0
51,247
W
Ares
ANIME_N
Ares
9,460
824
249
763
15,647
14,808
0
10,706
4,941
20,893
0
L
Nu Wa
Bogovadam
Nu Wa
17,425
2,520
0
1,242
12,733
4,060
0
9,744
2,989
37,910
0
L
Mercury
Dorsaw
Mercury
1,461
116
0
203
4,222
1,647
0
2,705
1,517
0
15,275
W
Morgan Le Fay
Eisethh
Morgan Le Fay
14,115
938
0
531
7,352
3,247
0
5,519
1,833
35,867
0
W
4,532
146
0
2,708
10,974
9,575
0
7,081
3,893
0
18,864
L
6,649
1,114
1,519
3,386
23,400
18,843
0
14,865
8,535
20,585
0
L
Artemis
YuuP52
Artemis
11,413
4,215
0
0
12,790
4,743
0
7,571
5,219
0
24,464
L
Ah Puch
gasperproe
Ah Puch
11,283
260
0
328
10,795
3,422
0
8,003
2,792
40,954
0
W
Ah Puch
tbaggens
Ah Puch
19,313
303
832
1,749
5,848
2,329
0
3,414
2,434
43,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
48,659
274
Minions Killed
239
10
Camps Cleared
5
1,049,127
Distance Traveled
971,032
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,462
1,042
95
9
6
180,830
1
W
Ares
11,183
1,017
34
3
1
201,410
1
L
Nu Wa
9,617
874
56
5
1
203,755
1
L
Mercury
9,564
869
18
2
2
191,883
0
W
Morgan Le Fay
10,757
978
54
5
1
236,671
0
W
Bellona
10,090
917
30
3
0
219,472
0
L
Terra
10,244
931
42
4
0
227,261
1
L
Artemis
9,269
843
26
2
1
151,915
4
L
Ah Puch
9,965
906
97
9
1
196,218
2
W
Ah Puch
10,775
980
61
6
2
210,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role